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[12.0.0_pre-20071217] * Supported a protocl version 12. Now, players and coaches can connect as a version 12 client. In the version 12 protocol, - Players can change view width only to normal or wide and cannot change the view quality. Instead of them, players can receive see messeage at the begining of every cycle if their view width is normal. If players' view width is wide, see message is received once every two cycles. The new message arrival order is as follows: sense_body (-> fullstate) -> hear -> see - The new variation of change_view command is supported. Now, player can send the following format change_view command: (change_view <ViewWidth>) If version 11 or older players send this format command, their view quality is set to high. - Collision information is added to the sense_body message. The following format message is appended to the end of sense_body: (collision {none|[(ball)][(player)][(post)]}) For example, version 12 players may receive the following message. (sense_body 0 (view_mode high normal) (stamina 4000 1) (speed 0 0) (head_angle 0) (kick 0) (dash 0) (turn 0) (say 0) (turn_neck 0) (catch 0) (move 0) (change_view 0) (arm (movable 0) (expires 0) (target 0 0) (count 0)) (focus (target none) (count 0)) (tackle (expires 0) (count 0)) (collision (ball) (player))) * New parameters: - server::extra_stamina (default value: 0.0) - server::max_tackle_power (default value: 100.0) - server::min_tackle_power (default value: 0.0) - server::player_speed_max_min (default value: 0.8) - server::max_monitors (default value: -1) - player::allow_mult_default_type (default value: false) * Changed parameters: - server::ball_speed_max (2.7 -> 3.0) - server::catchable_area_l (2.0 -> 1.2) - server::kick_rand (0 -> 0.1) - server::tackle_power_rate (0.027 -> 0.0135) - player::player_types (7 -> 18) - player::pt_max (3 -> 1) - player::kick_rand_delta_factor (0.5 -> 1) - player::kickable_margin_delta_max (0.2 -> 0.1)2 - player::kickable_margin_delta_min (0 -> -0.1) - player::new_dash_power_rate_delta_max (0.002 -> 0.0015) - player::new_dash_power_rate_delta_min (0 -> -0.0005) - player::new_stamina_inc_max_delta_factor (-10000 -> -6000) - player::player_decay_delta_max (0.2 -> 0.1) - player::player_decay_delta_min (0 -> -0.05) * Now, the player's maximum dash speed is restricted within server::player_speed_max_min(0.8) and server::palyer_speed_max(1.2). In the heterogeneous player generation procedure, if the generated player type can run faster than server::player_speed_max or cannot run faster than server::player_speed_max_min, rcssserver rejects that type and try to regenerate another one. * The default value of player::player_types parameter is changed to 18, and the default value of player::pt_max paremter is changed to 1. Now, the restriction of player::pt_max is also applied to the default player type. This means that all field players have to be changed to the non-default type because the type of goalie cannot be changed. If server::allow_mult_default_type is false and teams use the default player type more than player::pt_max, rcssserver automatically assign the heterogeneous player type to field players just before the playmode is changed to kick-off. * Added a new restriction to the player substitution. Now, the online coach can substitute a same player type within player::pt_max times. This restriction is not applied to the default player type. If player::pt_max is 1, each player type except the default type can be used only once. * Slightly changed a noise model for movable objects. The new formula is as follows: double maxrnd = rand_param * speed; PVector noise = polar2vector( drand( 0.0, maxrnd ), drand( -PI, PI ) ); * Changed a kick noise model. Now, the current ball speed affects the maximum kick noise value. Note that the maximum kick noise value has no effects if player's kick_rand parameter is 0. double maxrnd = kick_rand * kick_power / max_power * ( 1.0 + 0.25*(dir_diff/PI + dist_2_ball/kickable_margin) + 0.5*(ball_speed/(ball_speed_max * ball_decay)) ) PVector kick_noise = polar2vector( drand( 0.0, maxrnd ), drand( -PI, PI ) ); * The tackle power sent by player's command is restricted within server::min_tackle_power and server::max_tackle_power. This means the backward tackle is forbidden now. * Changed a back pass rule. Now, an indirect free kick is taken after the back pass at the location where the back pass occured. Note that an indirect free kick can be started within penalty areas. * Changed a catch fault rule. Now, direct free kick is taken after the catch fault. * Now, goalie cannot catch the ball just after his kick. In such a case, back_pass_[lr] is taken. * Now, player's stamina, effort and recovery are never recovered at the half time in the extra halves. * Now, rcssserver accepts some coach commands from monitor clients if coach mode is enabled. * If server::max_monitor is a positive value, the total number of monitor clients that can connect to the rcssserver is restricted within that number. If server::max_monitor is a negative value(default), there is no restriction.[11.1.2] * Fixed a bug in the offside referee.[11.1.1] * Fixed a bug related to the boost::random. * Fixed a bug in the offside referee. * Fixed a problem in the module path string configuration.[11.1.0] * Just updated a minor version number. Official relasese for the RoboCup2007.[11.0.5] * Supported a client protocol version 10 and 11. There are no difference between version 9 and 10. If the clients connect as a version 11 client, server_param message contains new parameters, 'ball_stuck_area' and 'coach_msg_file'. And, if the file specified by 'coach_msg_file' exists, version 11 coaches receive the external message contained by the 'coach_msg_file'. * Changed the format of the external message format for the coach client. Now,included data is sent by the following format: (include <BYTES> <DATA>) e.g. (include 4 test) (include 26 ((name LEFT) 5 3 1 1 12 2)) (include 30 ((team LEFT) (team RIGHT) 2 1)) <BYTES> means the byte size of <DATA>. So, We can also send a binary data to the coaches. * Fixed first two problems in the penalty kick(#1720067). Thanks go to Ralf Berger for reporting the problem and providing the patch. * Fixed third problem in #1720067. Now, if the defending team player kicks the ball, penalty_foul() is called immediately and the score is awarded to the taker team. Thanks go to Ralf Berger for reporting the problem. * Fiexed a penalty kick bug that the goalie can catch the ball anywhere. * Fixed a rule about goalie catch fault and back pass. Now, if the goalie catches the ball outside the penalty area, catch_fault_[lr] is called and an indirect free kick is awarded to the opposite team at the ball caught point after CATCH_FAULT_WAIT(30) cycles. * Fixed bugs in the gzip compressor/decompressor reset operation.[11.0.4] * Fixed a defect in the random number generation.[11.0.3] * Fixed a goal kick rule. Now, any opposite side players must not kick or touch the ball while goal kick mode. If opposite side players kick or touch the ball before the ball goes out of the penalty area, referee awards a goal kick again. * Fixed a bug about trainer initialization.[11.0.2] * Fixed a defect of game logging.[11.0.1] * Fixed a problem of boost::uniform_real on some platform.[11.0.0] * Supported 64-bits OS. * Added automatic drop ball for the ball stuck situation. New server parameter 'ball_stuck_area' has been introduced. If playmode is play_on and ball is within ball_stuck_area distance for 'drop_ball_time' cycles, referee will drop the ball at the current ball position. * Added new server parameter 'coach_msg_file'. If this option is given, data conatined by the specified file is sent to coaches as one of the initial messages. Coaches must connect as the client version 11 or later. * Fixed trainer's hear message format. * Fixed a goal kick bug. Now, any player cannot dribble while goal kick modes.[10.0.7] * Fixed defect introduced by fixing defect #1235909[10.0.6] * Fixed defect #1235909 bug in parsing of unquoted player say messages. Thanks go to Ma Jie and Yang Fan for reporting this bug. * Fixed defect #1235911 in parsing 'and' conditionals within CLang. Thanks go to Sina Iravanian for reporting this bug.[10.0.5] * Fixed build/install issue which cause libraries not to be found * Fixed configure bug which cause configure to hang on rpm macro expansion[10.0.4] * Fixed defect #1222134 in which the kickable area used to decide possession in KeepawayRef was too small. Also changed the number of consecutive cycles in which a taker must touch the ball to declare a turnover from 5 to 4. * Fixed compilation problems on with gcc 3.4. Thanks go to Alexander Ferrein for providing a patch. * Fixed gcc 4.0 build problems * Fixed crash on exit when using libcsvsaver[10.0.3] * Fixed defect #1182281 which resulted in linking problem with playerparam library. Thanks go to HuangZhuo and Ma Jie for reporting this problem and testing the fix. * Fixed defect #1183388 which resulted in all .conf files containing server parameters, rather then the parameters they are supposed to contain. Thanks go to Thomas Gabel for reporting this defect. * Fixed defect #1183390 which caused the server crash when parsing CLang messages. Thanks go to Thomas Gabel for reporting this defect. * Fixed possible memory leak in coach parser. Hopfully this will fix defect #754241 reported by Brian Tanner a very long time ago. Thanks go to Brian Tanner for reporting this and to Pat Riley for suggesing the possible cause. * Fixed part one of defect #773792 in which the ball speed is not set to zero when heterogeneous players with a non-zero kick_rand parameter violate the FreeKickFault rule, and as a result (of the non-zero ball speed) the server changed the playmode to play_on immediately. This was caused by ball noise being added to the ball after the FreeKickFault was called. Thanks go to Hidehisa Akiyama for reporting this problem and for providing a very useful analysis of the defect. * Fixed part two of defect #773792 in which a FreeKickFault would not be called if the kick taker kicks the ball and then collides with the ball without dashing and subsequently dashes into the ball or kicks the ball before any other player. Thanks go to Hidehisa Akiyama for reporting this problem and for providing a very useful analysis of the defect.[10.0.2] * Fixed default value for half_time. If the ~/rcssserver/server.conf was created with a defective version of the server, then you will need to either remove your ~/rcssserver/server.conf or replace the line server::half_time = 30 with server::half_time = 300 in order to set the half_time length to 3000 cycles. * Removed debugging output that occurred when players issue move commands. * Fixed bug that prevented online coaches from connecting. The server would report that there was no serialiser for the version specified by the online coach.[10.0.1] * Requires RCSSBase 10.0.9 * The configuration parser library from RCSSBase now allows '-' or '--' before the options. This means the following three commands are the same: `rcssserver server::port=6000` `rcssserver -server::port=6000` `rcssserver --server::port=6000` * The configuration parser now directly supports module loading (as opposed to the server::module option) via the "load=<libname>", "setpath=<path>" and "addpath=<path>" options. The "server::module" and "server::module_path" options are no longer supported. If the library cannot be loaded, a list of available modules will be listed, so long as rcssmodtest (from rcssbase) is in your path, othewise you can get a list of available modules via the --help option (see below). * The new parser also supports a new help option. run
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