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數(shù)字頻率<b>合成</b>

  • 一:需求分析 1. 問題描述 魔王總是使用自己的一種非常精練而抽象的語言講話,沒人能聽懂,但他的語言是可逐步解釋成人能聽懂的語言,因?yàn)樗恼Z言是由以下兩種形式的規(guī)則由人的語言逐步抽象上去的: -

    一:需求分析 1. 問題描述 魔王總是使用自己的一種非常精練而抽象的語言講話,沒人能聽懂,但他的語言是可逐步解釋成人能聽懂的語言,因?yàn)樗恼Z言是由以下兩種形式的規(guī)則由人的語言逐步抽象上去的: ----------------------------------------------------------- (1) a---> (B1)(B2)....(Bm) (2)[(op1)(p2)...(pn)]---->[o(pn)][o(p(n-1))].....[o(p1)o] ----------------------------------------------------------- 在這兩種形式中,從左到右均表示解釋.試寫一個(gè)魔王語言的解釋系統(tǒng),把 他的話解釋成人能聽得懂的話. 2. 基本要求: 用下述兩條具體規(guī)則和上述規(guī)則形式(2)實(shí)現(xiàn).設(shè)大寫字母表示魔王語言的詞匯 小寫字母表示人的語言的詞匯 希臘字母表示可以用大寫字母或小寫字母代換的變量.魔王語言可含人的詞匯. (1) B --> tAdA (2) A --> sae 3. 測(cè)試數(shù)據(jù): B(ehnxgz)B 解釋成 tsaedsaeezegexenehetsaedsae若將小寫字母與漢字建立下表所示的對(duì)應(yīng)關(guān)系,則魔王說的話是:"天上一只鵝地上一只鵝鵝追鵝趕鵝下鵝蛋鵝恨鵝天上一只鵝地上一只鵝". | t | d | s | a | e | z | g | x | n | h | | 天 | 地 | 上 | 一只| 鵝 | 追 | 趕 | 下 | 蛋 | 恨 |

    標(biāo)簽: 語言 抽象

    上傳時(shí)間: 2014-12-02

    上傳用戶:jkhjkh1982

  • We have a group of N items (represented by integers from 1 to N), and we know that there is some tot

    We have a group of N items (represented by integers from 1 to N), and we know that there is some total order defined for these items. You may assume that no two elements will be equal (for all a, b: a<b or b<a). However, it is expensive to compare two items. Your task is to make a number of comparisons, and then output the sorted order. The cost of determining if a < b is given by the bth integer of element a of costs (space delimited), which is the same as the ath integer of element b. Naturally, you will be judged on the total cost of the comparisons you make before outputting the sorted order. If your order is incorrect, you will receive a 0. Otherwise, your score will be opt/cost, where opt is the best cost anyone has achieved and cost is the total cost of the comparisons you make (so your score for a test case will be between 0 and 1). Your score for the problem will simply be the sum of your scores for the individual test cases.

    標(biāo)簽: represented integers group items

    上傳時(shí)間: 2016-01-17

    上傳用戶:jeffery

  • The XML Toolbox converts MATLAB data types (such as double, char, struct, complex, sparse, logical)

    The XML Toolbox converts MATLAB data types (such as double, char, struct, complex, sparse, logical) of any level of nesting to XML format and vice versa. For example, >> project.name = MyProject >> project.id = 1234 >> project.param.a = 3.1415 >> project.param.b = 42 becomes with str=xml_format(project, off ) "<project> <name>MyProject</name> <id>1234</id> <param> <a>3.1415</a> <b>42</b> </param> </project>" On the other hand, if an XML string XStr is given, this can be converted easily to a MATLAB data type or structure V with the command V=xml_parse(XStr).

    標(biāo)簽: converts Toolbox complex logical

    上傳時(shí)間: 2016-02-12

    上傳用戶:a673761058

  • altera Quartus II FSM使用 可設(shè)定時(shí)間波形

    altera Quartus II FSM使用 可設(shè)定時(shí)間波形,手動(dòng)調(diào)整波形頻率。 (含電路)

    標(biāo)簽: Quartus altera FSM II

    上傳時(shí)間: 2016-02-13

    上傳用戶:kbnswdifs

  • s1.c是server

    s1.c是server,c.c是client, server負(fù)責(zé)接收client傳的數(shù)字進(jìn)行運(yùn)算並回傳,運(yùn)用了同步的機(jī)制。編譯須加 -lsocket -lpthread -lrt

    標(biāo)簽: server

    上傳時(shí)間: 2014-01-02

    上傳用戶:athjac

  • 根據(jù)bluelab3.5.2實(shí)例hid-keyboard做出應(yīng)用

    根據(jù)bluelab3.5.2實(shí)例hid-keyboard做出應(yīng)用,能發(fā)出數(shù)字鍵1-5

    標(biāo)簽: hid-keyboard bluelab

    上傳時(shí)間: 2013-12-24

    上傳用戶:牧羊人8920

  • 針對(duì)Pocket PC示範(fàn)一個(gè)計(jì)算機(jī)視窗

    針對(duì)Pocket PC示範(fàn)一個(gè)計(jì)算機(jī)視窗,給予使用者一個(gè)包含按鍵0至9的簡易數(shù)字鍵盤、四個(gè)運(yùn)算元,示範(fàn)所有輸入方法必要條件。

    標(biāo)簽: Pocket

    上傳時(shí)間: 2013-12-14

    上傳用戶:515414293

  • 猜數(shù)字游戲

    猜數(shù)字游戲,AI不怎么好看 但注重算法的實(shí)現(xiàn),最近寫了一個(gè)猜數(shù)字的遊戲,和大家分享。 可是這些主要的目的在于研究猜數(shù)字,而非游戲本身,所以介面作的不是很好, 是文字模式的 .

    標(biāo)簽: 數(shù)字

    上傳時(shí)間: 2016-08-28

    上傳用戶:yan2267246

  • 這是我個(gè)人編寫

    這是我個(gè)人編寫,關(guān)於PC的P80_7段顯示器顯示數(shù)字的控制碼

    標(biāo)簽:

    上傳時(shí)間: 2014-12-02

    上傳用戶:fandeshun

  • 漢諾塔!!! Simulate the movement of the Towers of Hanoi puzzle Bonus is possible for using animation

    漢諾塔!!! Simulate the movement of the Towers of Hanoi puzzle Bonus is possible for using animation eg. if n = 2 A→B A→C B→C if n = 3 A→C A→B C→B A→C B→A B→C A→C

    標(biāo)簽: the animation Simulate movement

    上傳時(shí)間: 2017-02-11

    上傳用戶:waizhang

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