Addfilter is a command-line application which adds and removes filter drivers for a given drive or volume. It is intended to demonstrate how to insert a filter driver into the driver stack of a device. The sample illustrates how to do this by using the SetupDi apis. The sample works on the x86 platform. It has only been tested in a 32-bit environment. Since Addfilter is not a driver, it does not deal with Plug and Play or Power Management.
Addfilter is a command-line application which adds and removes filter drivers for a given drive or volume. It is intended to demonstrate how to insert a filter driver into the driver stack of a device. The sample illustrates how to do this by using the SetupDi apis. The sample works on the x86 platform. It has only been tested in a 32-bit environment. Since Addfilter is not a driver, it does not deal with Plug and Play or Power Management.
No INF file is needed to install this application.
Abstract—Wireless networks in combination with image
sensors open up a multitude of previously unthinkable sensing
applications. Capable tools and testbeds for these wireless image
sensor networks can greatly accelerate development of complex,
yet efficient algorithms that meet application requirements. In this
paper, we introduce WiSNAP, a Matlab-based application
development platform intended for wireless image sensor
networks. It allows researchers and developers of such networks
to investigate, design, and evaluate algorithms and applications
using real target hardware. WiSNAP offers standardized and
easy-to-use Application Program Interfaces (apis) to control
image sensors and wireless motes, which do not require detailed
knowledge of the target hardware. Nonetheless, its open system
architecture enables support of virtually any kind of sensor or
wireless mote. Application examples are presented to illustrate the
usage of WiSNAP as a powerful development tool.
This book shows you how to write programs that run under Microsoft Windows 98, Microsoft Windows NT 4.0, and Windows NT 5.0. These programs are written in the C programming language and use the native Windows application programming interfaces (apis). As I ll discuss later in this chapter, this is not the only way to write programs that run under Windows. However, it is important to understand the Windows apis regardless of what you eventually use to write your code.
This document accompanies a sample co-installer that can be used in conjunction with an INF file to install additional device INF files on the target system during a device installation. The instructions herein apply to the Microsoft Windows 2000 and Windows XP and Windows Server 2003 operating systems.
The sample co-installer described in this article interprets CopyINF directives in a [DDInstall] section in an INF file. The sample demonstrates using a co-installer to perform processing after a device has been installed, parsing the INF section that is being used for the installation, and the use of the SetupCopyOEMInf, SetupGetInfInformation, SetupQueryInfOriginalFileInformation and SetupDiGetActualSectionToInstall apis.
Fully revised to cover the latest standards and technologies, XML and Java(TM), Second Edition provides the practical solutions developers need to design powerful and portable Web-based applications. Featuring step-by-step examples, this book focuses on harnessing the power of Java(TM) and XML together to streamline the development process.
XML and Java(TM), Second Edition provides new coverage of emerging areas such as document management, databases, messaging, servlets, JDBC, data binding, security, and more. It begins with an overview of XML programming techniques, standard apis, and tools. Building upon this foundation, the book goes on to cover the latest technologies, including DOM Level 2, SAX2, XSLT, SOAP, WSDL, and UDDI. It explores the role of these major middleware technologies in XML and Java-based Web application development, as well as the limitations and potential pitfalls.
RGA: Biowaste Game Example
This C++ application demonstrates how to create a 2D mobile game for S60 devices using Real-Time Graphics and Audio (RGA) apis.
PREREQUISITES
Symbian C++ basics
Game Programming
RGA plugin
OpenC plugin
All of Java s Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into four large categories: input streams and output streams, for reading and writing binary data and readers and writers, for reading and writing textual (character) data. You re almost certainly familiar with the basic kinds of streams--but did you know that there s a CipherInputStream for reading encrypted data? And a ZipOutputStream for automatically compressing data? Do you know how to use buffered streams effectively to make your I/O operations more efficient? Java I/O, 2nd Edition has been updated for Java 5.0 apis and tells you all you ever need to know about streams--and probably more.