A New Identity-based Proxy Signature Scheme from Bilinear Pairings
標簽: Identity-based Signature Bilinear Pairings
上傳時間: 2015-08-22
上傳用戶:agent
The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware can be utilized to perform radiosity calculations. Facilities such as flat shading, diffuse lighting, projective textures, and mipmapping can be used to replace traditional numerical solutions for radiosity.
標簽: point-based radiosity shooting explore
上傳時間: 2015-08-24
上傳用戶:change0329
芯片為EM78P153 P64,P65接晶振,振蕩模式為4MHz晶振 看門狗關,指令周期為2個CLOCK,P63為復位腳
上傳時間: 2015-08-24
上傳用戶:1966640071
My thesis entitled "fpga digital clock," immature, to enlighten
標簽: enlighten entitled immature digital
上傳時間: 2014-01-02
上傳用戶:hxy200501
時鐘萬年歷代碼 Clock.java放在了一個名叫 Clock的包里
上傳時間: 2014-01-10
上傳用戶:zq70996813
USB HASP key emulator, based on USB bus driver
上傳時間: 2015-08-28
上傳用戶:tzl1975
This version of malloc for VxWorks contains two different algorithms. One is the BSD based Kingsley "bucket" allocator which has some unique fragmentation behavior. The other is Doug Lea s well tested allocator that tries to minimize fragmentation while keeping the speed/space requirements. 非常實用,可移植用作實現跨平臺的嵌入式的內存分配機制.
標簽: algorithms different Kingsley contains
上傳時間: 2015-08-28
上傳用戶:hfmm633
本書以4個面向來表現C++的本質:procedural(程序性的)、generic(泛型的)、object-based(個別對象的)、object-oriented(面向對象的)。本書的組織圍繞著一系列逐漸繁復的程序問題,以及用以解決這些問題的語言特性。循此方式,你不只學到C++的函數和結構,也會學習到它們的設計目的和基本原理。 你可以由本書發現以下關鍵主題: ● Generic (泛型)編程風格和Standard Template Library(STL) ● Object-based(個別對象)編程風格和class的設計 ● Object-oriented(面向對象)編程風格和classes階層體系的設計 ● Function template 和class template 的設計和運用 ● Exception handling(異常處理)與執行期型別鑒定(Run-Time Type Identification)
標簽: object-oriented object-based procedural generic
上傳時間: 2013-12-30
上傳用戶:362279997
The project Adventure is a simple text-based adventure game. The game, as given, involves the hero trying to find his way from a deep dark forest to home and his true love. There s very little else the player can do apart from moving from place to place. It s not really very interesting. This project can be of use beyond the given, rather boring forest adventure though. You can use it as a basis for developing your own adventure game with different, more interesting commands, areas, items, people and so on. The package ope.adventure contains classes to describe the game world.
標簽: game text-based The Adventure
上傳時間: 2014-01-15
上傳用戶:cursor
* This a software code module for a time-of-day clock object. * The clock may be fixed 12-hour, fixed 24-hour, or dynamically * configurable between these two types. Clock data can be accessed * as a binary number representing the number of minutes since midnight * or a BCD number formatted according to the time-of-day description * in the TIME module 0404x. The functions work with time-of-day values * which conform to normally accepted clock values of 1:00 to * 12:59 BCD / 0 to 719 binary for a 12-hour clock or clock values * 00:00 to 23:59 BCD / 0 to 1439 binary for a 24-hour clock. On power-up * the clock is 12:00 BCD / 0 binary for a 12-hour or dynamically * configurable clock, or 00:00 BCD / 0 binary for a 24-hour clock.
標簽: clock time-of-day software module
上傳時間: 2013-12-07
上傳用戶:llandlu