?? thinlib.c
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#include <stdlib.h>#include <string.h>#include "fb.h"#include "input.h"#include "rc.h"#include "pcm.h"#include "thinlib.h"struct pcm pcm;static byte *backbuf;static volatile int audio_int;static int samplerate = 44100;static int sound = 1;static int stereo = 0;struct fb fb;static bitmap_t *screen = NULL;static int vmode[3] = { 320, 200, 8 };rcvar_t vid_exports[] = { RCV_VECTOR("vmode", vmode, 3), RCV_END};rcvar_t pcm_exports[] ={ RCV_BOOL("sound", &sound), RCV_INT("samplerate", &samplerate), RCV_INT("stereo", &stereo), RCV_END};/* hardware audio buffer fill */static void _audio_callback(void *buf, int len){ memcpy(buf, backbuf, len); audio_int = 1;}void pcm_init(){ thinsound_t params; if (!sound) { pcm.hz = 11025; pcm.len = 4096; pcm.buf = (byte *) malloc(pcm.len); pcm.pos = 0; pcm.stereo = stereo; return; } params.sample_rate = samplerate; params.frag_size = samplerate / 60; params.format = THIN_SOUND_8BIT; if (stereo) params.format |= THIN_SOUND_STEREO; else params.format |= THIN_SOUND_MONO; params.callback = _audio_callback; if (thin_sound_init(¶ms)) { sound = 0; return; } pcm.hz = params.sample_rate; pcm.len = params.frag_size; pcm.stereo = (params.format & THIN_SOUND_STEREO) ? 1 : 0; pcm.buf = (byte *) malloc(pcm.len); if (!pcm.buf) die("failed to allocate sound buffer\n"); memset(pcm.buf, 0, pcm.len); pcm.pos = 0; backbuf = (byte *) malloc(pcm.len); if (!backbuf) die("failed to allocate sound backbuffer\n"); memset(backbuf, 0, pcm.len); thin_sound_start();}void pcm_close(){ if (sound) { thin_sound_stop(); thin_shutdown(); } if (pcm.buf) free(pcm.buf); if (backbuf) free(backbuf); backbuf = 0; memset(&pcm, 0, sizeof pcm);}int pcm_submit(){ if (!sound) { pcm.pos = 0; return 0; } if (pcm.pos < pcm.len) return 1; while (!audio_int) ; /* spin */ memcpy(backbuf, pcm.buf, pcm.len); audio_int = 0; pcm.pos = 0; return 1;}/* keyboard stuff... *//* keymap - mappings of the form { scancode, localcode } - from keymap.c */extern int keymap[][2];/* TODO: this is terrible. */static int mapscancode(int scan){ int i; for (i = 0; keymap[i][0]; i++) if (keymap[i][0] == scan) return keymap[i][1]; return 0;}void ev_poll(){ int i; keydata_t *key; event_t ev; key = thin_key_dequeue(); while (key) { ev.type = key->signal ? EV_PRESS : EV_RELEASE; ev.code = mapscancode(key->key); ev_postevent(&ev); key = thin_key_dequeue(); }}void vid_preinit(){}void vid_init(){ int red_length, green_length, blue_length; int red_offset, green_offset, blue_offset; int gotmask = thin_init(THIN_VIDEO | THIN_SOUND | THIN_KEY); if ((THIN_VIDEO | THIN_KEY) != (gotmask & (THIN_VIDEO | THIN_KEY))) die("thinlib initialization failed."); thin_key_set_repeat(false); /* don't spam the graphics screen if we don't have soundcard */ thin_setlogfunc(NULL); if (thin_vid_init(vmode[0], vmode[1], vmode[2])) die("could not set video mode"); screen = thin_vid_lockwrite(); if (NULL == screen) die("could not get ahold of video surface"); fb.w = screen->width; fb.h = screen->height; fb.pitch = screen->pitch; fb.ptr = screen->data; fb.pelsize = (screen->bpp + 7) / 8; fb.indexed = (screen->bpp == 8) ? 1 : 0; switch (screen->bpp) { case 8: red_length = 0; green_length = 0; blue_length = 0; red_offset = 0; green_offset = 0; blue_offset = 0; break; case 16: red_length = 5; green_length = 6; blue_length = 5; red_offset = 11; green_offset = 5; blue_offset = 0; break; case 32: red_length = 8; green_length = 8; blue_length = 8; red_offset = 16; green_offset = 8; blue_offset = 0; break; case 15: case 24: default: die("i don't know what to do with %dbpp mode", screen->bpp); break; } fb.cc[0].r = 8 - red_length; fb.cc[1].r = 8 - green_length; fb.cc[2].r = 8 - blue_length; fb.cc[0].l = red_offset; fb.cc[1].l = green_offset; fb.cc[2].l = blue_offset; fb.enabled = 1; fb.dirty = 0;}void vid_close(){ fb.enabled = 0; thin_shutdown();}void vid_settitle(char *title){}void vid_setpal(int i, int r, int g, int b){ rgb_t color; color.r = r; color.g = g; color.b = b; thin_vid_setpalette(&color, i, 1);}void vid_begin(){ screen = thin_vid_lockwrite(); fb.ptr = screen->data; fb.pitch = screen->pitch; fb.w = screen->width; fb.h = screen->height;}void vid_end(){ thin_vid_freewrite(-1, NULL);}
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