?? altera_up_ps2_command_out.v
字號:
/*****************************************************************************
* *
* Module: Altera_UP_PS2_Command_Out *
* Description: *
* This module sends commands out to the PS2 core. *
* *
*****************************************************************************/
module Altera_UP_PS2_Command_Out (
// Inputs
clk,
reset,
the_command,
send_command,
ps2_clk_posedge,
ps2_clk_negedge,
// Bidirectionals
PS2_CLK,
PS2_DAT,
// Outputs
command_was_sent,
error_communication_timed_out
);
/*****************************************************************************
* Parameter Declarations *
*****************************************************************************/
// Timing info for initiating Host-to-Device communication
// when using a 50MHz system clock
parameter CLOCK_CYCLES_FOR_101US = 5050;
parameter NUMBER_OF_BITS_FOR_101US = 13;
parameter COUNTER_INCREMENT_FOR_101US = 13'h0001;
//parameter CLOCK_CYCLES_FOR_101US = 50;
//parameter NUMBER_OF_BITS_FOR_101US = 6;
//parameter COUNTER_INCREMENT_FOR_101US = 6'h01;
// Timing info for start of transmission error
// when using a 50MHz system clock
parameter CLOCK_CYCLES_FOR_15MS = 750000;
parameter NUMBER_OF_BITS_FOR_15MS = 20;
parameter COUNTER_INCREMENT_FOR_15MS = 20'h00001;
// Timing info for sending data error
// when using a 50MHz system clock
parameter CLOCK_CYCLES_FOR_2MS = 100000;
parameter NUMBER_OF_BITS_FOR_2MS = 17;
parameter COUNTER_INCREMENT_FOR_2MS = 17'h00001;
/*****************************************************************************
* Port Declarations *
*****************************************************************************/
// Inputs
input clk;
input reset;
input [7:0] the_command;
input send_command;
input ps2_clk_posedge;
input ps2_clk_negedge;
// Bidirectionals
inout PS2_CLK;
inout PS2_DAT;
// Outputs
output reg command_was_sent;
output reg error_communication_timed_out;
/*****************************************************************************
* Constant Declarations *
*****************************************************************************/
// states
parameter PS2_STATE_0_IDLE = 3'h0,
PS2_STATE_1_INITIATE_COMMUNICATION = 3'h1,
PS2_STATE_2_WAIT_FOR_CLOCK = 3'h2,
PS2_STATE_3_TRANSMIT_DATA = 3'h3,
PS2_STATE_4_TRANSMIT_STOP_BIT = 3'h4,
PS2_STATE_5_RECEIVE_ACK_BIT = 3'h5,
PS2_STATE_6_COMMAND_WAS_SENT = 3'h6,
PS2_STATE_7_TRANSMISSION_ERROR = 3'h7;
/*****************************************************************************
* Internal wires and registers Declarations *
*****************************************************************************/
// Internal Wires
// Internal Registers
reg [3:0] cur_bit;
reg [8:0] ps2_command;
reg [NUMBER_OF_BITS_FOR_101US:1] command_initiate_counter;
reg [NUMBER_OF_BITS_FOR_15MS:1] waiting_counter;
reg [NUMBER_OF_BITS_FOR_2MS:1] transfer_counter;
// State Machine Registers
reg [2:0] ns_ps2_transmitter;
reg [2:0] s_ps2_transmitter;
/*****************************************************************************
* Finite State Machine(s) *
*****************************************************************************/
always @(posedge clk)
begin
if (reset == 1'b1)
s_ps2_transmitter <= PS2_STATE_0_IDLE;
else
s_ps2_transmitter <= ns_ps2_transmitter;
end
always @(*)
begin
// Defaults
ns_ps2_transmitter = PS2_STATE_0_IDLE;
case (s_ps2_transmitter)
PS2_STATE_0_IDLE:
begin
if (send_command == 1'b1)
ns_ps2_transmitter = PS2_STATE_1_INITIATE_COMMUNICATION;
else
ns_ps2_transmitter = PS2_STATE_0_IDLE;
end
PS2_STATE_1_INITIATE_COMMUNICATION:
begin
if (command_initiate_counter == CLOCK_CYCLES_FOR_101US)
ns_ps2_transmitter = PS2_STATE_2_WAIT_FOR_CLOCK;
else
ns_ps2_transmitter = PS2_STATE_1_INITIATE_COMMUNICATION;
end
PS2_STATE_2_WAIT_FOR_CLOCK:
begin
if (ps2_clk_negedge == 1'b1)
ns_ps2_transmitter = PS2_STATE_3_TRANSMIT_DATA;
else if (waiting_counter == CLOCK_CYCLES_FOR_15MS)
ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
else
ns_ps2_transmitter = PS2_STATE_2_WAIT_FOR_CLOCK;
end
PS2_STATE_3_TRANSMIT_DATA:
begin
if ((cur_bit == 4'd8) && (ps2_clk_negedge == 1'b1))
ns_ps2_transmitter = PS2_STATE_4_TRANSMIT_STOP_BIT;
else if (transfer_counter == CLOCK_CYCLES_FOR_2MS)
ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
else
ns_ps2_transmitter = PS2_STATE_3_TRANSMIT_DATA;
end
PS2_STATE_4_TRANSMIT_STOP_BIT:
begin
if (ps2_clk_negedge == 1'b1)
ns_ps2_transmitter = PS2_STATE_5_RECEIVE_ACK_BIT;
else if (transfer_counter == CLOCK_CYCLES_FOR_2MS)
ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
else
ns_ps2_transmitter = PS2_STATE_4_TRANSMIT_STOP_BIT;
end
PS2_STATE_5_RECEIVE_ACK_BIT:
begin
if (ps2_clk_posedge == 1'b1)
ns_ps2_transmitter = PS2_STATE_6_COMMAND_WAS_SENT;
else if (transfer_counter == CLOCK_CYCLES_FOR_2MS)
ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
else
ns_ps2_transmitter = PS2_STATE_5_RECEIVE_ACK_BIT;
end
PS2_STATE_6_COMMAND_WAS_SENT:
begin
if (send_command == 1'b0)
ns_ps2_transmitter = PS2_STATE_0_IDLE;
else
ns_ps2_transmitter = PS2_STATE_6_COMMAND_WAS_SENT;
end
PS2_STATE_7_TRANSMISSION_ERROR:
begin
if (send_command == 1'b0)
ns_ps2_transmitter = PS2_STATE_0_IDLE;
else
ns_ps2_transmitter = PS2_STATE_7_TRANSMISSION_ERROR;
end
default:
begin
ns_ps2_transmitter = PS2_STATE_0_IDLE;
end
endcase
end
/*****************************************************************************
* Sequential logic *
*****************************************************************************/
always @(posedge clk)
begin
if (reset == 1'b1)
ps2_command <= 9'h000;
else if (s_ps2_transmitter == PS2_STATE_0_IDLE)
ps2_command <= {(^the_command) ^ 1'b1, the_command};
end
always @(posedge clk)
begin
if (reset == 1'b1)
command_initiate_counter <= {NUMBER_OF_BITS_FOR_101US{1'b0}};
else if ((s_ps2_transmitter == PS2_STATE_1_INITIATE_COMMUNICATION) &&
(command_initiate_counter != CLOCK_CYCLES_FOR_101US))
command_initiate_counter <=
command_initiate_counter + COUNTER_INCREMENT_FOR_101US;
else if (s_ps2_transmitter != PS2_STATE_1_INITIATE_COMMUNICATION)
command_initiate_counter <= {NUMBER_OF_BITS_FOR_101US{1'b0}};
end
always @(posedge clk)
begin
if (reset == 1'b1)
waiting_counter <= {NUMBER_OF_BITS_FOR_15MS{1'b0}};
else if ((s_ps2_transmitter == PS2_STATE_2_WAIT_FOR_CLOCK) &&
(waiting_counter != CLOCK_CYCLES_FOR_15MS))
waiting_counter <= waiting_counter + COUNTER_INCREMENT_FOR_15MS;
else if (s_ps2_transmitter != PS2_STATE_2_WAIT_FOR_CLOCK)
waiting_counter <= {NUMBER_OF_BITS_FOR_15MS{1'b0}};
end
always @(posedge clk)
begin
if (reset == 1'b1)
transfer_counter <= {NUMBER_OF_BITS_FOR_2MS{1'b0}};
else
begin
if ((s_ps2_transmitter == PS2_STATE_3_TRANSMIT_DATA) ||
(s_ps2_transmitter == PS2_STATE_4_TRANSMIT_STOP_BIT) ||
(s_ps2_transmitter == PS2_STATE_5_RECEIVE_ACK_BIT))
begin
if (transfer_counter != CLOCK_CYCLES_FOR_2MS)
transfer_counter <= transfer_counter + COUNTER_INCREMENT_FOR_2MS;
end
else
transfer_counter <= {NUMBER_OF_BITS_FOR_2MS{1'b0}};
end
end
always @(posedge clk)
begin
if (reset == 1'b1)
cur_bit <= 4'h0;
else if ((s_ps2_transmitter == PS2_STATE_3_TRANSMIT_DATA) &&
(ps2_clk_negedge == 1'b1))
cur_bit <= cur_bit + 4'h1;
else if (s_ps2_transmitter != PS2_STATE_3_TRANSMIT_DATA)
cur_bit <= 4'h0;
end
always @(posedge clk)
begin
if (reset == 1'b1)
command_was_sent <= 1'b0;
else if (s_ps2_transmitter == PS2_STATE_6_COMMAND_WAS_SENT)
command_was_sent <= 1'b1;
else if (send_command == 1'b0)
command_was_sent <= 1'b0;
end
always @(posedge clk)
begin
if (reset == 1'b1)
error_communication_timed_out <= 1'b0;
else if (s_ps2_transmitter == PS2_STATE_7_TRANSMISSION_ERROR)
error_communication_timed_out <= 1'b1;
else if (send_command == 1'b0)
error_communication_timed_out <= 1'b0;
end
/*****************************************************************************
* Combinational logic *
*****************************************************************************/
assign PS2_CLK =
(s_ps2_transmitter == PS2_STATE_1_INITIATE_COMMUNICATION) ?
1'b0 :
1'bz;
assign PS2_DAT =
(s_ps2_transmitter == PS2_STATE_3_TRANSMIT_DATA) ? ps2_command[cur_bit] :
(s_ps2_transmitter == PS2_STATE_2_WAIT_FOR_CLOCK) ? 1'b0 :
((s_ps2_transmitter == PS2_STATE_1_INITIATE_COMMUNICATION) &&
(command_initiate_counter[NUMBER_OF_BITS_FOR_101US] == 1'b1)) ? 1'b0 :
1'bz;
/*****************************************************************************
* Internal Modules *
*****************************************************************************/
endmodule
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