?? index-all.html
字號(hào):
Constructor for class <A HREF="Controlor.html">Controlor</A>
<DD>創(chuàng)建實(shí)例
<DT><A HREF="Controlor.html#Controlor(PlayCanvas)"><B>Controlor(PlayCanvas)</B></A> -
Constructor for class <A HREF="Controlor.html">Controlor</A>
<DD>創(chuàng)建實(shí)例
<DT><A HREF="Controlor.html#Controlor(PlayCanvas, int)"><B>Controlor(PlayCanvas, int)</B></A> -
Constructor for class <A HREF="Controlor.html">Controlor</A>
<DD>創(chuàng)建實(shí)例
<DT><A HREF="Controlor.html#Controlor(PlayMessageForm)"><B>Controlor(PlayMessageForm)</B></A> -
Constructor for class <A HREF="Controlor.html">Controlor</A>
<DD>創(chuàng)建實(shí)例
<DT><A HREF="PlayCanvas.html#countPlayerGround(int)"><B>countPlayerGround(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>計(jì)算地皮的數(shù)量
<DT><A HREF="KMRichMan.html#createPlayCanvas()"><B>createPlayCanvas()</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>創(chuàng)建游戲畫板
</DL>
<HR>
<A NAME="_D_"><!-- --></A><H2>
<B>D</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#dealWithComputerActorPlay()"><B>dealWithComputerActorPlay()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>處理電腦玩家玩游戲
<DT><A HREF="PlayCanvas.html#decreaseMoney(int, int)"><B>decreaseMoney(int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>減錢(走到別人的地皮上)
<DT><A HREF="PlayCanvas.html#deleteCard(int, int)"><B>deleteCard(int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>刪除卡片
<DT><A HREF="KMRichMan.html#destroyApp(boolean)"><B>destroyApp(boolean)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>破壞程序
<DT><A HREF="PlayCanvas.html#destroyGround(int, int)"><B>destroyGround(int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>龍卷風(fēng)破壞土地
<DT><A HREF="KMRichMan.html#diceAndSetDisplayToPlayForm(int)"><B>diceAndSetDisplayToPlayForm(int)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>投完色子后轉(zhuǎn)換到游戲畫板
<DT><A HREF="DiceCanvas.html"><B>DiceCanvas</B></A> - class <A HREF="DiceCanvas.html">DiceCanvas</A>.<DD>色子畫板。<DT><A HREF="DiceCanvas.html#DiceCanvas(KMRichMan, boolean)"><B>DiceCanvas(KMRichMan, boolean)</B></A> -
Constructor for class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>構(gòu)造一個(gè)對(duì)象
<DT><A HREF="DiceCanvas.html#diceImages"><B>diceImages</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>色子的圖象
<DT><A HREF="DiceCanvas.html#diceOver()"><B>diceOver()</B></A> -
Method in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>投色子結(jié)束
<DT><A HREF="DiceCanvas.html#dictNum1"><B>dictNum1</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>色子數(shù)值1
<DT><A HREF="DiceCanvas.html#dictNum2"><B>dictNum2</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>色子數(shù)值2
<DT><A HREF="PlayCanvas.html#drawMessage(Graphics, java.lang.String)"><B>drawMessage(Graphics, String)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>繪制出特殊角色狀態(tài)
</DL>
<HR>
<A NAME="_E_"><!-- --></A><H2>
<B>E</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#emptyGround"><B>emptyGround</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>空白地皮圖象
<DT><A HREF="KMRichMan.html#exitGame()"><B>exitGame()</B></A> -
Static method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>退出游戲
<DT><A HREF="StockForm.html#explain"><B>explain</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>
</DL>
<HR>
<A NAME="_F_"><!-- --></A><H2>
<B>F</B></H2>
<DL>
<DT><A HREF="PlayCanvas.html#fetchAddPrice(int)"><B>fetchAddPrice(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得地皮價(jià)格
<DT><A HREF="PlayCanvas.html#fetchBuildingTax()"><B>fetchBuildingTax()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得財(cái)產(chǎn)稅
<DT><A HREF="PlayCanvas.html#fetchConnectedLocationPrice(int)"><B>fetchConnectedLocationPrice(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得相連的地皮價(jià)格
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>獲取地皮名字
<DT><A HREF="PlayCanvas.html#fetchGroundPrice(int)"><B>fetchGroundPrice(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得地皮的價(jià)格
<DT><A HREF="PlayCanvas.html#fetchNowPlayerLocationGroundBelongtoWho()"><B>fetchNowPlayerLocationGroundBelongtoWho()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>判斷當(dāng)前的當(dāng)前角色所處地皮是誰(shuí)的。
<DT><A HREF="PlayCanvas.html#fetchRandom(int)"><B>fetchRandom(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲的一個(gè)隨機(jī)數(shù)(>=0 and <= number)
<DT><A HREF="PlayCanvas.html#fetchRandomIn0ToMaxNumExceptExcludeNum(int, int)"><B>fetchRandomIn0ToMaxNumExceptExcludeNum(int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得一個(gè)隨機(jī)數(shù),除去一個(gè)數(shù)
<DT><A HREF="PlayCanvas.html#fetchRecords()"><B>fetchRecords()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得游戲記錄
<DT><A HREF="KMRichMan.html#fetchStatusMessages(int, int)"><B>fetchStatusMessages(int, int)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>得到資產(chǎn)的單位。
<DT><A HREF="PlayCanvas.html#fetchTheGroundPrice(int, int)"><B>fetchTheGroundPrice(int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲得地皮價(jià)格
<DT><A HREF="PlayCanvas.html#firedetroyGround(int, int, int)"><B>firedetroyGround(int, int, int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>破壞地皮(因?yàn)榛馂?zāi))
<DT><A HREF="PlayCanvas.html#fireGround()"><B>fireGround()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>火災(zāi)
<DT><A HREF="DiceCanvas.html#flagIsGoOrAddMoney"><B>flagIsGoOrAddMoney</B></A> -
Variable in class <A HREF="DiceCanvas.html">DiceCanvas</A>
<DD>標(biāo)志是移動(dòng)的投的色子還是加錢投的色子(現(xiàn)金卡)
<DT><A HREF="PlayCanvas.html#fly()"><B>fly()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>飛到下飛機(jī)場(chǎng)
<DT><A HREF="PlayCanvas.html#forceAddCard(int)"><B>forceAddCard(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>強(qiáng)行增加卡片(5張卡片都滿的時(shí)候)
<DT><A HREF="KMRichMan.html#freshHighScore(int, int)"><B>freshHighScore(int, int)</B></A> -
Method in class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>更新最高分
</DL>
<HR>
<A NAME="_G_"><!-- --></A><H2>
<B>G</B></H2>
<DL>
<DT><A HREF="GameMenu.html"><B>GameMenu</B></A> - class <A HREF="GameMenu.html">GameMenu</A>.<DD>游戲菜單。<DT><A HREF="GameMenu.html#GameMenu(KMRichMan)"><B>GameMenu(KMRichMan)</B></A> -
Constructor for class <A HREF="GameMenu.html">GameMenu</A>
<DD>構(gòu)造一個(gè)對(duì)象
<DT><A HREF="PlayCanvas.html#gameOver(int)"><B>gameOver(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>游戲結(jié)束
<DT><A HREF="PlayCanvas.html#gamePanelImage"><B>gamePanelImage</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>游戲控制面板
<DT><A HREF="PlayCanvas.html#gameSpeed"><B>gameSpeed</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>游戲速度
<DT><A HREF="SystemList.html#gameSpeed"><B>gameSpeed</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
<DT><A HREF="PlayCanvas.html#gameStatusGoOrWinOrFail"><B>gameStatusGoOrWinOrFail</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>游戲狀態(tài)(0-進(jìn)行,2-勝利,3-失敗)
<DT><A HREF="StockForm.html#gauge"><B>gauge</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>這個(gè)東東是什么呢?
<DT><A HREF="PlayCanvas.html#getGameSpeed()"><B>getGameSpeed()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲取游戲速度
<DT><A HREF="PlayCanvas.html#getMusic()"><B>getMusic()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲取音樂序號(hào)
<DT><A HREF="PlayCanvas.html#groundForBuilding"><B>groundForBuilding</B></A> -
Static variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>地皮
<DT><A HREF="PlayCanvas.html#groundNotConnected(int)"><B>groundNotConnected(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲取不連接的土地
</DL>
<HR>
<A NAME="_H_"><!-- --></A><H2>
<B>H</B></H2>
<DL>
<DT><A HREF="HelpForm.html"><B>HelpForm</B></A> - class <A HREF="HelpForm.html">HelpForm</A>.<DD>幫助菜單。<DT><A HREF="HelpForm.html#HelpForm(KMRichMan)"><B>HelpForm(KMRichMan)</B></A> -
Constructor for class <A HREF="HelpForm.html">HelpForm</A>
<DD>構(gòu)造一個(gè)對(duì)象
<DT><A HREF="HighScoreCanvas.html"><B>HighScoreCanvas</B></A> - class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>.<DD>最高分窗口。<DT><A HREF="HighScoreCanvas.html#HighScoreCanvas(KMRichMan, java.lang.String[][])"><B>HighScoreCanvas(KMRichMan, String[][])</B></A> -
Constructor for class <A HREF="HighScoreCanvas.html">HighScoreCanvas</A>
<DD>構(gòu)造一個(gè)對(duì)象。
<HR>
<A NAME="_I_"><!-- --></A><H2>
<B>I</B></H2>
<DL>
<DT><A HREF="OpenCanvas.html#image"><B>image</B></A> -
Variable in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>FLASH圖片
<DT><A HREF="StockForm.html#index"><B>index</B></A> -
Variable in class <A HREF="StockForm.html">StockForm</A>
<DD>股票的索引
<DT><A HREF="PlayCanvas.html#initialGame()"><B>initialGame()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>初始化游戲
<DT><A HREF="PlayCanvas.html#initialMusic()"><B>initialMusic()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>初始化音樂
<DT><A HREF="PlayMessageForm.html#intialCardIDs(int[], int)"><B>intialCardIDs(int[], int)</B></A> -
Method in class <A HREF="PlayMessageForm.html">PlayMessageForm</A>
<DD>初始化卡片
<DT><A HREF="PlayCanvas.html#isEmptyGround(int)"><B>isEmptyGround(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>判斷是否是空地
<DT><A HREF="PlayCanvas.html#isIsLightOn()"><B>isIsLightOn()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲取背景燈狀態(tài)
<DT><A HREF="PlayCanvas.html#isIsMusicOn()"><B>isIsMusicOn()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>獲取背景音樂狀態(tài)
<DT><A HREF="PlayCanvas.html#isLightOn"><B>isLightOn</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>是否背景燈打開
<DT><A HREF="PlayCanvas.html#isMusicOn"><B>isMusicOn</B></A> -
Variable in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>是否背景音樂打開
<DT><A HREF="PlayCanvas.html#isNowPlayerIDGround()"><B>isNowPlayerIDGround()</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>判斷是否是當(dāng)前角色的地皮
</DL>
<HR>
<A NAME="_K_"><!-- --></A><H2>
<B>K</B></H2>
<DL>
<DT><A HREF="CardCanvas.html#kardCount"><B>kardCount</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>卡片記數(shù)
<DT><A HREF="CardCanvas.html#kardNames"><B>kardNames</B></A> -
Variable in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>卡片名稱
<DT><A HREF="CardCanvas.html#keyPressed(int)"><B>keyPressed(int)</B></A> -
Method in class <A HREF="CardCanvas.html">CardCanvas</A>
<DD>處理按鍵
<DT><A HREF="OpenCanvas.html#keyPressed(int)"><B>keyPressed(int)</B></A> -
Method in class <A HREF="OpenCanvas.html">OpenCanvas</A>
<DD>處理按鍵
<DT><A HREF="PlayCanvas.html#keyPressed(int)"><B>keyPressed(int)</B></A> -
Method in class <A HREF="PlayCanvas.html">PlayCanvas</A>
<DD>按鍵處理
<DT><A HREF="KMRichMan.html"><B>KMRichMan</B></A> - class <A HREF="KMRichMan.html">KMRichMan</A>.<DD>大富翁主程序。<DT><A HREF="KMRichMan.html#KMRichMan()"><B>KMRichMan()</B></A> -
Constructor for class <A HREF="KMRichMan.html">KMRichMan</A>
<DD>構(gòu)造一個(gè)對(duì)象
</DL>
<HR>
<A NAME="_L_"><!-- --></A><H2>
<B>L</B></H2>
<DL>
<DT><A HREF="SystemList.html#lightOff"><B>lightOff</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
<DT><A HREF="SystemList.html#lightOn"><B>lightOn</B></A> -
Variable in class <A HREF="SystemList.html">SystemList</A>
<DD>
<DT><A HREF="PlayCanvas.html#loadImage()"><B>loadImage()</B></A> -
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