亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關(guān)于我們
? 蟲蟲下載站

?? sprites.v

?? Verilog, c and asm source codes of the Minimig system, a fpga implementation of the Amiga computer.
?? V
字號(hào):
// Copyright 2006, 2007 Dennis van Weeren//// This file is part of Minimig//// Minimig is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 3 of the License, or// (at your option) any later version.//// Minimig is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program.  If not, see <http://www.gnu.org/licenses/>.//////// This is the sprites part of denise // It supports all OCS sprite modes.//// 12-06-2005		-started coding//				-first finished version// 21-06-2005		-changed sprite priority logic and nsprite output// 02-10-2005		-sprites are now attached if odd,even or both sprites SPRXCTL bit 7 is set// 17-10-2005		-sprites were displayed one pixel too early, fixed.// JB:// 2008-07-14		- swapped shifta and shiftb in serialized output (fix for Zool2: copper directly writes to SPRxDATx registers)module sprites(	input 	clk,					//bus clock		input 	reset,		    		//reset	input	[8:1]regaddress,		//register address input	input	[8:0]horbeam,			//horizontal beam counter	input 	[15:0]datain, 		//bus data in	output 	[7:0]nsprite,		  	//sprite data valid signals 	output	reg [3:0]sprdata		//sprite data out);//register names and adresses		parameter	SPRPOSCTLBASE=9'h140;	//sprite data, position and control register base address//local signalswire		selspr0;				//select sprite 0wire		selspr1;				//select sprite 1wire		selspr2;				//select sprite 2wire		selspr3;				//select sprite 3wire		selspr4;				//select sprite 4wire		selspr5;				//select sprite 5wire		selspr6;				//select sprite 6wire		selspr7;				//select sprite 7wire		[1:0]sprdat0;			//data sprite 0wire		[1:0]sprdat1;			//data sprite 1wire		[1:0]sprdat2;			//data sprite 2wire		[1:0]sprdat3;			//data sprite 3wire		[1:0]sprdat4;			//data sprite 4wire		[1:0]sprdat5;			//data sprite 5wire		[1:0]sprdat6;			//data sprite 6wire		[1:0]sprdat7;			//data sprite 7wire		attach0;				//attach sprite 0,1wire		attach1;				//attach sprite 0,1wire		attach2;				//attach sprite 2,3wire		attach3;				//attach sprite 2,3wire		attach4;				//attach sprite 4,5wire		attach5;				//attach sprite 4,5wire		attach6;				//attach sprite 6,7wire		attach7;				//attach sprite 6,7//--------------------------------------------------------------------------------------//sprite register address decoderwire	selsprx;assign selsprx=(SPRPOSCTLBASE[8:6]==regaddress[8:6])?1:0;//base addressassign selspr0=(selsprx&&(regaddress[5:3]==0))?1:0;assign selspr1=(selsprx&&(regaddress[5:3]==1))?1:0;assign selspr2=(selsprx&&(regaddress[5:3]==2))?1:0;assign selspr3=(selsprx&&(regaddress[5:3]==3))?1:0;assign selspr4=(selsprx&&(regaddress[5:3]==4))?1:0;assign selspr5=(selsprx&&(regaddress[5:3]==5))?1:0;assign selspr6=(selsprx&&(regaddress[5:3]==6))?1:0;assign selspr7=(selsprx&&(regaddress[5:3]==7))?1:0;//--------------------------------------------------------------------------------------//instantiate sprite 0sprshift sps0(	.clk(clk),	.reset(reset),	.aen(selspr0),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat0),	.attach(attach0));//instantiate sprite 1sprshift sps1(	.clk(clk),	.reset(reset),	.aen(selspr1),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat1),	.attach(attach1));//instantiate sprite 2sprshift sps2(	.clk(clk),	.reset(reset),	.aen(selspr2),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat2),	.attach(attach2));//instantiate sprite 3sprshift sps3(	.clk(clk),	.reset(reset),	.aen(selspr3),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat3),	.attach(attach3));//instantiate sprite 4sprshift sps4(	.clk(clk),	.reset(reset),	.aen(selspr4),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat4),	.attach(attach4));//instantiate sprite 5sprshift sps5(	.clk(clk),	.reset(reset),	.aen(selspr5),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat5),	.attach(attach5));//instantiate sprite 6sprshift sps6(	.clk(clk),	.reset(reset),	.aen(selspr6),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat6),	.attach(attach6));//instantiate sprite 7sprshift sps7(	.clk(clk),	.reset(reset),	.aen(selspr7),	.address(regaddress[2:1]),	.horbeam(horbeam),	.datain(datain),	.sprdata(sprdat7),	.attach(attach7));//--------------------------------------------------------------------------------------//generate sprite data valid signalsassign nsprite[0]=(sprdat0[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[1]=(sprdat1[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[2]=(sprdat2[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[3]=(sprdat3[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[4]=(sprdat4[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[5]=(sprdat5[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[6]=(sprdat6[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video dataassign nsprite[7]=(sprdat7[1:0]!=2'b00)?1:0;//if any non-zero bit -> valid video data//--------------------------------------------------------------------------------------//sprite video priority logic and color decoderalways @(	attach0 or attach1 or attach2 or attach3 or		attach4 or attach5 or attach6 or attach7 or		sprdat0 or sprdat1 or sprdat2 or sprdat3 or		sprdat4 or sprdat5 or sprdat6 or sprdat7 or		nsprite )begin	if(nsprite[1:0]!=2'b00)//sprites 0,1 non transparant ?	begin		if(attach0 || attach1)//sprites are attached -> 15 colors + transparant			sprdata[3:0]={sprdat1[1:0],sprdat0[1:0]};	   	else if(nsprite[0])//output lowered number sprite			sprdata[3:0]={2'b00,sprdat0[1:0]};	   	else//output higher numbered sprite			sprdata[3:0]={2'b00,sprdat1[1:0]};	end			else if(nsprite[3:2]!=2'b00)//sprites 2,3 non transparant ?	begin		if(attach2 || attach3)//sprites are attached -> 15 colors + transparant			sprdata[3:0]={sprdat3[1:0],sprdat2[1:0]};	   	else if(nsprite[2])//output lowered number sprite			sprdata[3:0]={2'b01,sprdat2[1:0]};	   	else//output higher numbered sprite			sprdata[3:0]={2'b01,sprdat3[1:0]};	end			else if(nsprite[5:4]!=2'b00)//sprites 4,5 non transparant ?	begin		if(attach4 || attach5)//sprites are attached -> 15 colors + transparant			sprdata[3:0]={sprdat5[1:0],sprdat4[1:0]};	   	else if(nsprite[4])//output lowered number sprite			sprdata[3:0]={2'b10,sprdat4[1:0]};	   	else//output higher numbered sprite			sprdata[3:0]={2'b10,sprdat5[1:0]};	end			else if(nsprite[7:6]!=2'b00)//sprites 6,7 non transparant ?	begin		if(attach6 || attach7)//sprites are attached -> 15 colors + transparant			sprdata[3:0]={sprdat7[1:0],sprdat6[1:0]};	   	else if(nsprite[6])//output lowered number sprite			sprdata[3:0]={2'b11,sprdat6[1:0]};	   	else//output higher numbered sprite			sprdata[3:0]={2'b11,sprdat7[1:0]};	end	else//all sprites transparant	begin		sprdata[3:0]=4'b0000;		end	end//--------------------------------------------------------------------------------------endmodule//--------------------------------------------------------------------------------------//--------------------------------------------------------------------------------------//this is the sprite parallel to serial converter//clk is 7.09379 MHz (low resolution pixel clock)//the sprdata assign circuitry is constructed differently from the hardware//as described	in the amiga hardware reference manual//this is to make sure that the horizontal start position of a sprite//aligns with the bitplane/playfield start positionmodule sprshift
(	input 	clk,					//bus clock		input 	reset,		    		//reset	input	aen,					//address enable	input	[1:0]address,		   	//register address input	input	[8:0]horbeam,			//horizontal beam counter	input 	[15:0]datain, 		//bus data in	output	[1:0]sprdata,			//serialized sprite data out	output	reg attach				//sprite is attached);
//register names and adresses		parameter POS=2'b00;  		parameter CTL=2'b01;  		parameter DATA=2'b10;  		parameter DATB=2'b11;  		//local signalsreg		[15:0]datla;			//data register Areg		[15:0]datlb;			//data register Breg		[15:0]shifta;			//shift register Areg		[15:0]shiftb;			//shift register Breg		[8:0]hstart;			//horizontal start valuereg		armed;					//sprite "armed" signalwire	load;					//load shift register signal//--------------------------------------------------------------------------------------//generate armed signalalways @(posedge clk)	if(reset)//reset disables sprite		armed<=0;	else if(aen&&(address==CTL))//writing CTL register disables sprite		armed<=0;	else if (aen&&(address==DATA))//writing data register A arms sprite		armed<=1;//--------------------------------------------------------------------------------------//generate load signalassign load=(armed&&(horbeam[8:0]==hstart[8:0]))?1:0;//--------------------------------------------------------------------------------------//POS registeralways @(posedge clk)	if(aen&&(address==POS))		hstart[8:1]<=datain[7:0];//CTL registeralways @(posedge clk)	if(aen&&(address==CTL))		{attach,hstart[0]}<={datain[7],datain[0]};//data register Aalways @(posedge clk)	if(aen&&(address==DATA))		datla[15:0]<=datain[15:0];//data register Balways @(posedge clk)	if(aen&&(address==DATB))		datlb[15:0]<=datain[15:0];//--------------------------------------------------------------------------------------//sprite shift registeralways @(posedge clk)	if(load)//load new data into shift register	begin		shifta[15:0]<=datla[15:0];		shiftb[15:0]<=datlb[15:0];	end	else//shift out data	begin		shifta[15:0]<={shifta[14:0],1'b0};		shiftb[15:0]<={shiftb[14:0],1'b0};	end//assign serialized output dataassign sprdata[1:0] = {shiftb[15],shifta[15]};//--------------------------------------------------------------------------------------endmodule

?? 快捷鍵說明

復(fù)制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號(hào) Ctrl + =
減小字號(hào) Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
精品剧情在线观看| 成人网在线播放| 国产mv日韩mv欧美| 色婷婷亚洲精品| 欧美一级久久久| 国产精品久久看| 亚洲第一福利一区| 国产精品一卡二卡| 在线观看一区日韩| 久久九九影视网| 亚洲丰满少妇videoshd| 国产大陆精品国产| 欧美午夜精品久久久久久超碰| 欧美精品一区二区三区久久久| 亚洲欧洲日韩女同| 蓝色福利精品导航| 色综合久久天天| 精品欧美一区二区在线观看| 亚洲人成精品久久久久久| 日韩在线一区二区三区| 成人免费观看av| 日韩欧美国产午夜精品| 亚洲手机成人高清视频| 精品一区二区成人精品| 色综合久久中文综合久久牛| 久久综合九色综合97_久久久| 洋洋成人永久网站入口| 国产黄色精品视频| 欧美电影在线免费观看| 1000部国产精品成人观看| 久久成人免费日本黄色| 欧洲国内综合视频| 国产精品久久久久久久久搜平片| 日韩国产欧美三级| 色综合网站在线| 国产农村妇女毛片精品久久麻豆| 日韩av一级片| 91国模大尺度私拍在线视频| 久久久精品天堂| 美国毛片一区二区| 欧美日韩国产高清一区二区三区| 国产精品家庭影院| 精品一区二区三区免费播放 | 欧美电影免费提供在线观看| 一区二区视频免费在线观看| 粉嫩一区二区三区性色av| 日韩一区和二区| 亚洲第一福利一区| 色婷婷综合中文久久一本| 国产日本欧洲亚洲| 精品一区二区三区不卡| 日韩一区二区在线播放| 亚洲成a人片在线观看中文| 99九九99九九九视频精品| 精品福利在线导航| 美腿丝袜亚洲色图| 欧美日韩电影一区| 亚洲第一av色| 91成人免费在线| 亚洲精品久久嫩草网站秘色| 成人av资源网站| 国产精品久久国产精麻豆99网站 | 国产拍欧美日韩视频二区| 久久 天天综合| 91精品久久久久久久99蜜桃 | 在线播放中文一区| 亚洲激情图片一区| 99精品视频在线观看| 国产精品乱码人人做人人爱| 国产高清亚洲一区| 国产亚洲福利社区一区| 九九精品视频在线看| 日韩视频在线永久播放| 香蕉成人啪国产精品视频综合网| 欧美色偷偷大香| 偷窥少妇高潮呻吟av久久免费| 在线看国产日韩| 五月综合激情婷婷六月色窝| 欧美性大战久久久久久久蜜臀| 亚洲风情在线资源站| 欧美日本一道本在线视频| 午夜激情久久久| 91精品黄色片免费大全| 久久成人av少妇免费| 337p粉嫩大胆色噜噜噜噜亚洲 | 国产亚洲午夜高清国产拍精品| 韩国成人福利片在线播放| 精品福利av导航| 国产成人精品在线看| 国产精品拍天天在线| 99re热视频精品| 亚洲午夜视频在线| 欧美一区二区在线看| 精品在线一区二区| 久久久久久久久久久99999| 懂色av一区二区三区蜜臀| 日韩一区在线看| 欧美日本国产一区| 久久99久久99| 亚洲欧美综合网| 欧美三级中文字幕| 久久精品国产成人一区二区三区| 久久毛片高清国产| 一本大道久久a久久综合婷婷| 亚洲国产精品麻豆| 精品国产欧美一区二区| av日韩在线网站| 日本特黄久久久高潮| 中文字幕精品三区| 欧美天堂一区二区三区| 精品一区二区在线播放| 综合精品久久久| 91麻豆精品国产91久久久久久久久| 精品无码三级在线观看视频| 中文字幕中文字幕一区| 欧美日韩一级二级| 国产精品自在欧美一区| 亚洲精品欧美专区| 精品美女一区二区三区| gogogo免费视频观看亚洲一| 午夜久久福利影院| 中文字幕成人av| 精品污污网站免费看| 国产精品白丝jk黑袜喷水| 亚洲国产一区视频| 国产午夜亚洲精品不卡| 欧美日韩综合一区| 成人h动漫精品一区二| 日韩高清一级片| 成人欧美一区二区三区在线播放| 777奇米四色成人影色区| 成人免费视频一区二区| 日韩高清国产一区在线| 亚洲色图自拍偷拍美腿丝袜制服诱惑麻豆 | 国产精品国产三级国产| 91精品国产色综合久久不卡蜜臀| 国产91在线观看丝袜| 日本91福利区| 亚洲女同一区二区| 久久色在线观看| 欧美日韩一级二级三级| av不卡一区二区三区| 韩国成人在线视频| 日日夜夜精品视频天天综合网| 国产精品萝li| 久久久久久免费毛片精品| 8x福利精品第一导航| 91国在线观看| www.在线欧美| 粉嫩av亚洲一区二区图片| 蜜桃免费网站一区二区三区| 亚洲综合久久久久| 国产精品久久网站| 久久久噜噜噜久噜久久综合| 欧美精选午夜久久久乱码6080| av资源网一区| 国产精品一二三在| 狠狠色综合播放一区二区| 图片区小说区国产精品视频| 亚洲精品国产一区二区精华液| 欧美激情资源网| 久久久国际精品| 欧美精品一区二区在线观看| 日韩一区二区三区在线观看| 欧美日韩国产影片| 91福利在线观看| 91在线观看地址| 91丨porny丨蝌蚪视频| 成人国产一区二区三区精品| 国产精品911| 国产一区999| 激情伊人五月天久久综合| 日韩av成人高清| 日本不卡一二三区黄网| 图片区小说区区亚洲影院| 亚洲图片欧美一区| 亚洲第一搞黄网站| 亚洲成人tv网| 手机精品视频在线观看| 午夜精品免费在线| 亚洲一区av在线| 亚洲国产成人av好男人在线观看| 亚洲色图视频网| 亚洲中国最大av网站| 夜夜嗨av一区二区三区中文字幕| 一区二区三区免费看视频| 有码一区二区三区| 亚洲一区二区3| 日日摸夜夜添夜夜添国产精品 | 精品国免费一区二区三区| 精品久久人人做人人爽| 久久影音资源网| 国产午夜精品久久| 国产精品久久久久久久午夜片| 自拍视频在线观看一区二区| 亚洲男人天堂一区| 亚洲国产精品一区二区www在线 | 日韩一区二区麻豆国产| 日韩欧美国产一二三区| 国产亚洲一区二区三区在线观看|