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Creation

  • With the successful implementation of XML Schema, developers are learning how to increase productivi

    With the successful implementation of XML Schema, developers are learning how to increase productivity, improve software reliability, minimize development time, and decrease time to market. This in-depth reference is an all-in-one resource designed to help developers leverage the power and potential of XML schemas by offering a complete roadmap to their Creation, design, and use.

    標(biāo)簽: implementation successful developers productivi

    上傳時間: 2013-12-08

    上傳用戶:gxrui1991

  • This taglib contains tags used to create struts input forms, as well as other tags generally useful

    This taglib contains tags used to create struts input forms, as well as other tags generally useful in the Creation of HTML-based user interfaces. Many of the tags in this tag library will throw a JspException at runtime when they are utilized incorrectly (such as when you specify an invalid combination of tag attributes). JSP allows you to declare an "error page" in the <%@ page %> directive. If you wish to process the actual exception that caused the problem, it is passed to the error page as a request attribute under key org.apache.struts.action.EXCEPTION.

    標(biāo)簽: tags generally contains taglib

    上傳時間: 2017-02-21

    上傳用戶:dianxin61

  • Have you ever seen players eyes light up as they explore the worlds that you ve created in your gam

    Have you ever seen players eyes light up as they explore the worlds that you ve created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you ve never taken your games beyond the PC, now s the time! "J2ME Game Programming" is a hands-on guide that teaches you how to create games for micro-devices. You ll be amazed at just how cool the games you create can look and play. Focusing primarily on mobile phone game Creation, you ll jump right in and create your own games as you work your way through the book. The thought has surely crossed your mind that it would be nice to make some money off of this cool hobby of yours. J2ME offers real opportunity to profit from your games. Learn how you can earn revenue from your games by taking them to market. If you have a basic understanding of Java, then you re ready to explore all that "J2ME Game Programming" has to offer!

    標(biāo)簽: you created players explore

    上傳時間: 2017-02-25

    上傳用戶:lanhuaying

  • Windows applications using C++ and the Microsoft Foundation Class (MFC) library. The text builds fro

    Windows applications using C++ and the Microsoft Foundation Class (MFC) library. The text builds from the ground up, first describing the Windows architecture and showing how MFC works with that architecture next covering the document/view framework that simplifies the Creation of industrial-strength programs and finally illustrating advanced concepts like the usage of dynamic link libraries (DLL), creating Internet clients, and building form-based applications.

    標(biāo)簽: applications Foundation Microsoft Windows

    上傳時間: 2013-12-19

    上傳用戶:wpt

  • 深入淺出MFC是一本介紹 MFC(Microsoft Foundation Classes)程式設(shè)計(jì)技術(shù)的書籍。對于 Windows 應(yīng)用軟體的開發(fā)感到興趣

    深入淺出MFC是一本介紹 MFC(Microsoft Foundation Classes)程式設(shè)計(jì)技術(shù)的書籍。對于 Windows 應(yīng)用軟體的開發(fā)感到興趣,并欲使用 Visual C++ 整合環(huán)境的視覺開發(fā)工具,以 MFC 為程式基礎(chǔ)的人,都可以從此書獲得最根本最重要的知識與實(shí)例。      如果你是一位對 Application Framework 和物件導(dǎo)向(Object Oriented)觀念感興趣的技術(shù)狂熱份子,想知道神秘的 Runtime Type Information、Dynamic Creation、Persistence、Message Mapping 以及 Command Routing 如何實(shí)作,本書能夠充分滿足你。事實(shí)上,依我之見,這些核心技術(shù)與徹底學(xué)會操控 MFC 乃同一件事情。  

    標(biāo)簽: Foundation MFC Microsoft Classes

    上傳時間: 2013-12-31

    上傳用戶:fxf126@126.com

  • This guide is an attempt to compile a lot of that information in here and dummy it down. Perhaps it

    This guide is an attempt to compile a lot of that information in here and dummy it down. Perhaps it s a fairly common show, perhaps not. It might have even been a show that you taped. Whatever the case, you want to share it with others bur aren t quite sure how. This guide should be your answer. This guide is geared towards posting a show at SharingTheGroove.org. The instructions contained within are for that site. Other sites hosting BT shows may have slightly different procedures for getting the torrent to them. However, torrent Creation will be the same. While this guide is being written with audio concerts in mind, the same holds true for the video section of The Groove.

    標(biāo)簽: information Perhaps attempt compile

    上傳時間: 2013-12-19

    上傳用戶:zsjzc

  • 本書分為四大篇。第一篇提出學(xué)習(xí)MFC程序設(shè)計(jì)之前的必要基礎(chǔ)

    本書分為四大篇。第一篇提出學(xué)習(xí)MFC程序設(shè)計(jì)之前的必要基礎(chǔ),包括Widnows程序的基本觀念以及C++的高階議題。“學(xué)前基礎(chǔ)”是相當(dāng)主觀的認(rèn)定,不過,甚于我個人的學(xué)習(xí)經(jīng)驗(yàn)以及教學(xué)經(jīng)驗(yàn),我的挑選應(yīng)該頗具說服力。第二篇介紹Visual C++整合環(huán)境開發(fā)工具。本篇只不過是提綱挈領(lǐng)而已,并不企圖取代 Visual C++使用手冊。然而對于軟件使用的老手,此篇或已足以讓您掌握Visual C++整合環(huán)境。工具的使用雖然談不上學(xué)問,但在視覺化軟件開發(fā)過程中扮演極重角色,切莫小覷它。 第三篇介紹application framework的觀念,以及MFC骨干程序,所謂骨干程序,是指Visual C++的工具AppWizard所產(chǎn)生出來的程序碼。當(dāng)然,AppWizard會根據(jù)你的選項(xiàng)做出不同的程序碼,我所據(jù)以解說的,是大眾化選項(xiàng)下的產(chǎn)品。 第四篇以微軟公司附于Visual C++光碟片上的一個范例程序Scribble為主軸,一步一步加上新的功能。并在其間深入介紹Runtime Type Information(RTTI)、Dynamic Creation、Persistence(Serialization)、Message Mapping、Command Routing等核心技術(shù)。這些技術(shù)正是其他書籍最缺乏的部分。此篇之最后數(shù)章則脫離Scribble程序,另成一格。 本書內(nèi)含光盤一片,書中所有原始碼與可執(zhí)行文件盡在其中。

    標(biāo)簽: MFC 程序設(shè)計(jì)

    上傳時間: 2014-01-04

    上傳用戶:x4587

  • Because WDM networks are circuit switched loss networks blocking may occur because of lack of resour

    Because WDM networks are circuit switched loss networks blocking may occur because of lack of resources. Also in circuit switched networks many paths use the same links. This toolbox answers the question how different paths with different loads influence on each other and what is the blocking on each of the defined path. Toolbox is capable of computing blocking for three different WDM network types: with no wavelength conversion, with full wavelength conversion and with limited range wavelength conversion. It is worth noting that case for full conversion can be usefull for any circuit switched network without additional constraints (i.e. wavelength continuity constraint in WDM), for example telephone network. Toolbox contains also scripts for defining network structures (random networks, user defined networks) and traffic matrixes. Three graph algorithms for shortest path computation are also in this toolbox (they are used for traffic matrix Creation).

    標(biāo)簽: networks blocking switched Because

    上傳時間: 2017-07-28

    上傳用戶:zhangzhenyu

  • to become acquainted with a concept « cursor» language of SQL, by the types of cursors, to

    to become acquainted with a concept « cursor» language of SQL, by the types of cursors, to study the process of Creation and application of cursors. To consider the examples of the use of cursors at Creation of SQL of queries.

    標(biāo)簽: acquainted language concept cursors

    上傳時間: 2013-12-24

    上傳用戶:libenshu01

  • SystemC_tutorial

    This tutorial will focus on the strong connection between C++ and SystemC by making the analogy between Hardware modeling and Object-Oriented modeling. The first section will look at the Creation of Hardware components in C++. The second section will highlight the benefits of a SystemC implementation. Lastly, a worked example will allow you to gain experience with the steps involved in the Creation, and simulation, of a SystemC design. 

    標(biāo)簽: systemc

    上傳時間: 2015-06-25

    上傳用戶:ycc‘eeworm

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