已知數據文件IN.dat中存有200個四位數,并已調用讀函數rData()把這些數存入數組a中,請編寫函數spellNum(),其功能是:把個位數字和千位數字重新組成一個新的二位數(新二位數的十位數字是原四位數的個位數字,新二位數的個位數字是原四位數的千位數字),以及把百位數字和十位數字組成另一個新的二位數(新二位數的十位數字是原四位數的百位數字,新二位數的個位數字是原四位數的十位數字),如果新組成的兩個二位數一個是奇數,另一個為偶數,并且兩個二位數中至少有一個數能被17整除,同時兩個新數的十位數字均不為0,則將滿足此條件的四位數按從大到小的順序存入數組b中,并要計算滿足上述條件的四位數的個數count。最后main()函數調用寫函數wData(),把結果count以及數組b中符合條件的四位數輸出到Out.dat文件中。
上傳時間: 2014-10-29
上傳用戶:李彥東
These codes require an ASCII input file called input.dat of the following form: Lower Limit on x Upper Limit on x Final Time Pressure for x<0 when t=0 Density for x<0 when t=0 Speed for x<0 when t=0 Pressure for x>0 when t=0 Density for x>0 when t=0 Speed for x>0 when t=0 These codes produce 8 ASCII Output files: density.Out. Density vs. x entropy.Out. Entropy vs. x mach.Out. Mach number vs. x massflux.Out. Mass flux vs. x pressure.Out. Pressure vs. x sound.Out. Speed-of-sound vs. x velocity.Out. Velocity vs. x waves.Out. A description of the solution in terms of the three waves defined in the book (+,-,0).
標簽: input following require called
上傳時間: 2017-09-21
上傳用戶:希醬大魔王
Unix Shell Programming is a tutorial aimed at helping Unix and Linux users get optimal performance Out of their operating Out of their operating system.
標簽: Unix Programming performance tutorial
上傳時間: 2013-12-20
上傳用戶:yiwen213
If you are a C++ programmer who desires a fuller understanding of what is going on "under the hood," then Inside the C++ Object Model is for you! Inside the C++ Object Model focuses on the underlying mechanisms that support object-oriented programming within C++: constructor semantics, temporary generation, support for encapsulation, inheritance, and "the virtuals"-virtual functions and virtual inheritance. This book shows how your understanding the underlying implementation models can help you code more efficiently and with greater confidence. Lippman dispells the misinformation and myths abOut the overhead and complexity associated with C++, while pointing Out areas in which costs and trade offs, sometimes hidden, do exist. He then explains how the various implementation models arose, points Out areas in which they are likely to evolve, and why they are what they are. He covers the semantic implications of the C++ object model and how that model affects your programs.
標簽: understanding programmer desires fuller
上傳時間: 2017-09-25
上傳用戶:gtzj
/* * _168ZHONGDUAN2.c * * Created: 2014/11/2 15:12:45 * Author: lenovo */ #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h> #include<avr/pgmspace.h> #include<util/delay.h> #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define SET_1(a,b) a|=(1<<b) #define CLE_0(a,b) a&=~(1<<b) /*------宏定義------*/ #include <avr/wdt.h> #include <avr/sleep.h> #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 #define uint8 unsigned char #define uint16 unsigned int #define P_LCDCS1 setb(PORTB,5) #define P_LCDCS0 clr(PORTB,5) #define P_LCDRST1 setb(PORTB,1) #define P_LCDRST0 clr(PORTB,1) #define P_LCDRS1 setb(PORTB,2) #define P_LCDRS0 clr(PORTB,2) #define P_LCDDAT1 setb(PORTB,4) #define P_LCDDAT0 clr(PORTB,4) #define P_LCDCLK1 setb(PORTB,3) #define P_LCDCLK0 clr(PORTB,3) //#define LCD_ //-----頁地址定義----- #define Page1 0 #define Page2 1 #define Page3 2 #define Page4 3 #define Page5 4 #define Page6 5 #define Page7 6 #define Page8 7 //-----列地址定義-----每8列地址增1 #define List8_1 0 #define List8_2 7 #define List8_3 15 #define List8_4 23 #define List8_5 31 #define List8_6 39 #define List8_7 47 #define List8_8 55 #define List8_9 63 #define List8_10 71 #define List8_11 79 #define List8_12 87 #define List8_13 95 #define List8_14 103 #define List8_15 111 #define List8_16 119 //#define List8_17 127 //-----列地址定義-----每16列地址增1 #define List16_1 0 #define List16_2 15 #define List16_3 31 #define List16_4 47 #define List16_5 63 #define List16_6 79 #define List16_7 95 #define List16_8 111 //---------------------------------- #define STR_CHARG "Charge" //提示充電 #define STR_PRCE "%" //電量百分比 #define STR_ERR "Err" //出錯顯示 #define STR_OFF "OFF" //關機顯示 //待機顯示 #define STR_WAIT1 "Portable UPS" #define STR_WAIT2 "110V/60HZ" #define STR_WAIT3 "Select:DC OR AC" #define STR_WAIT4 "BATTERY:" //開機顯示 #define STR_OutSTATUS "Out Status:" #define STR_DCOut12V "DC12V" #define STR_DCOut5V "DC5V" #define STR_ACOut "AC110V" //#define STR_MAOHAO ":" //====================================== extern uint8 LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8 BAT2S[12][32] ; extern uint8 NC[] ; extern uint8 mao_hao[] ; extern uint8 num1[] ; extern uint8 num2[] ; extern uint8 num3[] ; extern uint8 num4[] ; extern uint8 num5[] ; extern uint8 num6[] ; extern uint8 num7[] ; extern uint8 num8[] ; extern uint8 num9[] ; extern uint8 Tab_Ascii_8x16[95][16] ; extern uint8 Tab_Ascii_5x7[95][5] ; extern uint8 zhuang1[] ; extern uint8 tai1[] ; extern uint8 shi1[] ; extern uint8 yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif //========c12864.c============================================== /*************************************************** LCD:晶聯訊電子 JLX12864G-086-PN(不帶字庫IC-UC1701X) 僅支持串行驅動方式 ***************************************************/ //#include "global.h" //#include "c12864.h" #define Tab_Ascii_8x16_CALL1 //粗體字形 #define Tab_Ascii_8x16_CALL2 //細體字形 #define Tab_Ascii_5x7_CALL #define Display_Graphic_32x32_CALL #define Display_Graphic_32x16_CALL #define Display_Graphic_16x16_CALL #define Display_Graphic_8x16_CALL #define Display_String_8x16_CALL //顯示字符串 #define Display_Num_8x16_CALL //顯示單個數據0-9 #define Display_Digital_8x16_CALL //顯示數據0-9999 #define Display_Nop_8x16_CALL //填充8*16的空字符N個 #define Display_String_5x7_CALL #define Full_Display_CALL //============================================================================== uint8 aa[]={0,1,2,3,4,5,6,7,8,9}; uint8 LOCKA[2][16]={ //-- 童鎖符號 -- //-- 此字體下對應的點陣為:寬x高=16x16 -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t BATS[10][16]={ //-- 電池符號 -- //-- 此字體下對應的點陣為:寬x高=16x16 -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t BAT2S1[12][32]={ /*-- 電池符號 --*/ /*-- 此字體下對應的點陣為:寬x高=32x16 --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ; const PROGMEM uint8_t BAT2S2[2][32]={ //-- 電池符號 不顯示 -- //-- 此字體下對應的點陣為:寬x高=32x16 -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ; uint8 NC[]={ /*-- 文字: 空符號 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*-- 文字: : (冒號) --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8 num0[]={ /*-- 文字: 0 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8 num1[]={ /*-- 文字: 1 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8 num2[]={ /*-- 文字: 2 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00 //細體 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗體 }; uint8 num3[]={ /*-- 文字: 3 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8 num4[]={ /*-- 文字: 4 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8 num5[]={ /*-- 文字: 5 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8 num6[]={ /*-- 文字: 6 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8 num7[]={ /*-- 文字: 7 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8 num8[]={ /*-- 文字: 8 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8 num9[]={ /*-- 文字: 9 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef Display_String_8x16_CALL //Tab_Ascii_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={ //粗體字形 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - - 0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!- 0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"- 0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#- 0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$- 0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%- 0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&- 0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'- 0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(- 0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)- 0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*- 0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // --- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.- 0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/- 0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0- 0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1- 0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2- 0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3- 0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4- 0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5- 0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6- 0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7- 0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8- 0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;- 0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<- 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=- 0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->- 0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?- 0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@- 0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A- 0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B- 0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C- 0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F- 0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G- 0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H- 0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I- 0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J- 0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K- 0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L- 0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M- 0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N- 0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O- 0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P- 0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q- 0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R- 0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S- 0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V- 0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W- 0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X- 0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y- 0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z- 0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[- 0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\- 0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]- 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_- 0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`- 0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a- 0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b- 0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c- 0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d- 0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e- 0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g- 0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h- 0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i- 0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j- 0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k- 0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l- 0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n- 0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q- 0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r- 0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s- 0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t- 0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u- 0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w- 0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y- 0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z- 0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{- 0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|- 0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}- 0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef Tab_Ascii_8x16_CALL2 // #ifdef Display_Num_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={ //細體字形 /*-- 文字: --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ! --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*-- 文字: " --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: # --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*-- 文字: $ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*-- 文字: % --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*-- 文字: & --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*-- 文字: ' --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ( --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*-- 文字: ) --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*-- 文字: * --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*-- 文字: + --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*-- 文字: , --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*-- 文字: - --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*-- 文字: . --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*-- 文字: / --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*-- 文字: 0 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: 1 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: 2 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*-- 文字: 3 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 4 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*-- 文字: 5 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 6 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 7 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: 8 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: 9 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*-- 文字: : --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*-- 文字: ; --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*-- 文字: < --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*-- 文字: = --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*-- 文字: > --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*-- 文字: ? --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*-- 文字: @ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*-- 文字: A --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*-- 文字: B --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: C --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*-- 文字: D --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: E --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*-- 文字: F --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*-- 文字: G --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*-- 文字: H --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*-- 文字: I --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: J --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*-- 文字: K --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*-- 文字: L --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*-- 文字: M --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*-- 文字: N --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*-- 文字: O --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: P --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*-- 文字: Q --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*-- 文字: R --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*-- 文字: S --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: T --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: U --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: V --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*-- 文字: W --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*-- 文字: X --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*-- 文字: Y --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: Z --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*-- 文字: [ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*-- 文字: \ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*-- 文字: ] --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*-- 文字: ^ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: _ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*-- 文字: ` --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: a --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*-- 文字: b --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: c --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*-- 文字: d --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: e --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*-- 文字: f --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: g --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*-- 文字: h --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: i --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: j --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*-- 文字: k --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*-- 文字: l --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: m --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*-- 文字: n --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: o --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: p --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: q --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*-- 文字: r --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*-- 文字: s --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*-- 文字: t --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*-- 文字: u --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: v --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*-- 文字: w --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*-- 文字: x --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*-- 文字: y --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*-- 文字: z --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*-- 文字: { --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*-- 文字: | --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*-- 文字: } --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: ~ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef Tab_Ascii_5x7_CALL const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif //Tab_Ascii_5x7_CALL uint8 zhuang1[]={ /*-- 文字: 狀 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8 tai1[]={ /*-- 文字: 態 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8 shi1[]={ /*-- 文字: 使 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8 yong1[]={ /*-- 文字: 用 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 點陣 0-9 const PROGMEM uint8_t lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 點陣 0-9數字 const PROGMEM uint8_t lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t Tab_Ascii_5x72[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//復位預計分頻器并開啟定時器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //關閉定時器T1 //數碼管的段碼編碼 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode; //定義一個長度為4字節的無符號long類型變量來存儲代碼 volatile unsigned char IR_OK=0; //IR信號接收有效 當程序響應接收以后請馬上清零 這樣才會繼續接收下一IR碼 volatile unsigned char IR_con=0; //IR信號當前接收位 0時表示第0位即同步碼(4.5ms高電平) volatile unsigned int Pulse_length=0; //捕獲的脈沖寬度 volatile unsigned char ICP_Parity=0; //捕獲中斷奇偶次計數 1時為偶次 并在此時判斷脈寬 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定義單片機工作頻率為 4M /////////////// //**************************************************************** // 函數名稱:DelayLcd // 函數功能:延時 // 入口參數: // 出口參數: //***************************************************************** void DelayLcd(uint16 i) { uint16 j; for(j=200;j>0;j--) for(;i>0;i--); //while(i--); } //**************************************************************** // 函數名稱:LcdWriteCommand // 函數功能:寫指令到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWriteCommand(uint8 data1) // { uint8 i ; P_LCDCS0 ; P_LCDRS0 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函數名稱:LcdWritedata // 函數功能:寫數據到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWritedata(uint8 data1) // { uint8 i; P_LCDCS0 ; P_LCDRS1 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函數名稱:Lcd_SetAddr // 函數功能:設置LCD顯示地址 // 入口參數: 頁地址 列地址 // 出口參數: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f)); //P_LCDCS0 ; LcdWriteCommand(0xb0|page); /*設置頁地址*/ LcdWriteCommand((column>>4)|0x10); /*設置列地址的高4位*/ LcdWriteCommand(column&0x0f); /*設置列地址的低4位*/ } ////// void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t *dp) // 電池顯示 0、2、4、6、8、10 { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; for(j=0;j<2;j++) { LcdWriteCommand(page_address+j); /*設置頁地址*/ LcdWriteCommand(column_address_H); /*設置列地址的高4位*/ LcdWriteCommand(column_address_L); /*設置列地址的低4位*/ for (i=32;i>0;i--) //寫32行 { LcdWritedata(pgm_read_byte(dp++)); /*寫數據到LCD,每寫完一個8位的數據后列地址自動加1*/ } LcdWritedata(0x00); } P_LCDCS1 ; } //#ifdef Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; &
標簽: 程序
上傳時間: 2016-03-03
上傳用戶:彥 yan
pppdump - print Out the contents of a record file generated by pppd in readable form
標簽: ppp ppp解析
上傳時間: 2016-03-26
上傳用戶:guoshuai1996
RealView Developer Suite v2.2 破解 (2009-12-11) 使用RealView Developer Suite v2.2,傳說中的RVDS 2.2,破解也有問題,經過我琢磨。 破解步驟修改如下: 1)用generate產生license file (注意自己的系統時間 最好是真實的當前時間,如果時間比較舊的話,產生的license file 將不能注冊。license file 和系統時間、網卡物理地址、硬盤的序列號有關) 2)安裝軟件 3)license Wizard 選 Install Wizard ... 選擇license file 目錄 4)應用補丁注入工具Patch.exe給下邊列出的文件注入校驗和。文件目錄見下邊。 從這個論壇下載說明少了4個文件路徑,導致的結果就是無法啟動調試部分。 關于 no license check Out 以上作完了就加載一個*.axf文件實驗吧,看看還有沒有no license check Out ,這時你在看軟件注冊信息 Enjoy ;-) Install, apply our patch then generate license file with the keygen. ------------- the files need to be patched: %Install Path%\IDEs\CodeWarrior\CodeWarrior\5.6.1\1592\win_32-pentium\bin\Plugins\License\oemlicense.dll %Install Path%\IDEs\CodeWarrior\RVPlugins\1.0\86\win_32-pentium\oemlicense\oemlicense.dll %Install Path%\RDI\armsd\1.3.1\66\win_32-pentium\armsd.exe %Install Path%\RDI\AXD\1.3.1\98\win_32-pentium\axd.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\armasm.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\armcc.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\armcpp.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\armlink.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\fromelf.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\tcc.exe %Install Path%\RVCT\Programs\2.2\349\win_32-pentium\tcpp.exe %Install Path%\RVD\Core\1.8\734\win_32-pentium\bin\tvs.exe %Install Path%\RVD\Core\1.8\734\win_32-pentium\bin\xry100.dll
上傳時間: 2017-01-18
上傳用戶:zbxinu
test uploading, the doc is just describe the behaviour of usa tax reporting form which may Out of date already, thanks for viewing
標簽: test
上傳時間: 2017-02-23
上傳用戶:hetachy
/*import java.util.Scanner; //主類 public class student122 { //主方法 public static void main(String[] args){ //定義7個元素的字符數組 String[] st = new String[7]; inputSt(st); //調用輸入方法 calculateSt(st); //調用計算方法 OutputSt(st); //調用輸出方法 } //其他方法 //輸入方法 private static void inputSt(String st[]){ System.Out.println("輸入學生的信息:"); System.Out.println("學號 姓名 成績1,2,3"); //創建鍵盤輸入類 Scanner ss = new Scanner(System.in); for(int i=0; i<5; i++){ st[i] = ss.next(); //鍵盤輸入1個字符串 } } //計算方法 private static void calculateSt(String[] st){ int sum = 0; //總分賦初值 int ave = 0; //平均分賦初值 for(int i=2;i<5;i++) { /計總分,字符變換成整數后進行計算 sum += Integer.parseInt(st[i]); } ave = sum/3; //計算平均分 //整數變換成字符后保存到數組里 st[5] = String.valueOf(sum); st[6] = String.valueOf(ave); } //輸出方法 private static void OutputSt(String[] st){ System.Out.print("學號 姓名 "); //不換行 System.Out.print("成績1 成績2 成績3 "); System.Out.println("總分 平均分");//換行 //輸出學生信息 for(int i=0; i<7; i++){ //按格式輸出,小于6個字符,補充空格 System.Out.printf("%6s", st[i]); } System.Out.println(); //輸出換行 } }*/ import java.util.Scanner; public class student122 { public static void main(String[] args) { // TODO 自動生成的方法存根 String[][] st = new String[3][8]; inputSt(st); calculateSt(st); OutputSt(st); } //輸入方法 private static void inputSt(String st[][]) { System.Out.println("輸入學生信息:"); System.Out.println("班級 學號 姓名 成績:數學 物理 化學"); //創建鍵盤輸入類 Scanner ss = new Scanner(System.in); for(int j = 0; j < 3; j++) { for(int i = 0; i < 6; i++) { st[j][i] = ss.next(); } } } //輸出方法 private static void OutputSt(String st[][]) { System.Out.println("序號 班級 學號 姓名 成績:數學 物理 化學 總分 平均分"); //輸出學生信息 for(int j = 0; j < 3; j++) { System.Out.print(j+1 + ":"); for(int i = 0; i < 8; i++) { System.Out.printf("%6s", st[j][i]); } System.Out.println(); } } //計算方法 private static void calculateSt(String[][] st) { int sum1 = 0; int sum2 = 0; int sum3 = 0; int ave1 = 0; int ave2 = 0; int ave3 = 0; for(int i = 3; i < 6; i++) { sum1 += Integer.parseInt(st[0][i]); } ave1 = sum1/3; for(int i = 3; i < 6; i++) { sum2 += Integer.parseInt(st[1][i]); } ave2 = sum2/3; for(int i = 3; i < 6; i++) { sum3 += Integer.parseInt(st[2][i]); } ave3 = sum3/3; st[0][6] = String.valueOf(sum1); st[1][6] = String.valueOf(sum2); st[2][6] = String.valueOf(sum3); st[0][7] = String.valueOf(ave1); st[1][7] = String.valueOf(ave2); st[2][7] = String.valueOf(ave3); } }
上傳時間: 2017-03-17
上傳用戶:simple
題目:古典問題:有一對兔子,從出生后第3個月起每個月都生一對兔子,小兔子長到第三個月后每個月又生一對兔子,假如兔子都不死,問每個月的兔子總數為多少? //這是一個菲波拉契數列問題 public class lianxi01 { public static void main(String[] args) { System.Out.println("第1個月的兔子對數: 1"); System.Out.println("第2個月的兔子對數: 1"); int f1 = 1, f2 = 1, f, M=24; for(int i=3; i<=M; i++) { f = f2; f2 = f1 + f2; f1 = f; System.Out.println("第" + i +"個月的兔子對數: "+f2); } } } 【程序2】 題目:判斷101-200之間有多少個素數,并輸出所有素數。 程序分析:判斷素數的方法:用一個數分別去除2到sqrt(這個數),如果能被整除, 則表明此數不是素數,反之是素數。 public class lianxi02 { public static void main(String[] args) { int count = 0; for(int i=101; i<200; i+=2) { boolean b = false; for(int j=2; j<=Math.sqrt(i); j++) { if(i % j == 0) { b = false; break; } else { b = true; } } if(b == true) {count ++;System.Out.println(i );} } System.Out.println( "素數個數是: " + count); } } 【程序3】 題目:打印出所有的 "水仙花數 ",所謂 "水仙花數 "是指一個三位數,其各位數字立方和等于該數本身。例如:153是一個 "水仙花數 ",因為153=1的三次方+5的三次方+3的三次方。 public class lianxi03 { public static void main(String[] args) { int b1, b2, b3;
上傳時間: 2017-12-24
上傳用戶:Ariza