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?? iphone ui.csproj

?? 在mobile上面實現iphone的ui
?? CSPROJ
字號:
?<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{7D6B04D5-44E8-4F54-A8BC-5AF7A6D0A865}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>iPhoneUI</RootNamespace>
    <AssemblyName>iPhoneUI</AssemblyName>
    <ProjectTypeGuids>{4D628B5B-2FBC-4AA6-8C16-197242AEB884};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <PlatformFamilyName>PocketPC</PlatformFamilyName>
    <PlatformID>b2c48bd2-963d-4549-9169-1fa021dce484</PlatformID>
    <OSVersion>5.02</OSVersion>
    <DeployDirSuffix>iPhone UI</DeployDirSuffix>
    <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
    <FormFactorID>
    </FormFactorID>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE;$(PlatformFamilyName)</DefineConstants>
    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
    <FileAlignment>512</FileAlignment>
    <WarningLevel>4</WarningLevel>
    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE;$(PlatformFamilyName)</DefineConstants>
    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
    <FileAlignment>512</FileAlignment>
    <WarningLevel>4</WarningLevel>
    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Microsoft.WindowsCE.Forms" />
    <Reference Include="Microsoft.WindowsMobile, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />
    <Reference Include="Microsoft.WindowsMobile.Forms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\..\Program Files\Windows Mobile 6 SDK\Managed Libraries\Microsoft.WindowsMobile.Forms.dll</HintPath>
    </Reference>
    <Reference Include="Microsoft.WindowsMobile.Status, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />
    <Reference Include="mscorlib" />
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Home.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Home.Designer.cs">
      <DependentUpon>Home.cs</DependentUpon>
    </Compile>
    <Compile Include="ImageButton.cs" />
    <Compile Include="InterceptButtonPressed.cs" />
    <Compile Include="MainMenu.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="MainMenu.Designer.cs">
      <DependentUpon>MainMenu.cs</DependentUpon>
    </Compile>
    <Compile Include="MessageClass.cs" />
    <Compile Include="PlatformAPIs.cs" />
    <Compile Include="ProcessExecute.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="Home.resx">
      <SubType>Designer</SubType>
      <DependentUpon>Home.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="MainMenu.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MainMenu.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <Compile Include="SlideButton.cs" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="BMP\arrow.BMP">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\arrowDown.BMP">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\BatteryLevelHigh.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\BatteryLevelLow.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\BatteryLevelMedium.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\BatteryLevelVeryHigh.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\BatteryLevelVeryLow1.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\BatteryLevelVeryLow2.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Calculator 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Calculator 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Calendar_46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Calendar_46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Camera 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Camera 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Chat 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Chat 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Close 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Close 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Internet Explorer 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Internet Explorer 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\iPhoneCalendar.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\iPhoneCam.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\lock 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\lock 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Mail 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Mail 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\MainMenu.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Notes 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Notes 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Phone 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Phone 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Photo 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Photo 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Settings 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Settings 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\SignalLevelHigh.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\SignalLevelLow.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\SignalLevelMedium.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\SignalLevelVeryHigh.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\SignalLevelVerylow1.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\SignalLevelVerylow2.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\slideani.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\TaskManager 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\TaskManager 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\topbar.BMP">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\toplock.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\wallpaper.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\wallpaper2.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\wallpaper3.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\wallpaper4.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\wallpaper5.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Windows Media Player 46x46.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="BMP\Windows Media Player 46x46_pressed.bmp">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
  </ItemGroup>
  <Import Condition="'$(TargetFrameworkVersion)' == 'v1.0'" Project="$(MSBuildBinPath)\Microsoft.CompactFramework.CSharp.v1.targets" />
  <Import Condition="'$(TargetFrameworkVersion)' == 'v2.0'" Project="$(MSBuildBinPath)\Microsoft.CompactFramework.CSharp.targets" />
  <ProjectExtensions>
    <VisualStudio>
      <FlavorProperties GUID="{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}">
        <HostingProcess disable="1" />
      </FlavorProperties>
    </VisualStudio>
  </ProjectExtensions>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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