?? ainferno.c
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/******************************************************************************//* *//* AIR INFERNO (C) 1990 TAITO CORPORATION *//* *//******************************************************************************/#include "gameinc.h"#include "ainferno.h"#include "tc004vcu.h"#include "tc220ioc.h"#include "taitosnd.h"#ifdef RAINE_DEBUG#include "debug.h"#endif#include "sasound.h" // sample support routinesstatic struct DIR_INFO air_inferno_dirs[] ={ { "air_inferno", }, { "ainferno", }, { NULL, },};static struct ROM_INFO air_inferno_roms[] ={ { "c45-22", 0x00020000, 0x50300926, REGION_ROM1, 0x000000, LOAD_8_16, }, { "c45-20", 0x00020000, 0x39b189d9, REGION_ROM1, 0x000001, LOAD_8_16, }, { "c45-21", 0x00020000, 0x1b687241, REGION_ROM1, 0x040000, LOAD_8_16, }, { "c45-28", 0x00020000, 0xc7cd2567, REGION_ROM1, 0x040001, LOAD_8_16, }, { "c45-01", 0x00010000, 0xb7e4001b, 0, 0, 0, }, { "c45-02", 0x00010000, 0x9a599578, 0, 0, 0, }, { "c45-03", 0x00010000, 0x24121724, 0, 0, 0, }, { "c45-04", 0x00010000, 0x41169e41, 0, 0, 0, }, { "c45-05", 0x00010000, 0x680cd0f6, 0, 0, 0, }, { "c45-06", 0x00010000, 0xe348a6af, 0, 0, 0, }, { "c45-25", 0x00002000, 0xc0d39f95, 0, 0, 0, }, { "c45-24", 0x00002000, 0x1013d937, 0, 0, 0, }, { "c45-23", 0x00010000, 0xd0750c78, 0, 0, 0, }, { "c45-18", 0x00020000, 0xba7ecf3b, 0, 0, 0, }, { "c45-16", 0x00020000, 0xc6eb93b0, 0, 0, 0, }, { "c45-15", 0x00020000, 0xd4610698, 0, 0, 0, }, { "c45-14", 0x00020000, 0x481b6f29, 0, 0, 0, }, { "c45-13", 0x00020000, 0x69b82af6, 0, 0, 0, }, { "c45-12", 0x00020000, 0x4ae305b8, 0, 0, 0, }, { "c45-11", 0x00020000, 0xd9b4b77c, 0, 0, 0, }, { "c45-17", 0x00020000, 0x0dbee000, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct INPUT_INFO air_inferno_inputs[] ={ { KB_DEF_COIN1, MSG_COIN1, 0x055204, 0x04, BIT_ACTIVE_1 }, { KB_DEF_COIN2, MSG_COIN2, 0x055204, 0x08, BIT_ACTIVE_1 }, { KB_DEF_TILT, MSG_TILT, 0x055204, 0x20, BIT_ACTIVE_0 }, { KB_DEF_SERVICE, MSG_SERVICE, 0x055204, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P1_START, MSG_P1_START, 0x055204, 0x40, BIT_ACTIVE_0 }, { KB_DEF_P1_B1, MSG_P1_B1, 0x055206, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P1_B2, "Lever", 0x055206, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P1_B3, "Handle X", 0x055206, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P1_B4, "Handle Y", 0x055206, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P1_B5, "Pedal L", 0x055206, 0x20, BIT_ACTIVE_0 }, { KB_DEF_P1_B6, "Pedal R", 0x055206, 0x10, BIT_ACTIVE_0 }, { 0, NULL, 0, 0, 0 },};static struct DSW_DATA dsw_data_air_inferno_0[] ={ { MSG_DSWA_BIT1, 0x01, 0x02 }, { MSG_OFF, 0x01, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_TEST_MODE, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DEMO_SOUND, 0x08, 0x02 }, { MSG_ON, 0x08, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_DSWA_BIT5, 0x10, 0x02 }, { MSG_OFF, 0x10, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT6, 0x20, 0x02 }, { MSG_OFF, 0x20, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_INFO air_inferno_dsw[] ={ { 0x055200, 0xFF, dsw_data_air_inferno_0 }, { 0x055202, 0xFF, dsw_data_default_1 }, { 0, 0, NULL, },};static struct ROMSW_DATA romsw_data_air_inferno_0[] ={ { "Taito Japan (Notice)", 0x00 }, { "Taito America", 0x01 }, { "Taito Japan", 0x02 }, { NULL, 0 },};static struct ROMSW_INFO air_inferno_romsw[] ={ { 0x03FFFF, 0x00, romsw_data_air_inferno_0 }, { 0, 0, NULL },};static struct VIDEO_INFO air_inferno_video ={ draw_air_inferno, 512, 400, 64, VIDEO_ROTATE_NORMAL,};struct GAME_MAIN game_air_inferno ={ air_inferno_dirs, air_inferno_roms, air_inferno_inputs, air_inferno_dsw, air_inferno_romsw, load_air_inferno, clear_air_inferno, &air_inferno_video, exec_air_inferno, "ainferno", "Air Inferno", NULL, COMPANY_ID_TAITO, "C45", 1990, taito_ym2610_sound, GAME_MISC | GAME_NOT_WORKING,};static UINT8 *RAM_VIDEO;static UINT8 *RAM_COLOUR;static UINT8 *RAM_INPUT;static UINT8 *GFX_BG0;static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_FG0;static int BadReadWord(UINT32 address){#ifdef RAINE_DEBUG print_debug("Rw(%06x) [%06x]\n",address,s68000context.pc);#endif return(0xFFFF);}static void BadWriteByte(UINT32 address, UINT8 data){ #ifdef RAINE_DEBUG if(address!=0xA00200) print_debug("Wb(%06x,%02x) [%06x]\n",address,data,s68000context.pc); #endif}static void BadWriteWord(UINT32 address, UINT16 data){ #ifdef RAINE_DEBUG print_debug("Ww(%06x,%04x) [%06x]\n",address,data,s68000context.pc); #endif}void load_air_inferno(void){ int ta,tb,tc; if(!(RAM=AllocateMem(0x80000))) return; if(!(GFX=AllocateMem(0x200000))) return; GFX_BG0 = GFX+0x000000; if(!load_rom("c45-11", RAM, 0x20000)) return; // GFX tb=0; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-15", RAM, 0x20000)) return; // GFX tb=2; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-12", RAM, 0x20000)) return; // GFX tb=4; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-16", RAM, 0x20000)) return; // GFX tb=6; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-13", RAM, 0x20000)) return; // GFX tb=8; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-17", RAM, 0x20000)) return; // GFX tb=10; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-14", RAM, 0x20000)) return; // GFX tb=12; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } if(!load_rom("c45-18", RAM, 0x20000)) return; // GFX tb=14; for(ta=0;ta<0x20000;ta+=16){ for(tc=0;tc<16;tc++){ GFX[tb+(tc<<4)]=RAM[ta+tc]&15; GFX[tb+(tc<<4)+1]=RAM[ta+tc]>>4; } tb+=256; } RAMSize=0x60000+0x10000; /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x60000; if(!load_rom("c45-23", Z80ROM, 0x10000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0xC0000))) return; memset(PCMROM,0x80,0xC0000); if(!load_rom("c45-01",PCMROM+0x00000,0x10000)) return; // ADPCM A rom if(!load_rom("c45-02",PCMROM+0x20000,0x10000)) return; // ADPCM A rom if(!load_rom("c45-03",PCMROM+0x40000,0x10000)) return; // ADPCM A rom if(!load_rom("c45-04",PCMROM+0x60000,0x10000)) return; // ADPCM A rom if(!load_rom("c45-05",PCMROM+0x80000,0x10000)) return; // ADPCM A rom if(!load_rom("c45-06",PCMROM+0xA0000,0x10000)) return; // ADPCM A rom YM2610SetBuffers(PCMROM, PCMROM, 0x0C0000, 0x0C0000); AddTaitoYM2610(0x023A, 0x01BA, 0x10000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x60000); memset(RAM+0x55000,0xFF,0x00400); GFX_FG0 = RAM+0x56000; RAM_VIDEO = RAM+0x10000; RAM_COLOUR= RAM+0x39000; RAM_INPUT = RAM+0x55200; GFX_BG0_SOLID = make_solid_mask_16x16(GFX_BG0, 0x2000); InitPaletteMap(RAM_COLOUR, 0x40, 0x10, 0x8000); set_colour_mapper(&col_map_xxbb_bbxg_gggx_rrrr); // Fix Freeze // ---------- WriteByte68k(&ROM[0x07D6],0x60); WriteWord68k(&ROM[0x56D8],0x4E71); // Fix SOUND CPU ERROR // ------------------- WriteByte68k(&ROM[0x206E],0x60); WriteByte68k(&ROM[0x20EE],0x60); // Fix TMS320C25 ERROR // ------------------- WriteByte68k(&ROM[0x56A0],0x60);/* // Fix DMA ERROR // ------------- WriteByte68k(&ROM[0x09C4],0x60); // Fix SOUND CPU ERROR // ------------------- WriteByte68k(&ROM[0x0B22],0x60); WriteByte68k(&ROM[0xE8A6],0x60); WriteByte68k(&ROM[0xE93E],0x60); // 68000 Speed hack // ---------------- //WriteLong68k(&ROM[0x072E],0x13FC0000); // move.b #$00,$AA0000 //WriteLong68k(&ROM[0x0732],0x00AA0000); // // Fix ROM Checksum // ---------------- WriteLong68k(&ROM[0x04A0],0x4E714E71); // nop; nop WriteLong68k(&ROM[0x04C2],0x4E714E71); // nop; nop*/ // Init tc0004vcu emulation // ------------------------ tc0004vcu.RAM = RAM_VIDEO; tc0004vcu.GFX_BG0 = GFX_BG0; tc0004vcu.GFX_BG0_MSK= GFX_BG0_SOLID; tc0004vcu.GFX_FG0 = GFX_FG0; tc0004vcu.tile_mask = 0x1FFF; tc0004vcu.bmp_x = 64; tc0004vcu.bmp_y = 64; tc0004vcu.bmp_w = 512; tc0004vcu.bmp_h = 400; tc0004vcu.scr_x = 0; tc0004vcu.scr_y = 48; tc0004vcu_init(); // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc();/* * StarScream Stuff follows */ ByteSwap(ROM,0x80000); ByteSwap(RAM,0x60000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0x800000, 0x820FFF, NULL, RAM_VIDEO); // VIDEO RAM AddReadByte(0x180000, 0x18BFFF, NULL, RAM+0x031000); // ??? RAM/COLOUR RAM AddReadByte(0x908000, 0x91FFFF, NULL, RAM+0x03D000); // ??? RAM AddReadByte(0xA00000, 0xA003FF, NULL, RAM+0x055000); // I/O RAM AddReadByte(0xA80000, 0xA80003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0x800000, 0x820FFF, NULL, RAM_VIDEO); // VIDEO RAM AddReadWord(0x180000, 0x18BFFF, NULL, RAM+0x031000); // ??? RAM/COLOUR RAM AddReadWord(0x908000, 0x91FFFF, NULL, RAM+0x03D000); // ??? RAM AddReadWord(0xA00000, 0xA003FF, NULL, RAM+0x055000); // I/O RAM AddReadWord(0x000000, 0xFFFFFF, BadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1, NULL, NULL); AddWriteByte(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0x800000, 0x820FFF, NULL, RAM_VIDEO); // VIDEO RAM AddWriteByte(0x180000, 0x18BFFF, NULL, RAM+0x031000); // ??? RAM/COLOUR RAM AddWriteByte(0x908000, 0x91FFFF, NULL, RAM+0x03D000); // ??? RAM AddWriteByte(0xA80000, 0xA80003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, BadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x0C0000, 0x0CFFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0x800000, 0x820FFF, NULL, RAM_VIDEO); // VIDEO RAM AddWriteWord(0x180000, 0x18BFFF, NULL, RAM+0x031000); // ??? RAM/COLOUR RAM AddWriteWord(0x908000, 0x91FFFF, NULL, RAM+0x03D000); // ??? RAM AddWriteWord(0x000000, 0xFFFFFF, BadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... }void clear_air_inferno(void){ RemoveTaitoYM2610(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x080000,1); save_debug("RAM.bin",RAM,0x080000,1); //save_debug("GFX.bin",GFX,0x200000,0); #endif}void exec_air_inferno(void){ cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) #ifdef RAINE_DEBUG print_debug("PC:%06x SR:%04x\n",s68000context.pc,s68000context.sr); #endif cpu_interrupt(CPU_68K_0, 5); Taito2610_Frame(); // Z80 and YM2610}void draw_air_inferno(void){ ClearPaletteMap(); // Init tc0180vcu emulation // ------------------------ tc0004vcu_layer_count = 0; // BG0 // --- tc0004vcu_render_bg0(); // BG1 // --- tc0004vcu_render_bg1(); // OBJECT // ------ tc0004vcu_render_obj(); // FG0 // --- //tc0004vcu_render_fg0();}
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