?? chasehq.c
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} if(!load_rom("b91-07.bin", TMP, OBJ_B_COUNT*0x20)) return; // 16x16 OBJ B tb=0; for(ta=0;ta<OBJ_B_COUNT*0x20;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_B[tb+0] |=((tc&0x8000)>>(13)); GFX_OBJ_B[tb+1] |=((tc&0x4000)>>(12)); GFX_OBJ_B[tb+2] |=((tc&0x2000)>>(11)); GFX_OBJ_B[tb+3] |=((tc&0x1000)>>(10)); GFX_OBJ_B[tb+4] |=((tc&0x0800)>>( 9)); GFX_OBJ_B[tb+5] |=((tc&0x0400)>>( 8)); GFX_OBJ_B[tb+6] |=((tc&0x0200)>>( 7)); GFX_OBJ_B[tb+7] |=((tc&0x0100)>>( 6)); GFX_OBJ_B[tb+8] |=((tc&0x0080)>>( 5)); GFX_OBJ_B[tb+9] |=((tc&0x0040)>>( 4)); GFX_OBJ_B[tb+10]|=((tc&0x0020)>>( 3)); GFX_OBJ_B[tb+11]|=((tc&0x0010)>>( 2)); GFX_OBJ_B[tb+12]|=((tc&0x0008)>>( 1)); GFX_OBJ_B[tb+13]|=((tc&0x0004)>>( 0)); GFX_OBJ_B[tb+14]|=((tc&0x0002)<<( 1)); GFX_OBJ_B[tb+15]|=((tc&0x0001)<<( 2)); tb+=16; } if(!load_rom("b91-08.bin", TMP, OBJ_B_COUNT*0x20)) return; // 16x16 OBJ B tb=0; for(ta=0;ta<OBJ_B_COUNT*0x20;ta+=2){ tc=ReadWord(&TMP[ta]); GFX_OBJ_B[tb+0] |=((tc&0x8000)>>(12)); GFX_OBJ_B[tb+1] |=((tc&0x4000)>>(11)); GFX_OBJ_B[tb+2] |=((tc&0x2000)>>(10)); GFX_OBJ_B[tb+3] |=((tc&0x1000)>>( 9)); GFX_OBJ_B[tb+4] |=((tc&0x0800)>>( 8)); GFX_OBJ_B[tb+5] |=((tc&0x0400)>>( 7)); GFX_OBJ_B[tb+6] |=((tc&0x0200)>>( 6)); GFX_OBJ_B[tb+7] |=((tc&0x0100)>>( 5)); GFX_OBJ_B[tb+8] |=((tc&0x0080)>>( 4)); GFX_OBJ_B[tb+9] |=((tc&0x0040)>>( 3)); GFX_OBJ_B[tb+10]|=((tc&0x0020)>>( 2)); GFX_OBJ_B[tb+11]|=((tc&0x0010)>>( 1)); GFX_OBJ_B[tb+12]|=((tc&0x0008)>>( 0)); GFX_OBJ_B[tb+13]|=((tc&0x0004)<<( 1)); GFX_OBJ_B[tb+14]|=((tc&0x0002)<<( 2)); GFX_OBJ_B[tb+15]|=((tc&0x0001)<<( 3)); tb+=16; } if(!load_rom("b91-09.bin", OBJECT_MAP, 0x80000)) return; // TILE MAPPING if(!load_rom("b91-11.bin", TMP, 0x80000)) return; // 8x8 BG0 TILES tb=0; for(ta=0;ta<0x80000;ta+=2){ GFX[tb+3]=TMP[ta+0]&15; GFX[tb+2]=TMP[ta+0]>>4; GFX[tb+1]=TMP[ta+1]&15; GFX[tb+0]=TMP[ta+1]>>4; tb+=4; } FreeMem(TMP); GFX_OBJ_A_SOLID = make_solid_mask_16x16(GFX_OBJ_A, OBJ_A_COUNT); GFX_OBJ_B_SOLID = make_solid_mask_16x16(GFX_OBJ_B, OBJ_B_COUNT); GFX_BG0_SOLID = make_solid_mask_8x8 (GFX, 0x4000); RAMSize=0x80000; if(!(RAM=AllocateMem(0x80000))) return; if(!(ROM=AllocateMem(0xC0000))) return; if(!load_rom("b91-45.bin", RAM+0x00000, 0x20000)) return; // 68000 MAIN ROM if(!load_rom("b91-43.bin", RAM+0x20000, 0x20000)) return; // 68000 MAIN ROM for(ta=0;ta<0x40000;ta++){ ROM[ta+ta]=RAM[ta]; } if(!load_rom("b91-44.bin", RAM+0x00000, 0x20000)) return; if(!load_rom("b91-46.bin", RAM+0x20000, 0x20000)) return; for(ta=0;ta<0x40000;ta++){ ROM[ta+ta+1]=RAM[ta]; } if(!load_rom("b91-39.bin", RAM, 0x20000)) return; // 68000 SUB ROM for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x80000]=RAM[ta]; } if(!load_rom("b91-40.bin", RAM, 0x20000)) return; for(ta=0;ta<0x20000;ta++){ ROM[ta+ta+0x80001]=RAM[ta]; } /*-----[Sound Setup]-----*/ Z80ROM=RAM+0x50000; if(!load_rom("b91-41.bin", Z80ROM, 0x20000)) return; // Z80 SOUND ROM if(!(PCMROM=AllocateMem(0x180000))) return; if(!load_rom("b91-14.bin",PCMROM+0x000000,0x80000)) return; // Delta-T ADPCM if(!load_rom("b91-13.bin",PCMROM+0x080000,0x80000)) return; // Main ADPCM 1/2 if(!load_rom("b91-12.bin",PCMROM+0x100000,0x80000)) return; // Main ADPCM 2/2 YM2610SetBuffers(PCMROM, PCMROM+0x80000, 0x180000, 0x180000); AddTaitoYM2610B(0x0246, 0x01BA, 0x20000); /*-----------------------*/ memset(RAM+0x00000,0x00,0x40000); RAM_VIDEO = RAM+0x10000; RAM_SCROLL = RAM+0x29000; GFX_FG0 = RAM+0x3C000; RAM_INPUT = RAM+0x22800; tc0110pcr_init_typeb(RAM+0x20000, 1, 0); set_colour_mapper(&col_map_xbbb_bbgg_gggr_rrrr); InitPaletteMap(RAM+0x20000, 0x100, 0x10, 0x8000); ROM[0x0FE92]=0x60; ROM[0x0FEB2]=0x4E; ROM[0x0FEB3]=0x71; ROM[0x0FEB4]=0x4E; ROM[0x0FEB5]=0x71; ROM[0x0F3AA]=0x4E; // SKIP OLD CODE (NO ROOM FOR HACK) ROM[0x0F3AB]=0xF9; // (JMP $008000) ROM[0x0F3AC]=0x00; ROM[0x0F3AD]=0x00; ROM[0x0F3AE]=0x80; ROM[0x0F3AF]=0x00; ROM[0x8000]=0x13; // move.b #$00,$AA0000 ROM[0x8001]=0xFC; // (Speed Hack) ROM[0x8002]=0x00; ROM[0x8003]=0x00; ROM[0x8004]=0x00; ROM[0x8005]=0xAA; ROM[0x8006]=0x00; ROM[0x8007]=0x00; ROM[0x8008]=0x4E; // GO BACK... ROM[0x8009]=0xF9; // (JMP $00F200) ROM[0x800A]=0x00; ROM[0x800B]=0x00; ROM[0x800C]=0xF2; ROM[0x800D]=0x00; ROM[0x80856]=0x4E; // SKIP OLD CODE (NO ROOM FOR HACK) ROM[0x80857]=0xF9; // (JMP $30000) ROM[0x80858]=0x00; ROM[0x80859]=0x03; ROM[0x8085A]=0x00; ROM[0x8085B]=0x00; ROM[0xB0000]=0x4E; // jsr $412 ROM[0xB0001]=0xB9; ROM[0xB0002]=0x00; ROM[0xB0003]=0x00; ROM[0xB0004]=0x04; ROM[0xB0005]=0x12; ROM[0xB0006]=0x13; // move.b #$00,$AA0000 ROM[0xB0007]=0xFC; // (Speed Hack) ROM[0xB0008]=0x00; ROM[0xB0009]=0x00; ROM[0xB000A]=0x00; ROM[0xB000B]=0xAA; ROM[0xB000C]=0x00; ROM[0xB000D]=0x00; ROM[0xB000E]=0x60; // loop ROM[0xB000F]=0x100-10; // Init tc0220ioc emulation // ------------------------ tc0220ioc.RAM = RAM_INPUT; tc0220ioc.ctrl = 0; //TC0220_STOPCPU; reset_tc0220ioc(); // Init tc0150rod emulation // ------------------------ tc0150rod.RAM = RAM + 0x38000; tc0150rod.GFX = GFX_LINES; tc0150rod.PAL = PAL_MAP_2; tc0150rod.mapper = &Map_15bit_xBGR; tc0150rod.bmp_x = 32; tc0150rod.bmp_y = 32; tc0150rod.bmp_w = 320; tc0150rod.bmp_h = 240; tc0150rod.scr_x = 0; tc0150rod.scr_y = -15; // Init tc0100scn emulation // ------------------------ tc0100scn[0].layer[0].RAM =RAM_VIDEO+0x0000; tc0100scn[0].layer[0].GFX =GFX; tc0100scn[0].layer[0].MASK =GFX_BG0_SOLID; tc0100scn[0].layer[0].SCR =RAM_SCROLL+0; tc0100scn[0].layer[0].type =0; tc0100scn[0].layer[0].bmp_x =32; tc0100scn[0].layer[0].bmp_y =32; tc0100scn[0].layer[0].bmp_w =320; tc0100scn[0].layer[0].bmp_h =240; tc0100scn[0].layer[0].mapper =&Map_15bit_xBGR; tc0100scn[0].layer[0].tile_mask=0x3FFF; tc0100scn[0].layer[0].scr_x =16; tc0100scn[0].layer[0].scr_y =8; tc0100scn[0].layer[1].RAM =RAM_VIDEO+0x8000; tc0100scn[0].layer[1].GFX =GFX; tc0100scn[0].layer[1].MASK =GFX_BG0_SOLID; tc0100scn[0].layer[1].SCR =RAM_SCROLL+2; tc0100scn[0].layer[1].type =0; tc0100scn[0].layer[1].bmp_x =32; tc0100scn[0].layer[1].bmp_y =32; tc0100scn[0].layer[1].bmp_w =320; tc0100scn[0].layer[1].bmp_h =240; tc0100scn[0].layer[1].mapper =&Map_15bit_xBGR; tc0100scn[0].layer[1].tile_mask=0x3FFF; tc0100scn[0].layer[1].scr_x =16; tc0100scn[0].layer[1].scr_y =8; tc0100scn[0].layer[2].RAM =RAM_VIDEO+0x4000; tc0100scn[0].layer[2].GFX =GFX_FG0; tc0100scn[0].layer[2].SCR =RAM_SCROLL+4; tc0100scn[0].layer[2].type =3; tc0100scn[0].layer[2].bmp_x =32; tc0100scn[0].layer[2].bmp_y =32; tc0100scn[0].layer[2].bmp_w =320; tc0100scn[0].layer[2].bmp_h =240; tc0100scn[0].layer[2].mapper =&Map_15bit_xBGR; tc0100scn[0].layer[2].scr_x =16; tc0100scn[0].layer[2].scr_y =8; tc0100scn[0].RAM = RAM_VIDEO; tc0100scn[0].GFX_FG0 = GFX_FG0; init_tc0100scn(0); init_16x16_zoom(); zoom16_ofs = make_16x16_zoom_ofs_type1z(); obj_id = add_layer_info("Zooming Object"); rod_id = add_layer_info("Roadscroll");/* * StarScream Stuff follows */ ByteSwap(ROM,0xC0000); ByteSwap(RAM,0x40000); AddMemFetch(0x000000, 0x07FFFF, ROM+0x000000-0x000000); // 68000 ROM AddMemFetch(-1, -1, NULL); AddReadByte(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadByte(0xC00000, 0xC0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddReadByte(0x110000, 0x113FFF, NULL, RAM+0x034000); // COMMON RAM AddReadByte(0x400000, 0x40000F, NULL, RAM_INPUT); // INPUT AddReadByte(0xE40000, 0xE40007, NULL, RAM+0x022900); // WHEEL AddReadByte(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByte(-1, -1, NULL, NULL); AddReadWord(0x000000, 0x07FFFF, NULL, ROM+0x000000); // 68000 ROM AddReadWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddReadWord(0xC00000, 0xC0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddReadWord(0x110000, 0x113FFF, NULL, RAM+0x034000); // COMMON RAM AddReadWord(0xD00000, 0xD007FF, NULL, RAM+0x022000); // OBJECT RAM AddReadWord(0x400000, 0x40000F, NULL, RAM_INPUT); // INPUT AddReadWord(0xE40000, 0xE40007, NULL, RAM+0x022900); // WHEEL AddReadWord(0xA00000, 0xA00007, tc0110pcr_rw, NULL); // COLOR RAM AddReadWord(0x820000, 0x820003, tc0140syt_read_main_68k, NULL); // SOUND COMM AddReadWord(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWord(-1, -1,NULL, NULL); AddWriteByte(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteByte(0xC06000, 0xC06FFF, tc0100scn_0_gfx_fg0_wb, NULL); // FG0 GFX RAM AddWriteByte(0xC00000, 0xC0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddWriteByte(0x110000, 0x113FFF, NULL, RAM+0x034000); // COMMON RAM AddWriteByte(0x400000, 0x40000F, tc0220ioc_wb, NULL); // INPUT AddWriteByte(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByte(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByte(-1, -1, NULL, NULL); AddWriteWord(0x100000, 0x10FFFF, NULL, RAM+0x000000); // 68000 RAM AddWriteWord(0xC06000, 0xC06FFF, tc0100scn_0_gfx_fg0_ww, NULL); // FG0 GFX RAM AddWriteWord(0xC00000, 0xC0FFFF, NULL, RAM_VIDEO); // SCREEN RAM AddWriteWord(0xD00000, 0xD007FF, NULL, RAM+0x022000); // OBJECT RAM AddWriteWord(0x110000, 0x113FFF, NULL, RAM+0x034000); // COMMON RAM AddWriteWord(0xC20000, 0xC2000F, NULL, RAM_SCROLL); // SCROLL RAM AddWriteWord(0xA00000, 0xA00007, tc0110pcr_ww, NULL); // COLOR RAM AddWriteWord(0x820000, 0x820003, tc0140syt_write_main_68k, NULL); // SOUND COMM AddWriteWord(0x400000, 0x40000F, tc0220ioc_ww, NULL); // INPUT AddWriteWord(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWord(-1, -1, NULL, NULL); AddInitMemory(); // Set Starscream mem pointers... AddMemFetchMC68000B(0x000000, 0x03FFFF, ROM+0x080000-0x000000); // 68000 ROM AddMemFetchMC68000B(-1, -1, NULL); AddReadByteMC68000B(0x000000, 0x03FFFF, NULL, ROM+0x080000); // 68000 ROM AddReadByteMC68000B(0x100000, 0x107FFF, NULL, RAM+0x030000); // WORK+COMMON RAM AddReadByteMC68000B(0x000000, 0xFFFFFF, DefBadReadByte, NULL); // <Bad Reads> AddReadByteMC68000B(-1, -1, NULL, NULL); AddReadWordMC68000B(0x000000, 0x03FFFF, NULL, ROM+0x080000); // 68000 ROM AddReadWordMC68000B(0x100000, 0x107FFF, NULL, RAM+0x030000); // WORK+COMMON RAM AddReadWordMC68000B(0x800000, 0x801FFF, NULL, RAM+0x038000); // ??? RAM AddReadWordMC68000B(0x000000, 0xFFFFFF, DefBadReadWord, NULL); // <Bad Reads> AddReadWordMC68000B(-1, -1, NULL, NULL); AddWriteByteMC68000B(0x100000, 0x107FFF, NULL, RAM+0x030000); // WORK+COMMON RAM AddWriteByteMC68000B(0xAA0000, 0xAA0001, Stop68000, NULL); // Trap Idle 68000 AddWriteByteMC68000B(0x000000, 0xFFFFFF, DefBadWriteByte, NULL); // <Bad Writes> AddWriteByteMC68000B(-1, -1, NULL, NULL); AddWriteWordMC68000B(0x100000, 0x107FFF, NULL, RAM+0x030000); // WORK+COMMON RAM AddWriteWordMC68000B(0x800000, 0x801FFF, NULL, RAM+0x038000); // ??? RAM AddWriteWordMC68000B(0x000000, 0xFFFFFF, DefBadWriteWord, NULL); // <Bad Writes> AddWriteWordMC68000B(-1, -1, NULL, NULL); AddInitMemoryMC68000B(); // Set Starscream mem pointers... }void ClearNightStr(void){ RemoveTaitoYM2610(); #ifdef RAINE_DEBUG save_debug("ROM.bin",ROM,0x0C0000,1); save_debug("RAM.bin",RAM,0x040000,1); //save_debug("GFX.bin",GFX,0x100000,0); #endif}void ExecuteNightStrFrame(void){ // Wheel Hack static int wx,wy; if(wx > 0) wx-=4; if(wx < 0) wx+=4; if(wy > 0) wy-=4; if(wy < 0) wy+=4; if(RAM_INPUT[0x112]!=0){ // L wx -= 16; } if(RAM_INPUT[0x113]!=0){ // R wx += 16; } if(RAM_INPUT[0x110]!=0){ // U wy -= 16; } if(RAM_INPUT[0x111]!=0){ // D wy += 16; } if(wx > 127) wx= 127; if(wx < -128) wx= -128; if(wy > 127) wy= 127; if(wy < -128) wy= -128; RAM_INPUT[0x100] = wx&0xFF; RAM_INPUT[0x104] = wy&0xFF; cpu_execute_cycles(CPU_68K_0, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) /*#ifdef RAINE_DEBUG print_debug("PC0:%06x SR:%04x\n",s68000context.pc,s68000context.sr); #endif*/ cpu_interrupt(CPU_68K_0, 6); cpu_interrupt(CPU_68K_0, 4); cpu_execute_cycles(CPU_68K_1, CPU_FRAME_MHz(12,60)); // M68000 12MHz (60fps) /*#ifdef RAINE_DEBUG print_debug("PC1:%06x SR:%04x\n",s68000context.pc,s68000context.sr); #endif*/ cpu_interrupt(CPU_68K_1, 4); Taito2610_Frame(); // Z80 and YM2610 //print_ingame(60,"%04x",ReadWord(&RAM[0x39FFE]));
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