?? aboutdlg.h
字號:
#if !defined(AFX_ABOUTDLG_H__56E3A5D1_3A45_11D6_AB38_00D0B70C3D79__INCLUDED_)
#define AFX_ABOUTDLG_H__56E3A5D1_3A45_11D6_AB38_00D0B70C3D79__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "StarWarsCtrl.h"
class CAboutDlg : public CDialog
{
// Construction
public:
CAboutDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUT };
CStarWarsCtrl m_StarWarsCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CAboutDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ABOUTDLG_H__56E3A5D1_3A45_11D6_AB38_00D0B70C3D79__INCLUDED_)
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