?? arsthstill.cpp
字號(hào):
#include "StdAfx.h"
#include "ARSThStill.h"
ARSAction* ARSThStill::CreateAction()
{
ARSThStill * tmp = new ARSThStill;
return tmp;
}
bool ARSThStill::ExecuteAction(const ARSSTUATION & stSituation, MOVEDIRECTION & nextDirection)
{
nextDirection = STILL;
return true;
}
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