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time-TRIGGERED

  • 解決時(shí)鐘問(wèn)題

    解決時(shí)鐘問(wèn)題,acm競(jìng)賽題 A weird clock marked from 0 to 59 has only a minute hand. It won t move until a special coin is thrown into its box. There are different kinds of coins as your options. However once you make your choice, you cannot use any other kind. There are infinite number of coins of each kind, each marked with a number d ( 0 <= 1000 ), meaning that this coin will make the minute hand move d times clockwise the current time. For example, if the current time is 45, and d = 2. Then the minute hand will move clockwise 90 minutes and will be pointing to 15. Now you are given the initial time s ( 0 <= s <= 59 ) and the coin s type d. Write a program to find the minimum number of d-coins needed to turn the minute hand back to 0.

    標(biāo)簽: 時(shí)鐘

    上傳時(shí)間: 2015-05-21

    上傳用戶:rishian

  • c8051單片機(jī)源程序

    c8051單片機(jī)源程序,包括adc。time等

    標(biāo)簽: c8051 單片機(jī)源程序

    上傳時(shí)間: 2013-12-08

    上傳用戶:tedo811

  • his folder contains the following files: 1. 02490rxP802-15_SG3a-Channel-Modeling-Subcommittee-Repor

    his folder contains the following files: 1. 02490rxP802-15_SG3a-Channel-Modeling-Subcommittee-Report-Final.doc: This is the final report of the channel modeling sub-committee. 2. cmx_imr.csv (x=1, 2, 3, and 4) represent the files containing the actual 100 channel realizations for CM1, CM2, CM3, and CM4. The columns are organized as (time, amp, time, amp,...) 3. cmx_imr_np.csv (x=1, 2, 3, and 4) represent the files containing the number of paths in each of the 100 multipath realizations. 4. cmx_imr.mat (x=1, 2, 3, and 4) are the .mat files that can be loaded directly into Matlab (TM). 5. *.m files are the Matlab (TM) files used to generate the various channel realizations.

    標(biāo)簽: a-Channel-Modeling-Subcommittee-R following contains folder

    上傳時(shí)間: 2013-12-21

    上傳用戶:hxy200501

  • 改寫的qtopia錄音放音程序

    改寫的qtopia錄音放音程序,好用。下到板子上要調(diào)試一下,如果max time等于0需改源碼

    標(biāo)簽: qtopia 放音 程序

    上傳時(shí)間: 2015-05-28

    上傳用戶:hasan2015

  • Ever wanted to just type tail -f error_log on Windows?Envious of your Unix friends who can track cha

    Ever wanted to just type tail -f error_log on Windows?Envious of your Unix friends who can track changes to a file, in real time, as they happen? Well, now with the Objektiv Tail for Win32, you ll be happily monitoring your log files like you ve never done before. What s even better, you can track several files all at the same time with the patented "Multiple Document Interface"TM technology, with each file having its own, fabulous window.

    標(biāo)簽: error_log Envious Windows friends

    上傳時(shí)間: 2015-05-31

    上傳用戶:rocwangdp

  • 這里有2組圖

    這里有2組圖,“1000.0.05”這一組是運(yùn)行結(jié)果比較好的一組圖,但是當(dāng)時(shí)修改了時(shí)間間隔而沒(méi)有改坐標(biāo)說(shuō)明,所以db1000.0.05.fig這幅圖的坐標(biāo)說(shuō)明后來(lái)做了人工改正(應(yīng)該是“time(0~250ms分成5000組,步長(zhǎng)0.05ms”)。

    標(biāo)簽:

    上傳時(shí)間: 2015-06-01

    上傳用戶:haohaoxuexi

  • The SMS-Receiver program is intended for circuit phone incoming SMS receiving. The messages are writ

    The SMS-Receiver program is intended for circuit phone incoming SMS receiving. The messages are writed in log file SMS_Receiver.log & cleared from phone then. There s a log strings format: MM/DD/YYYY HH:MM PhoneNo, Message text (Date) (Time)

    標(biāo)簽: SMS-Receiver The receiving intended

    上傳時(shí)間: 2015-06-01

    上傳用戶:zl5712176

  • 一個(gè)游戲 the hardware for the game includes a number of displays, each with a button and -- a light, t

    一個(gè)游戲 the hardware for the game includes a number of displays, each with a button and -- a light, that each represent a bin that can store marbles (beans). -- -- The display indicates the number of marbles in each bin at any given time. -- The light indecates that the present bin is not empty and that pushing the -- button is a valid move in the game. -- -- The button for each display indicates that a player takes the marbles from -- the selected bin, and takes them in his hand. The hand is represented by a -- diplay itself (no button). -- -- Each player has a home bin, located on opposite sides of the game.

    標(biāo)簽: the hardware displays includes

    上傳時(shí)間: 2015-06-10

    上傳用戶:cc1015285075

  • This class implements the same API as the Java 1.3 java.util.TimerTask. * Note that a TimerTask ca

    This class implements the same API as the Java 1.3 java.util.TimerTask. * Note that a TimerTask can only be scheduled on one Timer at a time, but * that this implementation does not enforce that constraint.

    標(biāo)簽: TimerTask implements the class

    上傳時(shí)間: 2015-06-10

    上傳用戶:無(wú)聊來(lái)刷下

  • K3:--- P1.6 K4:--- P1.7 BEEP:--- P3.7 K3 --- 控制按鍵 K4 --- 清零按鍵 開(kāi)機(jī)顯示: SECOND-CLOCK 0 TIM

    K3:--- P1.6 K4:--- P1.7 BEEP:--- P3.7 K3 --- 控制按鍵 K4 --- 清零按鍵 開(kāi)機(jī)顯示: SECOND-CLOCK 0 TIME 00:00:00:00 K3 --- 控制按鍵: 第一次按下時(shí),開(kāi)始計(jì)時(shí)。 顯示 BEGIN COUNT 1 TIME 00:00:01:88 第二次按下時(shí),暫停計(jì)時(shí)。 顯示 PAUST COUNT 2 TIME 00:00:01:88 第三次按下時(shí),累計(jì)計(jì)時(shí)。 顯示 BEGIN COUNT 3 TIME 00:08:08:88 第四次按下時(shí),暫停計(jì)時(shí)。 顯示 PAUST COUNT 4 TIME 00:08:08:88 K4 --- 清零按鍵: 在任何狀態(tài)下,按一下K4,均可清零。 顯示 SECOND-CLOCK 0 TIME 00:00:00:00 0,1,2,3,4 表示按下K3鍵的次數(shù)。

    標(biāo)簽: SECOND-CLOCK K3 BEEP K4

    上傳時(shí)間: 2014-01-14

    上傳用戶:515414293

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