?? sipexgameconstants.h
字號:
/*
* ==============================================================================
* Name : SIPExGameConstants.h
* Part of : SIPExEngine
* Interface :
* Description :
* Version :
*
* Copyright (c) 2004-2006 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation.
* ==============================================================================
*/
#ifndef SIPEXGAMECONSTANTS_H
#define SIPEXGAMECONSTANTS_H
// INCLUDES
#include <e32base.h>
const TInt KBoxCountX( 8 );
const TInt KBoxCountY( 8 );
const TInt KMaxMoves( KBoxCountX * KBoxCountY );
const TInt KMaxSIPAddressLength( 256 );
_LIT( KGameAlreadyRunning, "Game already running..." );
_LIT( KGameStarting, "Starting" );
_LIT( KGameOver, "Game over" );
_LIT( KGameEnded, "Connection closed and session ended." );
_LIT( KYouWin, "You WIN!" );
_LIT( KYouLose, "You LOSE!" );
_LIT( KGameTie, "Game tie!" );
_LIT( KWaitingRemote, "Waiting remote" );
_LIT( KNotRegistered, "Not registered..." );
_LIT( KNotConnected, "Not connected" );
_LIT( KProfileEnabled, "Profile enabled!" );
_LIT( KProfileDisabled, "Profile disabled!" );
_LIT( KProfEnabError, "Error in profile enabling!" );
_LIT( KConnected, "Connected" );
_LIT( KTimedOut, "Timed out!" );
_LIT( KYourMove, "Your move" );
_LIT( KEnablingProfile, "Enabling profile..." );
_LIT( KSessionEnded, "Session ended!" );
_LIT( KInvitationCancelled, "Invitation cancelled" );
_LIT( KConnecting, "Connecting..." );
_LIT( KInviting, "Inviting..." );
_LIT( KWaitingRemoteConn, "Waiting remote connection..." );
_LIT( KInviteDeclined, "Invite declined!" );
_LIT( KInviteDeclinedByRemote, "Invite declined by remote: " );
_LIT( KConnectionLost, "Connection lost!" );
_LIT( KProfileError, "Error in profile operation: " );
_LIT( KConnectionDropped, "Connection dropped!" );
_LIT( KErrorInSIPEngine, "Error in SIP Engine: " );
_LIT( KProvResponse, "Response from SIP engine: " );
_LIT( KListening, "Listening..." );
_LIT( KAccepting, "Sending 200 OK..." );
_LIT( KResolving, "Resolving local address..." );
_LIT( KAckReceived, "Ack received" );
_LIT( K200Received, "200 OK received" );
_LIT( KSendingAck, "Sending Ack" );
_LIT8( KMoveFormatStr, "%d, %d" );
#endif // SIPEXGAMECONSTANTS_H
// End of file
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