?? rgui.h
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/******************************************************************************//* *//* R-GUI: RAINE GUI *//* *//******************************************************************************/#ifndef __rguidefs__#define __rguidefs__#include "raine.h"#include "games.h"int fbcon_enabled;// If true, then palette switching must be slow, and fbcon must be the only// driver available...void setup_gui_screen();#ifdef GFX_FBCONvoid setup_fb_modes();#endif#ifdef GFX_XWINDOWS_FULLSCREENvoid setup_xfs_modes();#endif#ifdef GFX_DRIVER_SVGALIBvoid setup_svga_modes();#endif#ifdef GFX_XDGA2void setup_dga_modes();#endifvoid done_gui_screen();int raine_gfx_mode_select(void);int raine_alert(char *title, char *s1, char *s2, char *s3, char *b1, char *b2, int c1, int c2);char *gfx_card_name(UINT32 index);void dialog_oxygen(void);int raine_do_dialog(DIALOG *dialog, int focus_obj);void mouse_on_real_screen(void);void mouse_on_buffer_screen(void);void dialog_on_real_screen(void);void dialog_on_buffer_screen(void);int gfx_card_number(UINT32 index);// this one in rfsel.cint raine_file_select(char *message, char *path, char *ext);#define rgui_mouse_x gui_mouse_x#define rgui_mouse_y gui_mouse_y#define rgui_mouse_b gui_mouse_b#define raine_window_dialog raine_do_dialogint switch_res(VIDEO_INFO *vid);#endif
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