?? readme.txt
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========================================================================
DYNAMIC LINK LIBRARY : RasDll Project Overview
========================================================================
AppWizard has created this RasDll DLL for you.
This file contains a summary of what you will find in each of the files that
make up your RasDll application.
RasDll.vcproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
RasDll.cpp
This is the main DLL source file.
/////////////////////////////////////////////////////////////////////////////
AppWizard has created the following resources:
RasDllppc.rc
This is a listing of all of the Microsoft Windows resources that the
program uses when compiling for the Pocket PC 2003 platform, or a platform
that supports the same user interface model. It includes the icons, bitmaps,
and cursors that are stored in the RES subdirectory. This file can be
directly edited in Microsoft Visual C++. When the .rc file is persisted,
the defines in the data section are persisted as the hexadecimal version
of the numeric value they are defined to rather than the friendly name of
the define.
RasDllppc.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
Resourceppc.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named RasDll.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////s
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