The PCI Local bus concept was developed to break the PC data I/O bottleneck and clearly opens the door to increasing system speed and expansion capabilities. The PCI Local bus moves high speed peripherals from the I/O bus and places them closer to the system’s processor bus, providing faster data transfers between the processor and peripherals. The PCI Local bus also addresses the industry’s need for a bus standard which is not directly dependent on the speed, size and type of system processor. It represents the first microprocessor independent bus offering performance more than adequate for the most demanding applications such as full-motion video.
標簽: bottleneck developed the concept
上傳時間: 2014-12-03
上傳用戶:ikemada
The PCI Local bus concept was developed to break the PC data I/O bottleneck and clearly opens the door to increasing system speed and expansion capabilities. The PCI Local bus moves high speed peripherals from the I/O bus and places them closer to the system’s processor bus, providing faster data transfers between the processor and peripherals. The PCI Local bus also addresses the industry’s need for a bus standard which is not directly dependent on the speed, size and type of system processor. It represents the first microprocessor independent bus offering performance more than adequate for the most demanding applications such as full-motion video. Hardware reference
標簽: bottleneck developed the concept
上傳時間: 2016-03-18
上傳用戶:極客
The PCI Local bus concept was developed to break the PC data I/O bottleneck and clearly opens the door to increasing system speed and expansion capabilities. The PCI Local bus moves high speed peripherals from the I/O bus and places them closer to the system’s processor bus, providing faster data transfers between the processor and peripherals. The PCI Local bus also addresses the industry’s need for a bus standard which is not directly dependent on the speed, size and type of system processor. It represents the first microprocessor independent bus offering performance more than adequate for the most demanding applications such as full-motion video. User Manual
標簽: bottleneck developed the concept
上傳時間: 2014-01-15
上傳用戶:努力努力再努力
實現最優二叉樹的構造;在此基礎上完成哈夫曼編碼器與譯碼器。 假設報文中只會出現如下表所示的字符: 字符 A B C D E F G H I J K L M N 頻度 186 64 13 22 32 103 21 15 47 57 1 5 32 20 57 字符 O P Q R S T U V W X Y Z , . 頻度 63 15 1 48 51 80 23 8 18 1 16 1 6 2 要求完成的系統應具備如下的功能: 1.初始化。從終端(文件)讀入字符集的數據信息,。建立哈夫曼樹。 2.編碼:利用已建好的哈夫曼樹對明文文件進行編碼,并存入目標文件(哈夫曼碼文件)。 3.譯碼:利用已建好的哈夫曼樹對目標文件(哈夫曼碼文件)進行編碼,并存入指定的明文文件。 4.輸出哈夫曼編碼文件:輸出每一個字符的哈夫曼編碼。
上傳時間: 2014-11-23
上傳用戶:shanml
C51實用程序(45個) I/O、定時器、中斷、看門狗、計數器、軟件AD、VB串口、93c06驅動、24c02系列驅動、7219、20045、軟件陷阱、串口中斷、碼值轉換、AVR通訊、IIC、DS1302、DS1820、SPI、1602、12232、12864、T6963、1330、PC鍵、鍵盤輸入法、智能化、飛機游戲、貪吃蛇、多級菜單實例等
上傳時間: 2016-06-17
上傳用戶:hasan2015
Java程序最小到系統托盤源代碼 Java程序最小到系統托盤只用java是達不到的,你可以用Java Native Interface結合C或者C++的有關方法來實現!利用C++生成.dll文件來供java調用! %-!!m D? 我也收集了一些源代碼,這里拿出來供參考一下! .K8a-}qL 這是我搜集整理的,希望對尋找這方面信息的人有幫助![/
標簽: Java Interface Native java
上傳時間: 2014-01-25
上傳用戶:SimonQQ
一個很好玩的小游戲,大家玩過就知道了,就是一個網格中有九個小網格,點擊X或O就可以玩
標簽: 小游戲
上傳時間: 2013-12-28
上傳用戶:CHENKAI
費諾編碼的步驟: A 將概率按從大到小的順序排列 B 按編碼進制數將概率分組,使每組概率和盡可能接近或相等。 C 給每組分配一位碼元 D 將每一分組再按同樣原則劃分,重復b和c,直到概率不再可分為止
上傳時間: 2016-06-24
上傳用戶:xinyuzhiqiwuwu
熟悉D/A轉換芯片的使用 把待轉換的數據送D/A芯片TLC5615,開啟D/A轉換 用萬用表或者示波器觀察輸出口(CON36)的電壓 硬件要求:撥碼開關S8全部置ON 其他撥碼開關全部置O
上傳時間: 2013-12-15
上傳用戶:zxc23456789
adctest S3C44B0X內置A/D轉換器應用實例; einttest S3C44B0X外部中斷實例; flashtest flash讀寫實例; Helloworld Helloworld程序; iictest IIC接口運用實例; iotest I/O應用實例——矩陣式鍵盤掃描; rtctest S3C44B0X內置RTC應用實例; Timertest 定時器應用實例; uarttest UART串行口應用實例; ucos_ex1 uc/os-II運用之一:多任務; ucos_ex2 uc/os-II運用之二:任務間通訊; ucos_ex3 uc/os-II運用之三:中斷服務程序;
標簽: Helloworld S3C44B0X flashtest einttest
上傳時間: 2014-01-13
上傳用戶:xc216