?? acrxentrypoint.cpp
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// (C) Copyright 2002-2005 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty and
// restricted rights notice below appear in all supporting
// documentation.
//
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
// UNINTERRUPTED OR ERROR FREE.
//
// Use, duplication, or disclosure by the U.S. Government is subject to
// restrictions set forth in FAR 52.227-19 (Commercial Computer
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
// (Rights in Technical Data and Computer Software), as applicable.
//
//-----------------------------------------------------------------------------
//----- acrxEntryPoint.h
//-----------------------------------------------------------------------------
#include "StdAfx.h"
#include "resource.h"
//-----------------------------------------------------------------------------
#define szRDS _RXST("Asdk")
//-----------------------------------------------------------------------------
//----- ObjectARX EntryPoint
class CStep06App : public AcRxArxApp {
public:
CStep06App () : AcRxArxApp () {}
virtual AcRx::AppRetCode On_kInitAppMsg (void *pkt) {
// TODO: Load dependencies here
// You *must* call On_kInitAppMsg here
AcRx::AppRetCode retCode =AcRxArxApp::On_kInitAppMsg (pkt) ;
// TODO: Add your initialization code here
return (retCode) ;
}
virtual AcRx::AppRetCode On_kUnloadAppMsg (void *pkt) {
// TODO: Add your code here
// You *must* call On_kUnloadAppMsg here
AcRx::AppRetCode retCode =AcRxArxApp::On_kUnloadAppMsg (pkt) ;
// TODO: Unload dependencies here
return (retCode) ;
}
virtual void RegisterServerComponents () {
}
// - AsdkStep06._CREATEEMPLOYEE command (do not rename)
static void AsdkStep06_CREATEEMPLOYEE(void)
{
// Add your code for command AsdkStep06._CREATEEMPLOYEE here
// Get user input for employee
int id, cubeNumber ;
char strFirstName [133] ;
char strLastName [133] ;
AcGePoint3d pt ;
if ( acedGetInt ("Enter employee ID: ", &id) != RTNORM
|| acedGetInt ("Enter cube number: ", &cubeNumber) != RTNORM
|| acedGetString (0, "Enter employee first name: ", strFirstName) != RTNORM
|| acedGetString (0, "Enter employee last name: ", strLastName) != RTNORM
|| acedGetPoint (NULL, "Employee position: ", asDblArray (pt)) != RTNORM
) {
return ;
}
// Get a pointer to the current drawing
// and get the drawing's block table. Open it for read.
AcDbBlockTable *pBlockTable ;
if ( acdbHostApplicationServices()->workingDatabase()->getBlockTable (pBlockTable, AcDb::kForRead) == Acad::eOk ) {
// Get the Model Space record and open it for write. This will be the owner of the new employee entity.
AcDbBlockTableRecord *pSpaceRecord ;
if ( pBlockTable->getAt (ACDB_MODEL_SPACE, pSpaceRecord, AcDb::kForWrite) == Acad::eOk ) {
AsdkEmployee *pEnt =new AsdkEmployee ;
pEnt->setID (id) ;
pEnt->setCube (cubeNumber) ;
pEnt->setFirstName (strFirstName) ;
pEnt->setLastName (strLastName) ;
pEnt->setCenter (pt) ;
// Append pEnt to Model Space, then close it and the Model Space record.
AcDbObjectId idObj ;
if ( pSpaceRecord->appendAcDbEntity (idObj, pEnt) == Acad::eOk )
pEnt->close () ;
else
delete pEnt ;
pSpaceRecord->close () ;
}
pBlockTable->close () ;
}
}
} ;
//-----------------------------------------------------------------------------
IMPLEMENT_ARX_ENTRYPOINT(CStep06App)
ACED_ARXCOMMAND_ENTRY_AUTO(CStep06App, AsdkStep06, _CREATEEMPLOYEE, CREATEEMPLOYEE, ACRX_CMD_TRANSPARENT, NULL)
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