Pattern recognition has its origins in engineering, whereas machine learning grew
out of computer science. However, these activities can be viewed as two facets of
the same field, and together they have undergone substantial development over the
past ten years. In particular, Bayesian methods have grown from a specialist niche to
become mainstream, while graphical models have emerged as a general framework
for describing and applying probabilistic models. Also, the practical applicability of
Bayesian methods has been greatly enhanced through the development of a range of
approximate inference algorithms such as variational Bayes and expectation propa-
gation. Similarly, new models based on kernels have had significant impact on both
algorithms and applications.
標簽:
Bishop-Pattern-Recognition-and-Ma
chine-Learning
上傳時間:
2020-06-10
上傳用戶:shancjb
We have a group of N items (represented by integers from 1 to N), and we know that there is some total order defined for these items. You may assume that no two elements will be equal (for all a, b: a<b or b<a). However, it is expensive to compare two items. Your task is to make a number of comparisons, and then output the sorted order. The cost of determining if a < b is given by the bth integer of element a of costs (space delimited), which is the same as the ath integer of element b. Naturally, you will be judged on the total cost of the comparisons you make before outputting the sorted order. If your order is incorrect, you will receive a 0. Otherwise, your score will be opt/cost, where opt is the best cost anyone has achieved and cost is the total cost of the comparisons you make (so your score for a test case will be between 0 and 1). Your score for the problem will simply be the sum of your scores for the individual test cases.
標簽:
represented
integers
group
items
上傳時間:
2016-01-17
上傳用戶:jeffery