亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關(guān)于我們
? 蟲蟲下載站

?? noiseshader.cpp

?? shrike is a utility application that acts as a testbed for shaders written in Sh
?? CPP
字號:
// Sh: A GPU metaprogramming language.//// Copyright 2003-2005 Serious Hack Inc.// // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA  02110-1301, USA//////////////////////////////////////////////////////////////////////////////#include <sh/sh.hpp>#include <sh/shutil.hpp>#include <iostream>#include "Shader.hpp"#include "Globals.hpp"using namespace SH;using namespace ShUtil;class NoiseShader : public Shader {public:  NoiseShader(std::string name, bool tex)    : Shader(name + (tex ? " (Texture Hash)" : " (Procedural Hash)")), useTexture(tex) {}  virtual ~NoiseShader() {}  ShProgram vertex() { return vsh;}  ShProgram fragment() { return fsh;}  // sets default vertex shader, phong fsh   bool init();   // connects a banding function and noise function to the phong fragment shader   virtual void initfsh() = 0;  ShProgram vsh, fsh;   // uniforms used by subclasses  ShAttrib3f bandFreq; // frequency of teh bands  ShAttrib3f noiseFreq; // frequency of the noise  ShAttrib1f noiseScale; // scaling on the noise  ShAttrib1f exponent; // specular specExp  ShMatrix4x4f bandTrans; // band transformation matrix  bool useTexture;};bool NoiseShader::init() {  std::cerr << "Initializing " << name() << std::endl;  bandFreq.name("Band Frequency");  bandFreq = ShConstAttrib3f(4.0f, 4.0f, 4.0f);  bandFreq.range(0.02f, 20.0f);  noiseFreq.name("Noise Frequency");  noiseFreq = ShConstAttrib3f(4.0f, 4.0f, 4.0f);  noiseFreq.range(0.02f, 20.0f);  noiseScale.name("Noise Scale");  noiseScale = 0.1f;  noiseScale.range(0.01f, 10.0f);  exponent.name("Specular Exponent");  exponent = 48.0f;  exponent.range(1.0f, 256.0f);  vsh = ShKernelLib::shVsh(Globals::mv, Globals::mvp) << shExtract("lightPos") << Globals::lightPos;   vsh = shSwizzle("normal", "halfVec", "lightVec", "posh") << vsh;  vsh = namedCombine(shTransform<ShPoint3f>(bandTrans, "posm") << shCast<ShPosition4f, ShPoint3f>("posm"), vsh);  fsh = ShKernelSurface::phong<ShColor3f>();   fsh = fsh << shExtract("irrad") << ShConstAttrib3f(1.0f, 1.0f, 1.0f);  initfsh();  return true;}class SimpleWoodNoise: public NoiseShader {public:  SimpleWoodNoise(bool useTexture): NoiseShader("Noise: Simple Wood", useTexture) {}  void initfsh() {    ShColor3f SH_NAMEDECL(diffuseIn, "kd in band") = ShConstAttrib3f(0.35f, 0.177f, 0.07f);    ShColor3f SH_NAMEDECL(diffuseOut, "kd out of band") = ShConstAttrib3f(0.8f, 0.3f, 0.1f);    ShColor3f SH_NAMEDECL(specularIn, "ks in band") = ShConstAttrib3f(0.3f, 0.3f, 0.3f);    ShColor3f SH_NAMEDECL(specularOut, "ks out of band") = ShConstAttrib3f(1.0f, 1.0f, 1.0f);    ShProgram bander = SH_BEGIN_PROGRAM() {      ShInputPoint3f SH_DECL(posm);      posm *= bandFreq;      ShAttrib1f inband = sqrt(posm(0,1) | posm(0,1)); // concentric rings      ShAttrib1f noise = noiseScale * sperlin<1>(posm * noiseFreq, useTexture);      inband = frac(inband + noise); // add noise      ShOutputColor3f SH_DECL(kd) = lerp(inband, diffuseIn, diffuseOut);      ShOutputColor3f SH_DECL(ks) = lerp(inband, specularIn, specularOut);      ShOutputAttrib1f SH_DECL(specExp) = exponent;    } SH_END_PROGRAM;    fsh = fsh << bander;  }};class ComplexWoodNoise: public NoiseShader {public:  ComplexWoodNoise(bool useTexture): NoiseShader("Noise: Complex Wood", useTexture) {}  void initfsh() {    ShColor3f SH_NAMEDECL(diffuseIn, "kd in band") = ShConstAttrib3f(0.35f, 0.177f, 0.07f);    ShColor3f SH_NAMEDECL(diffuseOut, "kd out of band") = ShConstAttrib3f(0.8f, 0.3f, 0.1f);    ShColor3f SH_NAMEDECL(specularIn, "ks in band") = ShConstAttrib3f(0.3f, 0.3f, 0.3f);    ShColor3f SH_NAMEDECL(specularOut, "ks out of band") = ShConstAttrib3f(1.0f, 1.0f, 1.0f);    ShAttrib3f SH_NAMEDECL(turbAmp, "Noise Octave Amplitudes") = ShConstAttrib3f(0.5f, 0.25f, 0.125f);    turbAmp.range(0.0f, 1.0f);    ShAttrib1f SH_NAMEDECL(spaceNoiseFreq, "Band Spacing Noise Freq") = ShConstAttrib1f(4.0f);    spaceNoiseFreq.range(0.02f, 20.0f);    ShAttrib1f SH_NAMEDECL(spaceNoiseScale, "Band Spacing Noise Scale") = 0.15f;    spaceNoiseScale.range(0.1f, 1.0f);    ShProgram bander = SH_BEGIN_PROGRAM() {      ShInputPoint3f SH_DECL(posm);      posm *= bandFreq;      ShAttrib1f inband = sqrt(posm(0,1) | posm(0,1)); // concentric rings      ShAttrib1f spacenoise = spaceNoiseScale * sperlin<1>(inband * spaceNoiseFreq, useTexture);        ShAttrib1f noise = noiseScale * sturbulence<1>(posm * noiseFreq, turbAmp, useTexture);      inband = frac(inband + noise + spacenoise); // add noise      ShOutputColor3f SH_DECL(kd) = lerp(inband, diffuseIn, diffuseOut);      ShOutputColor3f SH_DECL(ks) = lerp(inband, specularIn, specularOut);      ShOutputAttrib1f SH_DECL(specExp) = exponent;    } SH_END_PROGRAM;    fsh = fsh << bander;  }};class MarbleNoise: public NoiseShader {public:  MarbleNoise(bool useTexture): NoiseShader("Noise: Marble", useTexture) {}  void initfsh() {    noiseScale = 1.0f;    ShColor3f SH_NAMEDECL(outColor, "Color out of band") = ShConstAttrib3f(1.0f, 0.9f, 1.0f);    ShColor3f SH_NAMEDECL(color1, "Color in band1") = ShConstAttrib3f(0.2f, 0.1f, 0.0f);    ShColor3f SH_NAMEDECL(color2, "Color in band2") = ShConstAttrib3f(0.3f, 0.4f, 0.9f);    ShAttrib2f SH_NAMEDECL(bandrange, "Band Rnage") = ShConstAttrib2f(0.3f, 0.4f);     ShAttrib1f SH_NAMEDECL(width1, "Width of band1" ) = ShConstAttrib1f(0.3f);    ShAttrib1f SH_NAMEDECL(width2, "Width of band2" ) = ShConstAttrib1f(0.2f);    ShColor3f SH_NAMEDECL(specular, "specular") = ShConstAttrib3f(0.5f, 0.5f, 0.5f);    ShAttrib2f SH_NAMEDECL(octaveAmps, "Noise Octave Amplitudes") = ShConstAttrib2f(0.5f, 0.25f);    ShProgram bander = SH_BEGIN_PROGRAM() {      ShInputPoint3f SH_DECL(posm);      posm *= bandFreq;      ShAttrib1f inband = posm(0);       ShAttrib1f noise = noiseScale * sturbulence<1>(posm * noiseFreq, octaveAmps, useTexture);      inband = frac(inband + noise); // add noise      ShColor3f bandColor = lerp(smoothstep(bandrange(0), bandrange(1), inband), color1, color2);      inband = smoothstep(bandrange(0) - width1, bandrange(0), inband) -       smoothstep(bandrange(1), bandrange(1) + width2, inband);      ShOutputColor3f SH_DECL(kd) = lerp(inband, bandColor, outColor);       ShOutputColor3f SH_DECL(ks) = specular;       ShOutputAttrib1f SH_DECL(specExp) = exponent;    } SH_END_PROGRAM;    fsh = fsh << bander;  }};SimpleWoodNoise simple_wood_noise(true);ComplexWoodNoise complex_wood_noise(true);MarbleNoise marble_noise(true);

?? 快捷鍵說明

復(fù)制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
久久一区二区视频| 91丨九色porny丨蝌蚪| 欧美精品久久99久久在免费线| 亚洲欧美欧美一区二区三区| 91香蕉视频在线| 亚洲小说春色综合另类电影| 欧美日韩一区二区三区视频| 免费三级欧美电影| 久久欧美中文字幕| 成人av资源下载| 亚洲综合免费观看高清完整版在线| 欧美午夜精品久久久久久孕妇| 视频一区国产视频| 久久久久久99久久久精品网站| 成人国产亚洲欧美成人综合网| 亚洲激情自拍视频| 日韩丝袜情趣美女图片| 丁香一区二区三区| 亚洲综合无码一区二区| 精品黑人一区二区三区久久| 成人性生交大片免费看视频在线 | 欧美日韩一区二区三区高清| 免费日本视频一区| 亚洲欧洲日韩女同| 678五月天丁香亚洲综合网| 国产又粗又猛又爽又黄91精品| 中文字幕日韩精品一区| 9191精品国产综合久久久久久| 国产精品亚洲а∨天堂免在线| 亚洲精品美国一| xvideos.蜜桃一区二区| 在线亚洲免费视频| 精品一区二区三区在线观看| 亚洲美女免费在线| 久久久国际精品| 欧美日韩大陆在线| 91麻豆123| 国产美女在线观看一区| 亚洲成人在线网站| 国产精品久久久久一区| 欧美一区二区日韩| 色综合 综合色| 国产精品一区2区| 久久国产精品第一页| 亚洲尤物视频在线| 国产精品嫩草影院com| 欧美刺激午夜性久久久久久久| 在线看国产一区| av亚洲产国偷v产偷v自拍| 精品一二三四区| 爽爽淫人综合网网站| 亚洲黄色小说网站| 国产成人自拍在线| 亚洲欧洲av色图| 国产专区欧美精品| 欧美乱妇一区二区三区不卡视频| 国产一区二区三区免费观看| 玉足女爽爽91| 亚洲人成在线播放网站岛国 | 日精品一区二区| 亚洲免费观看高清完整版在线观看熊| 久久久影视传媒| 日韩一区二区在线观看| 欧美精品久久天天躁| 欧美影院一区二区| 日本道色综合久久| 91麻豆成人久久精品二区三区| 成人h版在线观看| 丁香天五香天堂综合| 国产一区二区三区免费观看| 极品少妇xxxx偷拍精品少妇| 日韩**一区毛片| 奇米777欧美一区二区| 日韩中文字幕91| 日韩影院在线观看| 视频一区二区三区入口| 丝袜美腿一区二区三区| 日韩高清一级片| 久久精品国产亚洲a| 久久不见久久见免费视频7 | 极品少妇xxxx精品少妇| 国产美女精品人人做人人爽| 国产伦精品一区二区三区在线观看| 久久精品72免费观看| 激情av综合网| 盗摄精品av一区二区三区| 懂色av一区二区夜夜嗨| 99久久久久免费精品国产| 91丨九色丨国产丨porny| 欧美亚一区二区| 欧美一级淫片007| 久久在线观看免费| 中文字幕中文字幕在线一区| 亚洲蜜臀av乱码久久精品| 亚洲第一成年网| 精品在线免费观看| av综合在线播放| 欧美日韩一区久久| 亚洲精品在线免费播放| 欧美激情一区二区| 亚洲综合丁香婷婷六月香| 青青草原综合久久大伊人精品优势| 久久不见久久见中文字幕免费| 成人午夜在线免费| 欧美视频一区二区| 久久综合久久综合九色| 国产精品免费丝袜| 亚洲第一久久影院| 国产精品影音先锋| 欧美性受xxxx黑人xyx性爽| 日韩视频一区在线观看| 国产精品欧美精品| 亚洲h精品动漫在线观看| 国产一区二区三区在线观看免费| 99国产精品久久久久久久久久| 欧美精品在线一区二区| 亚洲国产成人午夜在线一区 | 欧美一区二区在线免费播放 | 91黄色免费版| 欧美电视剧免费观看| 亚洲欧美福利一区二区| 捆绑调教一区二区三区| 91美女精品福利| 精品国精品自拍自在线| 一区二区三区日韩欧美精品| 激情深爱一区二区| 欧美三级日韩在线| 国产精品久久午夜| 精品一区二区在线看| 欧美日韩国产系列| 亚洲欧美在线aaa| 国产在线看一区| 在线播放一区二区三区| 亚洲欧美区自拍先锋| 国产精品亚洲一区二区三区在线| 91麻豆精品国产91久久久久久久久 | 不卡av在线网| 欧美xxxxx裸体时装秀| 亚洲一区中文日韩| av激情成人网| 国产午夜精品一区二区| 免费在线观看一区二区三区| 欧美在线视频全部完| 亚洲国产精品激情在线观看| 看电影不卡的网站| 欧美麻豆精品久久久久久| 亚洲美女屁股眼交| 99精品国产视频| 中文字幕精品一区二区三区精品| 精品亚洲欧美一区| 精品少妇一区二区三区免费观看| 亚洲成人动漫在线观看| 色香色香欲天天天影视综合网| 欧美国产一区二区| 国产精品一区二区果冻传媒| 亚洲精品一区二区三区蜜桃下载 | av亚洲产国偷v产偷v自拍| 久久久噜噜噜久久人人看| 成人午夜激情视频| 精品国产一区二区三区久久影院| 日本美女一区二区三区视频| 欧美伊人精品成人久久综合97 | 成人av网站大全| 国产情人综合久久777777| 麻豆精品在线播放| 欧美一区二区三区视频免费| 午夜久久久影院| 欧美电影在哪看比较好| 午夜精品久久久久久不卡8050| 欧美一a一片一级一片| 亚洲一区二区三区自拍| 欧美网站一区二区| 亚洲福利视频一区二区| 欧美日韩亚洲国产综合| 男女男精品视频网| 精品国产伦一区二区三区免费| 日韩有码一区二区三区| 日韩欧美亚洲一区二区| 精品一区二区三区视频 | 成人欧美一区二区三区视频网页 | 日韩精品91亚洲二区在线观看 | proumb性欧美在线观看| 中文字幕五月欧美| 欧美日韩一区二区三区高清| 日韩av一区二区在线影视| 亚洲精品一区二区三区99| 国产精品911| 国产精品国产精品国产专区不蜜| 一本一本久久a久久精品综合麻豆 一本一道波多野结衣一区二区 | 美女脱光内衣内裤视频久久影院| 日韩免费观看高清完整版在线观看| 精品一区二区三区的国产在线播放| 久久婷婷成人综合色| 成人免费毛片嘿嘿连载视频| 一区二区三区电影在线播| 91麻豆精品91久久久久同性| 国产一区二区三区不卡在线观看| 国产精品久久久久久亚洲伦 | jlzzjlzz亚洲日本少妇| 亚洲在线视频一区|