?? game.vcproj
字號(hào):
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="game"
SccProjectName=""$/MissionPack/code/game", CYAAAAAA"
SccLocalPath=".">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug TA|Win32"
OutputDirectory=".\Debug_TA"
IntermediateDirectory=".\Debug_TA"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="1"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug_TA/game.pch"
AssemblerListingLocation=".\Debug_TA/"
ObjectFile=".\Debug_TA/"
ProgramDataBaseFileName=".\Debug_TA/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile="..\Debug_TA\qagamex86.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\game.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug_TA/qagamex86.map"
SubSystem="2"
BaseAddress="0x20000000"
ImportLibrary=".\Debug_TA/qagamex86.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug_TA/game.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="1"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/game.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile="../Debug/qagamex86.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\game.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/qagamex86.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug/qagamex86.map"
SubSystem="2"
BaseAddress="0x20000000"
ImportLibrary=".\Debug/qagamex86.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/game.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release Alpha|Win32"
OutputDirectory=".\..\ReleaseAXP"
IntermediateDirectory=".\ReleaseAXP"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/QA21164 "
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\ReleaseAXP/game.pch"
AssemblerListingLocation=".\ReleaseAXP/"
ObjectFile=".\ReleaseAXP/"
ProgramDataBaseFileName=".\ReleaseAXP/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile="..\ReleaseAXP/qagameaxp.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\game.def"
ProgramDatabaseFile=".\..\ReleaseAXP/qagameaxp.pdb"
SubSystem="2"
BaseAddress="0x20000000"
ImportLibrary=".\..\ReleaseAXP/qagameaxp.lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\..\ReleaseAXP/game.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug Alpha|Win32"
OutputDirectory=".\..\DebugAxp"
IntermediateDirectory=".\DebugAxp"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/QA21164 /MTd "
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY"
RuntimeLibrary="5"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\DebugAxp/game.pch"
AssemblerListingLocation=".\DebugAxp/"
ObjectFile=".\DebugAxp/"
ProgramDataBaseFileName=".\DebugAxp/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile="..\DebugAxp/qagameaxp.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\game.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\..\DebugAxp/qagameaxp.pdb"
SubSystem="2"
BaseAddress="0x20000000"
ImportLibrary=".\..\DebugAxp/qagameaxp.lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\..\DebugAxp/game.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/game.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="4"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile="../Release/qagamex86.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\game.def"
ProgramDatabaseFile=".\Release/qagamex86.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Release/qagamex86.map"
SubSystem="2"
BaseAddress="0x20000000"
ImportLibrary=".\Release/qagamex86.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/game.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release TA|Win32"
OutputDirectory=".\Release_TA"
IntermediateDirectory=".\Release_TA"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release_TA/game.pch"
AssemblerListingLocation=".\Release_TA/"
ObjectFile=".\Release_TA/"
ProgramDataBaseFileName=".\Release_TA/"
WarningLevel="4"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib"
OutputFile="../Release_TA/qagamex86.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\game.def"
ProgramDatabaseFile=".\Release_TA/qagamex86.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Release_TA/qagamex86.map"
SubSystem="2"
BaseAddress="0x20000000"
ImportLibrary=".\Release_TA/qagamex86.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release_TA/game.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
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