?? ctribebl.c
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/******************************************************************************//* *//* COMBA TRIBES - BOOTLEG (C) 1990 TECHNOS JAPAN *//* *//******************************************************************************/#include "gameinc.h"#include "ctribebl.h"#include "sasound.h" // sample support routines#include "tchnosnd.h"#ifdef RAINE_DEBUG#include "debug.h"#endifstatic struct DIR_INFO combatribes_dirs[] ={ { "combatribes", }, { "ctribe", }, { NULL, },};static struct ROM_INFO combatribes_roms[] ={ { "ic-26", 0x00020000, 0xc46b2e63, 0, 0, 0, }, { "ct_ep2.rom", 0x00010000, 0x8c2c6dbd, 0, 0, 0, }, { "ic-25", 0x00020000, 0x3221c755, 0, 0, 0, }, { "ct_ep4.rom", 0x00008000, 0x4346de13, 0, 0, 0, }, { "ct_ep5.rom", 0x00010000, 0x972faddb, 0, 0, 0, }, { "ct_ep6.rom", 0x00010000, 0xeb3ab374, 0, 0, 0, }, { "ct_ep7.rom", 0x00010000, 0xc602ac97, 0, 0, 0, }, { "ct_ep8.rom", 0x00010000, 0x4da1d8e5, 0, 0, 0, }, { "ct_mr0.rom", 0x00080000, 0xba73c49e, 0, 0, 0, }, { "ct_mr1.rom", 0x00080000, 0x1c9badbd, 0, 0, 0, }, { "ct_mr2.rom", 0x00080000, 0x8c796707, 0, 0, 0, }, { "ct_mr3.rom", 0x00080000, 0x1ac2a461, 0, 0, 0, }, { "ct_mr4.rom", 0x00040000, 0xb84fda09, 0, 0, 0, }, { "ct_mr5.rom", 0x00040000, 0xcef0a821, 0, 0, 0, }, { "ct_mr6.rom", 0x00040000, 0x617530fc, 0, 0, 0, }, { "ct_mr7.rom", 0x00040000, 0xa8b773f1, 0, 0, 0, }, { "ct_mr8.rom", 0x00040000, 0x9963a6be, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};static struct INPUT_INFO combatribes_inputs[] ={ { KB_DEF_COIN1, MSG_COIN1, 0x014001, 0x01, BIT_ACTIVE_0 }, { KB_DEF_COIN2, MSG_COIN2, 0x014001, 0x02, BIT_ACTIVE_0 }, { KB_DEF_SERVICE, MSG_SERVICE, 0x014001, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P1_START, MSG_P1_START, 0x014000, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P1_UP, MSG_P1_UP, 0x014000, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P1_DOWN, MSG_P1_DOWN, 0x014000, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P1_LEFT, MSG_P1_LEFT, 0x014000, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P1_RIGHT, MSG_P1_RIGHT, 0x014000, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P1_B1, MSG_P1_B1, 0x014000, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P1_B2, MSG_P1_B2, 0x014000, 0x20, BIT_ACTIVE_0 }, { KB_DEF_P1_B3, MSG_P1_B3, 0x014000, 0x40, BIT_ACTIVE_0 }, { KB_DEF_P2_START, MSG_P2_START, 0x014002, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P2_UP, MSG_P2_UP, 0x014002, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P2_DOWN, MSG_P2_DOWN, 0x014002, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P2_LEFT, MSG_P2_LEFT, 0x014002, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P2_RIGHT, MSG_P2_RIGHT, 0x014002, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P2_B1, MSG_P2_B1, 0x014002, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P2_B2, MSG_P2_B2, 0x014002, 0x20, BIT_ACTIVE_0 }, { KB_DEF_P2_B3, MSG_P2_B3, 0x014002, 0x40, BIT_ACTIVE_0 }, { KB_DEF_P3_START, MSG_P3_START, 0x014004, 0x80, BIT_ACTIVE_0 }, { KB_DEF_P3_UP, MSG_P3_UP, 0x014004, 0x04, BIT_ACTIVE_0 }, { KB_DEF_P3_DOWN, MSG_P3_DOWN, 0x014004, 0x08, BIT_ACTIVE_0 }, { KB_DEF_P3_LEFT, MSG_P3_LEFT, 0x014004, 0x02, BIT_ACTIVE_0 }, { KB_DEF_P3_RIGHT, MSG_P3_RIGHT, 0x014004, 0x01, BIT_ACTIVE_0 }, { KB_DEF_P3_B1, MSG_P3_B1, 0x014004, 0x10, BIT_ACTIVE_0 }, { KB_DEF_P3_B2, MSG_P3_B2, 0x014004, 0x20, BIT_ACTIVE_0 }, { KB_DEF_P3_B3, MSG_P3_B3, 0x014004, 0x40, BIT_ACTIVE_0 }, { 0, NULL, 0, 0, 0 },};struct DSW_DATA dsw_data_combatribes_0[] ={ { MSG_DIFFICULTY, 0x03, 0x04 }, { MSG_NORMAL, 0x03, 0x00 }, { MSG_EASY, 0x02, 0x00 }, { MSG_HARD, 0x01, 0x00 }, { MSG_HARDEST, 0x00, 0x00 }, { MSG_DSWA_BIT3, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT4, 0x08, 0x02 }, { MSG_OFF, 0x08, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_TEST_MODE, 0x10, 0x02 }, { MSG_OFF, 0x10, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT6, 0x20, 0x02 }, { MSG_OFF, 0x20, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWA_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { "Max Players", 0x80, 0x02 }, { "2", 0x80, 0x00 }, { "3", 0x00, 0x00 }, { NULL, 0, 0, },};struct DSW_DATA dsw_data_combatribes_1[] ={ { "Coin Slots", 0x01, 0x02 }, { MSG_1COIN_1PLAY, 0x01, 0x00 }, { MSG_1COIN_2PLAY, 0x00, 0x00 }, { MSG_DSWB_BIT2, 0x02, 0x02 }, { MSG_OFF, 0x02, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT3, 0x04, 0x02 }, { MSG_OFF, 0x04, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT4, 0x08, 0x02 }, { MSG_OFF, 0x08, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT5, 0x10, 0x02 }, { MSG_OFF, 0x10, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DEMO_SOUND, 0x20, 0x02 }, { MSG_ON, 0x20, 0x00 }, { MSG_OFF, 0x00, 0x00 }, { MSG_DSWB_BIT7, 0x40, 0x02 }, { MSG_OFF, 0x40, 0x00 }, { MSG_ON, 0x00, 0x00 }, { MSG_DSWB_BIT8, 0x80, 0x02 }, { MSG_OFF, 0x80, 0x00 }, { MSG_ON, 0x00, 0x00 }, { NULL, 0, 0, },};static struct DSW_INFO combatribes_dsw[] ={ { 0x014011, 0x7F, dsw_data_combatribes_0 }, { 0x014013, 0xFF, dsw_data_combatribes_1 }, { 0, 0, NULL, },};static struct VIDEO_INFO combatribes_video ={ DrawCombaTribes, 320, 240, 32, VIDEO_ROTATE_NORMAL | VIDEO_ROTATABLE,};struct GAME_MAIN game_combatribes ={ combatribes_dirs, combatribes_roms, combatribes_inputs, combatribes_dsw, NULL, LoadCombaTribes, ClearCombaTribes, &combatribes_video, ExecuteCombaTribesFrame, "ctribe", "Combatribes", "僓丒僐儞僶僢僩儔僀僽僗", COMPANY_ID_TECHNOS, "TA-0028", 1990, technos_ym2151_m6295_sound, GAME_BEAT,};static struct DIR_INFO combatribes_bootleg_dirs[] ={ { "combatribes_bootleg", }, { "ctribebl", }, { "ctribeb", }, { ROMOF("ctribe"), }, { CLONEOF("ctribe"), }, { NULL, },};static struct ROM_INFO combatribes_bootleg_roms[] ={ { "ct_ep1.rom", 0x00020000, 0x9cfa997f, 0, 0, 0, }, { "ct_ep2.rom", 0x00010000, 0x8c2c6dbd, 0, 0, 0, }, { "ct_ep3.rom", 0x00020000, 0x2ece8681, 0, 0, 0, }, { "ct_ep4.rom", 0x00008000, 0x4346de13, 0, 0, 0, }, { "ct_ep5.rom", 0x00010000, 0x972faddb, 0, 0, 0, }, { "ct_ep6.rom", 0x00010000, 0xeb3ab374, 0, 0, 0, }, { "ct_ep7.rom", 0x00010000, 0xc602ac97, 0, 0, 0, }, { "ct_ep8.rom", 0x00010000, 0x4da1d8e5, 0, 0, 0, }, { "ct_mr0.rom", 0x00080000, 0xba73c49e, 0, 0, 0, }, { "ct_mr1.rom", 0x00080000, 0x1c9badbd, 0, 0, 0, }, { "ct_mr2.rom", 0x00080000, 0x8c796707, 0, 0, 0, }, { "ct_mr3.rom", 0x00080000, 0x1ac2a461, 0, 0, 0, }, { "ct_mr4.rom", 0x00040000, 0xb84fda09, 0, 0, 0, }, { "ct_mr5.rom", 0x00040000, 0xcef0a821, 0, 0, 0, }, { "ct_mr6.rom", 0x00040000, 0x617530fc, 0, 0, 0, }, { "ct_mr7.rom", 0x00040000, 0xa8b773f1, 0, 0, 0, }, { "ct_mr8.rom", 0x00040000, 0x9963a6be, 0, 0, 0, }, { NULL, 0, 0, 0, 0, 0, },};struct GAME_MAIN game_combatribes_bootleg ={ combatribes_bootleg_dirs, combatribes_bootleg_roms, combatribes_inputs, combatribes_dsw, NULL, LoadCombaTribes, ClearCombaTribes, &combatribes_video, ExecuteCombaTribesFrame, "ctribeb", "Combatribes (bootleg)", "僓丒僐儞僶僢僩儔僀僽僗 (bootleg)", COMPANY_ID_BOOTLEG, "TA-0028", 1990, technos_ym2151_m6295_sound, GAME_BEAT,};static UINT8 *GFX_BG0_SOLID;static UINT8 *GFX_SPR_SOLID;static void WriteOutByte(UINT32 address, UINT8 data){ address &= 0x0F; RAM[(0x13000+address)^1]=data; if(address==3) TechnosSoundWrite68k(address,data);}static void WriteOutWord(UINT32 address, UINT16 data){ address &= 0x0F; WriteWord(&RAM[0x13000+address],data); if(address==2) TechnosSoundWrite68k(address, (UINT8) (data&0xFF) );}static void CombaTribesSpeedPatch(void){ int address; for(address=0;address<0x40000-8;address+=2){ if(ReadLong68k(&ROM[address+0])==0x08390003){ if(ReadLong68k(&ROM[address+4])==0x00180000){ if(ROM[address+8]==0x66){ WriteLong68k(&ROM[address+0],0x13FC0000); WriteLong68k(&ROM[address+4],0x00AA0000); WriteWord68k(&ROM[address+8],0x4E71); } else{ WriteLong68k(&ROM[address+0],0x4E714E71); WriteLong68k(&ROM[address+4],0x4E714E71); WriteWord68k(&ROM[address+8],0x4E71); } }} }}void LoadCombaTribes(void){ int ta,tb,tc; RAMSize=0x40000+0x10000; if(!(ROM=AllocateMem(0x80000))) return; if(!(RAM=AllocateMem(RAMSize))) return; if(!(GFX=AllocateMem(0x680000))) return; /*-------[SOUND SYSTEM INIT]-------*/ Z80ROM=RAM+0x40000; if(!load_rom("ct_ep4.rom", Z80ROM, 0x8000)) return; // Z80 SOUND ROM Z80ROM[0x0098]=0x0F; Z80ROM[0x009F]=0xA8; Z80ROM[0x00E0]=0xC9; if(!(PCMROM = AllocateMem(0x40000))) return; if(!load_rom("ct_mr8.rom", PCMROM, 0x40000)) return; // ADPCM ROM for(ta=0;ta<0x20000;ta++){ // OKI ROM is out of sequence!! tb=PCMROM[ta]; PCMROM[ta]=PCMROM[ta+0x20000]; PCMROM[ta+0x20000]=tb; } AddTechnosSoundOld(0x00A8, 0x0083, 0x8000, PCMROM, 159); /*---------------------------------*/ tb=0; if(!load_rom("ct_mr4.rom", ROM, 0x40000)) return; // BG0 for(ta=0;ta<0x40000;ta++){ tc=ROM[ta]; GFX[tb+0]=(((tc&0x80)>>7)<<0); GFX[tb+1]=(((tc&0x40)>>6)<<0); GFX[tb+2]=(((tc&0x20)>>5)<<0); GFX[tb+3]=(((tc&0x10)>>4)<<0); GFX[tb+4]=(((tc&0x08)>>3)<<0); GFX[tb+5]=(((tc&0x04)>>2)<<0); GFX[tb+6]=(((tc&0x02)>>1)<<0); GFX[tb+7]=(((tc&0x01)>>0)<<0); tb+=16; if((tb&0xFF)==0){tb-=0xF8;} else{if((tb&0xFF)==8){tb-=0x8;}} } tb=0; if(!load_rom("ct_mr5.rom", ROM, 0x40000)) return; // BG0 for(ta=0;ta<0x40000;ta++){ tc=ROM[ta]; GFX[tb+0]|=(((tc&0x80)>>7)<<1); GFX[tb+1]|=(((tc&0x40)>>6)<<1); GFX[tb+2]|=(((tc&0x20)>>5)<<1); GFX[tb+3]|=(((tc&0x10)>>4)<<1); GFX[tb+4]|=(((tc&0x08)>>3)<<1); GFX[tb+5]|=(((tc&0x04)>>2)<<1); GFX[tb+6]|=(((tc&0x02)>>1)<<1); GFX[tb+7]|=(((tc&0x01)>>0)<<1); tb+=16; if((tb&0xFF)==0){tb-=0xF8;} else{if((tb&0xFF)==8){tb-=0x8;}} } tb=0; if(!load_rom("ct_mr6.rom", ROM, 0x40000)) return; // BG0 for(ta=0;ta<0x40000;ta++){ tc=ROM[ta]; GFX[tb+0]|=(((tc&0x80)>>7)<<2); GFX[tb+1]|=(((tc&0x40)>>6)<<2); GFX[tb+2]|=(((tc&0x20)>>5)<<2); GFX[tb+3]|=(((tc&0x10)>>4)<<2); GFX[tb+4]|=(((tc&0x08)>>3)<<2); GFX[tb+5]|=(((tc&0x04)>>2)<<2); GFX[tb+7]|=(((tc&0x01)>>0)<<2); tb+=16; if((tb&0xFF)==0){tb-=0xF8;} else{if((tb&0xFF)==8){tb-=0x8;}} } tb=0; if(!load_rom("ct_mr7.rom", ROM, 0x40000)) return; // BG0 for(ta=0;ta<0x40000;ta++){ tc=ROM[ta]; GFX[tb+0]|=(((tc&0x80)>>7)<<3); GFX[tb+1]|=(((tc&0x40)>>6)<<3); GFX[tb+2]|=(((tc&0x20)>>5)<<3); GFX[tb+3]|=(((tc&0x10)>>4)<<3); GFX[tb+4]|=(((tc&0x08)>>3)<<3); GFX[tb+5]|=(((tc&0x04)>>2)<<3); GFX[tb+6]|=(((tc&0x02)>>1)<<3); GFX[tb+7]|=(((tc&0x01)>>0)<<3); tb+=16; if((tb&0xFF)==0){tb-=0xF8;} else{if((tb&0xFF)==8){tb-=0x8;}} } tb=0x200000; if(!load_rom("ct_mr0.rom", ROM, 0x80000)) return; // SPR for(ta=0;ta<0x80000;ta++){ tc=ROM[ta]; GFX[tb+0]=(((tc&0x80)>>7)<<0); GFX[tb+1]=(((tc&0x40)>>6)<<0); GFX[tb+2]=(((tc&0x20)>>5)<<0); GFX[tb+3]=(((tc&0x10)>>4)<<0); GFX[tb+4]=(((tc&0x08)>>3)<<0); GFX[tb+5]=(((tc&0x04)>>2)<<0); GFX[tb+6]=(((tc&0x02)>>1)<<0); GFX[tb+7]=(((tc&0x01)>>0)<<0); tb+=16; if((tb&0xFF)==0){tb-=0xF8;} else{if((tb&0xFF)==8){tb-=0x8;}} } tb=0x200000; if(!load_rom("ct_mr1.rom", ROM, 0x80000)) return; // SPR for(ta=0;ta<0x80000;ta++){ tc=ROM[ta]; GFX[tb+0]|=(((tc&0x80)>>7)<<1); GFX[tb+1]|=(((tc&0x40)>>6)<<1); GFX[tb+2]|=(((tc&0x20)>>5)<<1); GFX[tb+3]|=(((tc&0x10)>>4)<<1); GFX[tb+4]|=(((tc&0x08)>>3)<<1); GFX[tb+5]|=(((tc&0x04)>>2)<<1); GFX[tb+6]|=(((tc&0x02)>>1)<<1); GFX[tb+7]|=(((tc&0x01)>>0)<<1); tb+=16; if((tb&0xFF)==0){tb-=0xF8;} else{if((tb&0xFF)==8){tb-=0x8;}} } tb=0x200000; if(!load_rom("ct_mr2.rom", ROM, 0x80000)) return; // SPR
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