?? text.h
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------
File : TEXT.H
Purpose : TEXT include
--------------------END-OF-HEADER-------------------------------------
*/
#ifndef TEXT_H
#define TEXT_H
#include "WM.H"
#include "Dialog_Intern.h" /* Req. for Create indirect data structure */
#if GUI_WINSUPPORT
/************************************************************
*
* #defines
*
*************************************************************
*/
/************************************************************
*
* Create / Status flags
*/
#define TEXT_CF_LEFT GUI_TA_LEFT
#define TEXT_CF_RIGHT GUI_TA_RIGHT
#define TEXT_CF_HCENTER GUI_TA_HCENTER
#define TEXT_CF_VCENTER GUI_TA_VCENTER
#define TEXT_CF_TOP GUI_TA_TOP
#define TEXT_CF_BOTTOM GUI_TA_BOTTOM
/*********************************************************************
*
* Public Types
*
**********************************************************************
*/
typedef WM_HMEM TEXT_Handle;
/*********************************************************************
*
* Standard member functions
*
**********************************************************************
*/
#define TEXT_EnableMemdev(hObj) WM_EnableMemdev(hObj)
#define TEXT_DisableMemdev(hObj) WM_DisableMemdev(hObj)
#define TEXT_Delete(hObj) WM_DeleteWindow(hObj)
#define TEXT_Paint(hObj) WM_Paint(hObj)
#define TEXT_Invalidate(hObj) WM_InvalidateWindow(hObj)
/*********************************************************************
*
* Create functions
*
**********************************************************************
*/
TEXT_Handle TEXT_Create (int x0, int y0, int xsize, int ysize, int Id, int Flags, const char * s, int Align);
TEXT_Handle TEXT_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* cb);
/*********************************************************************
*
* Member functions
*
**********************************************************************
*/
/* Methods changing properties */
/* Note: These are just examples. The actual methods available for the
widget will depend on the type of widget. */
void TEXT_SetFont (TEXT_Handle pObj, const GUI_FONT* pFont);
void TEXT_SetText (TEXT_Handle pObj, const char* s);
void TEXT_SetTextAlign(TEXT_Handle pObj, int Align);
void TEXT_SetTextPos (TEXT_Handle pObj, int XOff, int YOff);
/*********************************************************************
*
* Global functions
*
**********************************************************************
*/
void TEXT_SetDefaultFont(const GUI_FONT* pFont);
const GUI_FONT* TEXT_GetDefaultFont(void);
#endif /* if GUI_WINSUPPORT */
#endif /* TEXT_H */
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