?? cdevice.cpp
字號:
TEXT("ISOCHRONOUS"),
TEXT("BULK"),
TEXT("INTERRUPT")
};
DEBUGCHK( pDescriptor != NULL );
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("+Dump USB_ENDPOINT_DESCRIPTOR\n")) );
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\tbLength = 0x%02x\n"), pDescriptor->bLength ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\tbDescriptorType = 0x%02x\n"), pDescriptor->bDescriptorType ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\tbEndpointAddress = 0x%02x\n"), pDescriptor->bEndpointAddress ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\t\tbEndpointAddress, endpoint # = %d\n"), pDescriptor->bEndpointAddress & TD_ENDPOINT_MASK ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\t\tbEndpointAddress, direction = %s\n"), (USB_ENDPOINT_DIRECTION_IN(pDescriptor->bEndpointAddress) ? TEXT("IN") : TEXT("OUT")) ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\tbmAttributes = 0x%02x\n"), pDescriptor->bmAttributes ));
DEBUGCHK( (pDescriptor->bmAttributes & USB_ENDPOINT_TYPE_MASK) < 4 );
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\t\tbmAttributes, endpoint type = %s\n"), cszEndpointTypes[ pDescriptor->bmAttributes & USB_ENDPOINT_TYPE_MASK ] ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\twMaxPacketSize = 0x%04x\n"), pDescriptor->wMaxPacketSize ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\tbInterval = 0x%02x\n"), pDescriptor->bInterval ));
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("-Dump USB_ENDPOINT_DESCRIPTOR\n")) );
}
#endif // DEBUG
#ifdef DEBUG
// ******************************************************************
void CDevice::DumpExtendedBytes( IN const PBYTE pByteArray, IN const DWORD dwSize ) const
//
// Purpose: print out the bytes of pByteArray
//
// Parameters: pByteArray - array of extended bytes for a descriptor
//
// dwSize - number of entries in pByteArray
//
// Returns: Nothing.
//
// Notes: Used in debug mode only
// ******************************************************************
{
DEBUGCHK( pByteArray != NULL && dwSize > 0 );
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("+Dump extended bytes, size = %d\n"), dwSize) );
for ( DWORD dwPrinted = 0; dwPrinted < dwSize; dwPrinted += 4 ) {
DWORD dwFourBytes = 0;
for ( UCHAR index = 0; index < 4; index++ ) {
dwFourBytes <<= 8;
if ( dwPrinted + index < dwSize ) {
dwFourBytes |= pByteArray[ dwPrinted + index ];
}
}
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("\tBytes %d to %d = 0x%08x\n"), dwPrinted + 1, dwPrinted + 4, dwFourBytes ) );
}
DEBUGMSG( ZONE_DESCRIPTORS, (TEXT("-Dump extended bytes, size = %d\n"), dwSize) );
}
#endif // DEBUG
// ******************************************************************
CHub::CHub( IN const UCHAR address,
IN const USB_DEVICE_INFO& rDeviceInfo,
IN const BOOL fIsLowSpeed,
IN const UCHAR tierNumber,
IN const USB_HUB_DESCRIPTOR& rUsbHubDescriptor,
IN CHcd * const pCHcd )
//
// Purpose: Constructor for CHub
//
// Parameters: address, rDeviceInfo, fIsLowSpeed, tierNumber - see CDevice::CDevice
//
// rUsbHubDescriptor - USB descriptor for a hub
//
// Returns: Nothing.
//
// Notes: Do not initialize static variables here. Do that in
// the Initialize() routine
// ******************************************************************
: CDevice( address, rDeviceInfo, fIsLowSpeed, tierNumber,pCHcd ) // call base class constructor
, m_pCHcd(pCHcd)
, m_usbHubDescriptor( rUsbHubDescriptor ) // USB descriptor of this hub
, m_ppCDeviceOnPort( NULL ) // dynamic array of pointers to the devices on this hub's ports
, m_fHubThreadClosing( FALSE ) // indicator to thread that it should close
, m_hHubStatusChangeEvent( NULL ) // event for hub status change thread
, m_hHubStatusChangeThread( NULL ) // checks for connect changes on the hub's ports
{
DEBUGMSG( ZONE_HUB && ZONE_VERBOSE, (TEXT("+CHub::CHub\n")) );
m_pDetachedDevice=NULL;
m_pDetachedDeviceHandled = CreateEvent(NULL,TRUE,FALSE,NULL); // Manual Reset Event;
DEBUGCHK( rDeviceInfo.Descriptor.bDeviceClass == USB_DEVICE_CLASS_HUB &&
rUsbHubDescriptor.bDescriptorType == USB_HUB_DESCRIPTOR_TYPE &&
rUsbHubDescriptor.bDescriptorLength >= USB_HUB_DESCRIPTOR_MINIMUM_SIZE &&
rUsbHubDescriptor.bNumberOfPorts > 0 &&
tierNumber <= USB_MAXIMUM_HUB_TIER );
DEBUGMSG( ZONE_HUB && ZONE_VERBOSE, (TEXT("-CHub::CHub\n")) );
}
// ******************************************************************
CHub::~CHub( )
//
// Purpose: Destructor for CHub
//
// Parameters: None
//
// Returns: Nothing.
//
// Notes: Do not delete static variables here. Do that in
// DeInitialize();
// ******************************************************************
{
DEBUGMSG( ZONE_HUB && ZONE_VERBOSE, (TEXT("+CHub::~CHub\n")) );
// this should have been taken care of in HandleDetach,
// or if EnterOperationalState failed.
DEBUGCHK( m_hHubStatusChangeEvent == NULL );
DEBUGCHK( m_hHubStatusChangeThread == NULL );
DEBUGCHK( m_pDetachedDevice == NULL);
#ifdef DEBUG
if ( m_ppCDeviceOnPort != NULL ) {
for ( UCHAR port = 1; port <= m_usbHubDescriptor.bNumberOfPorts; port++ ) {
// devices should have been freed by HandleDetach
DEBUGCHK( m_ppCDeviceOnPort[ port - 1 ] == NULL );
}
}
#endif // DEBUG
delete [] m_ppCDeviceOnPort;
m_ppCDeviceOnPort = NULL;
if (m_pDetachedDeviceHandled)
CloseHandle(m_pDetachedDeviceHandled );
// nothing to do with m_usbHubDescriptor
// nothing to do with m_fHubThreadClosing
// rest of work done in ~CDevice
DEBUGMSG( ZONE_HUB && ZONE_VERBOSE, (TEXT("-CHub::~CHub\n")) );
}
// ******************************************************************
DWORD CALLBACK CHub::HubStatusChangeThreadStub( IN PVOID context )
//
// Purpose: Stub function for starting HubStatusChangeThread
//
// Parameters: context - pointer to descendant of CHub which contains
// the actual HubStatusChangeThread function
//
// Returns: Return value of HubStatusChangeThread
//
// Notes:
// ******************************************************************
{
return ((CHub*)context)->HubStatusChangeThread();
}
// ******************************************************************
DWORD CHub::HubStatusChangeThread( void )
//
// Purpose: Main hub thread for handling changes to the hub's ports
//
// Parameters: None
//
// Returns: 0 on thread exit
//
// Notes: This routine needs to work for both root/external hubs
// ******************************************************************
{
DEBUGMSG( ZONE_HUB && ZONE_VERBOSE, (TEXT("+CHub(%s tier %d)::HubStatusChangeThread\n"), GetDeviceType(), m_tierNumber ) );
DEBUGCHK( m_hHubStatusChangeEvent != NULL && m_hHubStatusChangeThread != NULL );
UCHAR port;
USB_HUB_AND_PORT_STATUS hubStatus;
BOOL fSuccess = FALSE;
// before we can process port changes, we need
// to power all ports
while ( !m_fHubThreadClosing && !fSuccess) {
fSuccess = PowerAllHubPorts();
}
if ( !m_fHubThreadClosing ) {
#if 0
Sleep( 2 * m_usbHubDescriptor.bPowerOnToPowerGood );
#else
// According to the USB spec 1.1, section 7.1.7.1, there
// is supposed to be a delay of up to 100ms (t2) before the device
// can signal attach. I don't know if the software is
// supposed to implement this delay. No harm in implementing
// it though.
Sleep( 100 + 2 * m_usbHubDescriptor.bPowerOnToPowerGood );
#endif
}
SetOrClearRemoteWakup(TRUE);
while ( !m_fHubThreadClosing ) {
fSuccess = WaitForPortStatusChange( port, hubStatus );
if ( m_fHubThreadClosing || !fSuccess ) {
DEBUGMSG( ZONE_ERROR && !m_fHubThreadClosing, (TEXT("CHub(%s tier %d)::HubStatusChangeThread - error reading port status change\n"), GetDeviceType(), m_tierNumber ));
continue; // loop will exit if m_fHubThreadClosing is set
}
// we will get here if the status of port # "port" has changed.
// the status information will be in "hubStatus"
DEBUGCHK( port <= m_usbHubDescriptor.bNumberOfPorts );
DEBUGMSG( ZONE_ATTACH, (TEXT("CHub(%s tier %d)::HubStatusChangeThread - port %d, change = 0x%04x, status = 0x%04x\n"), GetDeviceType(), m_tierNumber, port, hubStatus.change.word, hubStatus.status.word ) );
// todo - what if the change is for the hub itself?
DEBUGCHK( port > 0 ); // port == 0 is the hub
if ( port > 0 && hubStatus.change.port.OverCurrentChange ) {
if ( hubStatus.status.port.PortOverCurrent ) {
RETAILMSG(1, (TEXT("CHub(tier %d)::HubStatusChangeThread - addr %d port %d over current!\n"),
m_tierNumber, m_address, port));
DetachDevice( port );
#if 1 // the "correct" thing to do, according to my reading of the USB spec
SetOrClearFeature( port, USB_REQUEST_CLEAR_FEATURE, USB_HUB_FEATURE_PORT_POWER );
#else // another approach
do {
Sleep( 500 );
GetStatus( port, hubStatus );
} while (hubStatus.status.port.PortOverCurrent && !m_fHubThreadClosing);
hubStatus.change.port.ConnectStatusChange = 1;
#endif
} else {
// port is no longer over current - pretend this is a normal attach
// simulate a connect status change. this has the undesirable but basically harmless
// side effect of wasting 100 ms to needlessly debounce the power rail.
hubStatus.change.port.ConnectStatusChange = 1;
}
}
if ( port == 0 && hubStatus.change.hub.OverCurrentIndicatorChange ) {
if ( hubStatus.status.hub.OverCurrentIndicator ) {
RETAILMSG(1, (TEXT("CHub(tier %d)::HubStatusChangeThread - addr %d port %d over current!\n"),
m_tierNumber, m_address, port));
} else {
// hub is no longer over current - re-enumerate all ports
// todo - re-enumerate all hub ports during hub over-current recovery
}
}
if ( hubStatus.change.port.PortEnableChange &&
!hubStatus.status.port.PortEnabled &&
hubStatus.status.port.PortConnected ) {
// Connected device has become disabled. If the device was
// already successfully attached, let's try detach/reattach.
// It is important to check that the device was successfully
// attached - otherwise, we can get into an infinite loop
// of try attach, fail, disable port, retry attach.
BOOL fDeviceIsPresent;
EnterCriticalSection( &m_csDeviceLock );
DEBUGCHK( m_ppCDeviceOnPort != NULL );
fDeviceIsPresent = ( m_ppCDeviceOnPort[ port - 1 ] != NULL );
LeaveCriticalSection( &m_csDeviceLock );
if ( fDeviceIsPresent ) {
DEBUGMSG( ZONE_WARNING, (TEXT("CHub(%s tier %d)::HubStatusChangeThread - device on port %d is connected but has been disabled. Trying to detach & re-attach\n"), GetDeviceType(), m_tierNumber, port) );
DetachDevice( port );
// this will cause device attach below, since
// hubStatus.status.port.PortConnected is already set
hubStatus.change.port.ConnectStatusChange = 1;
DEBUGCHK( hubStatus.status.port.PortConnected );
}
} // we can ignore all other enabled changes
// now check for connect changes
if ( hubStatus.change.port.ConnectStatusChange ) {
EnterCriticalSection( &m_csDeviceLock );
BOOL fDeviceAlreadyExists = (m_ppCDeviceOnPort[ port - 1 ] != NULL);
LeaveCriticalSection( &m_csDeviceLock );
// we got a connect status change notification on this port, so...
if (fDeviceAlreadyExists) {
// ... a change when the device is already here must be a detach;
// if there's still something connected then it must be new.
DEBUGMSG( ZONE_ATTACH, (TEXT("CHub(%s tier %d)::HubStatusChangeThread - device detached on port %d\n"), GetDeviceType(), m_tierNumber, port ) );
DetachDevice(port);
#ifdef DEBUG
if ( hubStatus.status.port.PortConnected ) {
DEBUGMSG( (ZONE_WARNING && ZONE_VERBOSE) || ZONE_ATTACH,
(TEXT("CHub(%s tier %d)::HubStatusChangeThread -")
TEXT(" quick detach and re-attach on port %d\n"),
GetDeviceType(), m_tierNumber, port) );
}
#endif // DEBUG
}
// ... a change with no device present must be an attach
// but section 7.1.7.1 of the USB 1.1 spec says we're
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