Ray tracing on PS3, using the acceleration of PPU, No SPE acceleration is used. The code must be com
Ray tracing on PS3, using the acceleration of PPU, No SPE acceleration is used. The code must be com...
Ray tracing on PS3, using the acceleration of PPU, No SPE acceleration is used. The code must be com...
60 GHz ray-tracing method...
file code.zip are used to implement ray tracing technology....
高質量圖像圖形的生成基于光線跟蹤 High Quality Rendering Using Ray Tracing and Photon Mapping...
< 圖形圖像編程精粹>>,介紹了圖形圖像編程中的一些高級知識,包括2D Geometry,2D Rendering, Image Processing, Frame Buffer T...
3D reconstruction, medical image processing from colons, using intel image processing for based clas...
Perl & XML. by Erik T. Ray and Jason McIntosh ISBN 0-596-00205-X First Edition, published April...
QPSK誤碼率計算 AWGN信道下 RAY信道下...
RAY壓縮是綜合統計和字典方法,針對數據庫的壓縮算法。這個算法是專門針對重復率比較高的數據的壓縮算法,有較高的壓縮比。如果全部重復,那么它的壓縮率是以2為底的對數。可應用于電力系統數據的壓縮。...
image processing for transmission micrscopy. Using ray casting and visual effect for dectecttion and...