?? cvstreams.h
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// Intel License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
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// * The name of Intel Corporation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
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// (including, but not limited to, procurement of substitute goods or services;
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//M*/
#ifndef _CVSTREAMS_H_
#define _CVSTREAMS_H_
#ifdef WIN32
#include <streams.h> /* !!! IF YOU'VE GOT AN ERROR HERE, PLEASE READ BELOW !!! */
/***************** How to get Developer Studio understand streams.h ****************\
You need DirectShow SDK that is now a part of DirectX SDK.
1. Download DirectX SDK from msdn.microsoft.com/directx/
(It's huge, but you can download it by parts).
If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL
2. Install it TOGETHER WITH SAMPLES.
3. Open <DirectXSDKInstallFolder>\samples\C++\DirectShow\BaseClasses\baseclasses.{dsw|sln}.
If there is no such file, it is that you either didn't install samples or the path has changed,
in the latter case search for streams.h and open a workspace file located in the same folder.
4. Build the library in both Release in Debug configurations.
5. Copy the built libraries (in DirectX 9.x they are called strmbase.lib and strmbasd.lib)
to <DirectXSDKInstallFolder>\lib.
6. In Developer Studio add the following paths:
<DirectXSDKInstallFolder>\include
<DirectXSDKInstallFolder>\samples\C++\DirectShow\BaseClasses
to the includes' search path (at Tools->Options->Directories->Include files
in case of Developer Studio 6.0)
Add
<DirectXSDKInstallFolder>\lib
to the libraries' search path (at Tools->Options->Directories->Library files
in case of Developer Studio 6.0)
NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU WILL STILL GET
COMPILER OR LINKER ERRORS. This is necessary, because Developer Studio 6.0 includes some
older DirectX headers and libs that conflict with new DirectX SDK versions.
7. Enjoy!
\***********************************************************************************/
#endif
#endif /*_CVSTREAMS_H_*/
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