?? guiofficebar.cpp
字號:
m_ArrButtons[0].Paint(pDC,m_stateBtnBack,m_ArrButtons[0].rcArea,::GetSysColor(COLOR_BTNFACE));
m_ArrButtons[1].Paint(pDC,m_stateBtnFor,m_ArrButtons[1].rcArea,::GetSysColor(COLOR_BTNFACE));
m_ArrButtons[2].Paint(pDC,m_stateBtnMenu,m_ArrButtons[2].rcArea,::GetSysColor(COLOR_BTNFACE));
m_ArrButtons[3].Paint(pDC,m_stateBtnClose,m_ArrButtons[3].rcArea,::GetSysColor(COLOR_BTNFACE));
//------------------------------------------------
if (gripper.Width() > 0 )
pDC->TextOut(rCText.left+3,rCText.top,m_caption);
//CRect gripper;
//------------------------------------------------
pDC->SetBkMode(nMode);
pDC->SelectObject(&m_fontOld);
}
void CGuiOfficeBar::ShowTitle(CString m_Caption)
{
SetWindowText(m_Caption);
SendMessage(WM_COMMAND,WM_SHOWTITLE);
}
void CGuiOfficeBar::OnNcLButtonDown(UINT nHitTest, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if( m_nHits == HTCLOS || m_nHits == HTBACK || m_nHits == HTFORWAR|| m_nHits == THMENU)
{
if (m_nHits == HTCLOS)
m_stateBtnClose=PRESS;
else if (m_nHits == HTBACK)
m_stateBtnBack=PRESS;
else if(m_nHits == HTFORWAR)
m_stateBtnFor=PRESS;
else if(m_nHits == THMENU)
m_stateBtnMenu=PRESS;
m_StateBtn=PRESS;
SendMessage(WM_NCPAINT);
SetTimer(1,100,0);
return;
}
if (nHitTest == HTCAPTION)
SetCursor(::LoadCursor(NULL,IDC_SIZEALL));
CGuiControlBar::OnNcLButtonDown(nHitTest, point);
}
void CGuiOfficeBar::OnNcLButtonUp(UINT nHitTest, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CRect rcT;
point.y+=23;
point.x+=5;
if (m_stateBtnBack!=NORMAL)
rcT=m_ArrButtons[0].rcArea;
else if(m_stateBtnFor!=NORMAL)
rcT=m_ArrButtons[1].rcArea;
else if(m_stateBtnMenu!=NORMAL)
rcT=m_ArrButtons[2].rcArea;
else if(m_stateBtnClose!=NORMAL)
rcT=m_ArrButtons[3].rcArea;
ClientToScreen(rcT);
if (rcT.PtInRect(point))
{
if (m_StateBtn ==PRESS)
{
if(m_stateBtnClose!=NORMAL)
GetDockingFrame()->ShowControlBar(this, FALSE, FALSE);
else
{
SendMessage (WM_COMMAND,m_nHits);
AfxGetMainWnd()->SendMessage(WM_COMMAND,m_nHits);
}
m_StateBtn=NORMAL;
m_stateBtnBack=NORMAL;
m_stateBtnClose=NORMAL;
m_stateBtnFor=NORMAL;
m_stateBtnMenu=NORMAL;
m_nHits=-1;
KillTimer(1);
}
//SendMessage(WM_NCPAINT);
return;
}
CGuiControlBar::OnNcLButtonUp(nHitTest, point);
}
void CGuiOfficeBar::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if (m_StateBtn==NORMAL) return;
CRect rc;
CPoint pt(GetMessagePos());
CRect rcT=CRect(0,0,0,0);
if (m_stateBtnBack!=NORMAL)
rcT=m_ArrButtons[0].rcArea;
else if(m_stateBtnFor!=NORMAL)
rcT=m_ArrButtons[1].rcArea;
else if(m_stateBtnMenu!=NORMAL)
rcT=m_ArrButtons[2].rcArea;
else if(m_stateBtnClose!=NORMAL)
rcT=m_ArrButtons[3].rcArea;
ClientToScreen(rcT);
pt.y+=23;
pt.x+=5;
if (!rcT.PtInRect(pt))
{
m_StateBtn=NORMAL;
m_stateBtnBack=NORMAL;
m_stateBtnClose=NORMAL;
m_stateBtnFor=NORMAL;
m_stateBtnMenu=NORMAL;
m_nHits=-1;
KillTimer(1);
SendMessage(WM_NCPAINT);
}
CGuiControlBar::OnTimer(nIDEvent);
}
void CGuiOfficeBar::OnNcMouseMove(UINT nHitTest, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if (m_StateBtn != NORMAL) return;
if (m_nHits == HTCLOS)
{
m_StateBtn=OVER;
m_stateBtnClose=OVER;
m_stateBtnBack=NORMAL;
m_stateBtnFor=NORMAL;
m_stateBtnMenu=NORMAL;
SendMessage(WM_NCPAINT);
SetTimer(1,100,0);
return;
}
if (m_nHits == HTBACK)
{
m_stateBtnBack=OVER;
m_stateBtnClose=NORMAL;
m_stateBtnFor=NORMAL;
m_stateBtnMenu=NORMAL;
m_StateBtn=OVER;
SendMessage(WM_NCPAINT);
SetTimer(1,100,0);
return;
}
if (m_nHits == HTFORWAR)
{
m_stateBtnBack=NORMAL;
m_stateBtnClose=NORMAL;
m_stateBtnFor=OVER;
m_stateBtnMenu=NORMAL;
m_StateBtn=OVER;
SendMessage(WM_NCPAINT);
SetTimer(1,100,0);
return;
}
if (m_nHits == THMENU)
{
m_stateBtnBack=NORMAL;
m_stateBtnClose=NORMAL;
m_stateBtnFor=NORMAL;
m_stateBtnMenu=OVER;
m_StateBtn=OVER;
SendMessage(WM_NCPAINT);
SetTimer(1,100,0);
return;
}
CGuiControlBar::OnNcMouseMove(nHitTest, point);
}
UINT CGuiOfficeBar::OnNcHitTest(CPoint point)
{
// TODO: Add your message handler code here and/or call default
CRect rcWindow;
//no se convierte las coordenadas de pantalla porque el punto
//entregado por esta funci髇 esta dado en el mismo sentido.
GetWindowRect(rcWindow);
CPoint pt=point;
pt.y+=23;
pt.x+=5;
for(int i=0; i < 4; i++)
{
CRect rcT=m_ArrButtons[i].rcArea;
ClientToScreen(rcT);
if (rcT.PtInRect(pt))
return m_nHits=ArrBtn[i];
}
m_nHits=-1;
return CGuiControlBar::OnNcHitTest(point);
}
CGuiDockContextOffice::~CGuiDockContextOffice()
{
}
void CGuiDockContextOffice::StartDrag(CPoint pt)
{
ASSERT_VALID(m_pBar);
m_bDragging = TRUE;
InitLoop();
// GetWindowRect returns screen coordinates(not mirrored),
// so if the desktop is mirrored then turn off mirroring
// for the desktop dc so that we get correct focus rect drawn.
// This layout change should be remembered, just in case ...
if (m_pDC->GetLayout() & LAYOUT_RTL)
m_pDC->SetLayout(LAYOUT_LTR);
if (m_pBar->m_dwStyle & CBRS_SIZE_DYNAMIC)
{
// get true bar size (including borders)
CRect rect;
m_pBar->GetWindowRect(rect);
m_ptLast = pt;
AdjustWindowForFloat(rect);
CSize sizeHorz = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_HORZDOCK);
CSize sizeVert = m_pBar->CalcDynamicLayout(0, LM_VERTDOCK);
CSize sizeFloat = m_pBar->CalcDynamicLayout(0, LM_HORZ | LM_MRUWIDTH);
m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz);
m_rectDragVert = CRect(rect.TopLeft(), sizeVert);
// calculate frame dragging rectangle
m_rectFrameDragHorz = CRect(rect.TopLeft(), sizeFloat);
m_rectFrameDragVert = CRect(rect.TopLeft(), sizeFloat);
CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz);
CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert);
// m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2);
// m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2);
}
else if (m_pBar->m_dwStyle & CBRS_SIZE_FIXED)
{
// get true bar size (including borders)
CRect rect;
m_pBar->GetWindowRect(rect);
AdjustWindowForFloat(rect);
m_ptLast = pt;
CSize sizeHorz = m_pBar->CalcDynamicLayout(-1, LM_HORZ | LM_HORZDOCK);
CSize sizeVert = m_pBar->CalcDynamicLayout(-1, LM_VERTDOCK);
// calculate frame dragging rectangle
m_rectFrameDragHorz = m_rectDragHorz = CRect(rect.TopLeft(), sizeHorz);
m_rectFrameDragVert = m_rectDragVert = CRect(rect.TopLeft(), sizeVert);
CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz);
CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert);
// m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2);
// m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2);
}
else
{
// get true bar size (including borders)
CRect rect;
m_pBar->GetWindowRect(rect);
AdjustWindowForFloat(rect);
m_ptLast = pt;
BOOL bHorz = HORZF(m_dwStyle);
DWORD dwMode = !bHorz ? (LM_HORZ | LM_HORZDOCK) : LM_VERTDOCK;
CSize size = m_pBar->CalcDynamicLayout(-1, dwMode);
// calculate inverted dragging rect
if (bHorz)
{
m_rectDragHorz = rect;
m_rectDragVert = CRect(CPoint(pt.x - rect.Height()/2, rect.top), size);
}
else // vertical orientation
{
m_rectDragVert = rect;
m_rectDragHorz = CRect(CPoint(rect.left, pt.y - rect.Width()/2), size);
}
// calculate frame dragging rectangle
m_rectFrameDragHorz = m_rectDragHorz;
m_rectFrameDragVert = m_rectDragVert;
CMiniFrameWnd::CalcBorders(&m_rectFrameDragHorz);
CMiniFrameWnd::CalcBorders(&m_rectFrameDragVert);
// m_rectFrameDragHorz.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2);
// m_rectFrameDragVert.InflateRect(-afxData.cxBorder2, -afxData.cyBorder2);
}
// adjust rectangles so that point is inside
_AfxGuiAdjustRectangle(m_rectDragHorz, pt);
_AfxGuiAdjustRectangle(m_rectDragVert, pt);
_AfxGuiAdjustRectangle(m_rectFrameDragHorz, pt);
_AfxGuiAdjustRectangle(m_rectFrameDragVert, pt);
// initialize tracking state and enter tracking loop
m_dwOverDockStyle = CanDock();
Move(pt); // call it here to handle special keys
Track();
}
void CGuiDockContextOffice::AdjustWindowForFloat(CRect& rect)
{
if( m_pBar->IsFloating())
rect.top+=(GetSystemMetrics(SM_CYCAPTION)+GetSystemMetrics(SM_CYFRAME));
}
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