維吉尼亞算法的實現,構成 明文:每個字符惟一對應一個0~25間的數字。 密鑰:一個字符串,其中每個字符同明文一樣對應一個數字,代表位移值,如a 表示位移 0,b 表示位移 1,c 表示位移 2,...... )。 加密過程: 將明文數字串依據密鑰長度分段,并逐一與密鑰數字串相加(模26),得到密文數字串; 最后,將密文數字串轉換為字母串。
標簽: 算法
上傳時間: 2016-12-27
上傳用戶:ommshaggar
本程序是操作系統里面常用的一個程序,某工廠有兩個生產車間和一個裝配車間,兩個生產車間分別生產A、B兩種零件,裝配車間的任務是把A、B兩種零件組裝成產品。兩個生產車間每生產一個零件后都要分別把它們送到裝配車間的貨架F1、F2上,F1存放零件A,F2存放零件B,F1和F2的容量均為可以存放10個零件。裝配工人每次從貨架上取一個A零件和一個B零件然后組裝成產品。用多線程并發進行正確的管理。
上傳時間: 2016-12-29
上傳用戶:huangld
CAN1.c and CAN2.c are a simple example of configuring a CAN network to transmit and receive data on a CAN network, and how to move information to and from CAN RAM message objects. Each C8051F040-TB CAN node is configured to send a message when it s P3.7 button is depressed/released, with a 0x11 to indicate the button is pushed, and 0x00 when released. Each node also has a message object configured to receive messages. The C8051 tests the received data and will turn on/off the target board s LED. When one target is loaded with CAN2.c and the other is loaded with CAN1.c, one target board s push-button will control the other target board s LED, establishing a simple control link via the CAN bus and can be observed directly on the target boards.
標簽: CAN configuring and transmit
上傳時間: 2013-12-11
上傳用戶:weiwolkt
漢諾塔!!! Simulate the movement of the Towers of Hanoi puzzle Bonus is possible for using animation eg. if n = 2 A→B A→C B→C if n = 3 A→C A→B C→B A→C B→A B→C A→C
標簽: the animation Simulate movement
上傳時間: 2017-02-11
上傳用戶:waizhang
Instead of finding the longest common subsequence, let us try to determine the length of the LCS. Then tracking back to find the LCS. Consider a1a2…am and b1b2…bn. Case 1: am=bn. The LCS must contain am, we have to find the LCS of a1a2…am-1 and b1b2…bn-1. Case 2: am≠bn. Wehave to find the LCS of a1a2…am-1 and b1b2…bn, and a1a2…am and b b b b1b2…bn-1 Let A = a1 a2 … am and B = b1 b2 … bn Let Li j denote the length of the longest i,g g common subsequence of a1 a2 … ai and b1 b2 … bj. Li,j = Li-1,j-1 + 1 if ai=bj max{ L L } a≠b i-1,j, i,j-1 if ai≠j L0,0 = L0,j = Li,0 = 0 for 1≤i≤m, 1≤j≤n.
標簽: the subsequence determine Instead
上傳時間: 2013-12-17
上傳用戶:evil
Learn how to: * Tokenize a null-terminated string * Create a search and replace function for strings * Implement subtraction for string objects * Use the vector, deque, and list sequence containers * Use the container adaptors stack, queue, and priority_queue * Use the map, multimap, set, and multiset associative containers * Reverse, rotate, and shuffle a sequence * Create a function object * Use binders, negators, and iterator adapters * Read and write files * Use stream iterators to handle file I/O * Use exceptions to handle I/O errors * Create custom inserters and extractors * Format date, time, and numeric data * Use facets and the localization library * Overload the [ ], ( ), and -> operators * Create an explicit constructor * And much, much more
標簽: null-terminated Tokenize Create string
上傳時間: 2014-01-18
上傳用戶:yph853211
將魔王的語言抽象為人類的語言:魔王語言由以下兩種規則由人的語言逐步抽象上去的:α-〉β1β2β3…βm ;θδ1δ2…-〉θδnθδn-1…θδ1 設大寫字母表示魔王的語言,小寫字母表示人的語言B-〉tAdA,A-〉sae,eg:B(ehnxgz)B解釋為tsaedsaeezegexenehetsaedsae對應的話是:“天上一只鵝地上一只鵝鵝追鵝趕鵝下鵝蛋鵝恨鵝天上一只鵝地上一只鵝”。(t-天d-地s-上a-一只e-鵝z-追g-趕x-下n-蛋h-恨)
上傳時間: 2013-12-19
上傳用戶:aix008
本代碼為編碼開關代碼,編碼開關也就是數字音響中的 360度旋轉的數字音量以及顯示器上用的(單鍵飛梭開 關)等類似鼠標滾輪的手動計數輸入設備。 我使用的編碼開關為5個引腳的,其中2個引腳為按下 轉輪開關(也就相當于鼠標中鍵)。另外3個引腳用來 檢測旋轉方向以及旋轉步數的檢測端。引腳分別為a,b,c b接地a,c分別接到P2.0和P2.1口并分別接兩個10K上拉 電阻,并且a,c需要分別對地接一個104的電容,否則 因為編碼開關的觸點抖動會引起輕微誤動作。本程序不 使用定時器,不占用中斷,不使用延時代碼,并對每個 細分步數進行判斷,避免一切誤動作,性能超級穩定。 我使用的編碼器是APLS的EC11B可以參照附件的時序圖 編碼器控制流水燈最能說明問題,下面是以一段流水 燈來演示。
上傳時間: 2017-07-03
上傳用戶:gaojiao1999
【問題描述】 在一個N*N的點陣中,如N=4,你現在站在(1,1),出口在(4,4)。你可以通過上、下、左、右四種移動方法,在迷宮內行走,但是同一個位置不可以訪問兩次,亦不可以越界。表格最上面的一行加黑數字A[1..4]分別表示迷宮第I列中需要訪問并僅可以訪問的格子數。右邊一行加下劃線數字B[1..4]則表示迷宮第I行需要訪問并僅可以訪問的格子數。如圖中帶括號紅色數字就是一條符合條件的路線。 給定N,A[1..N] B[1..N]。輸出一條符合條件的路線,若無解,輸出NO ANSWER。(使用U,D,L,R分別表示上、下、左、右。) 2 2 1 2 (4,4) 1 (2,3) (3,3) (4,3) 3 (1,2) (2,2) 2 (1,1) 1 【輸入格式】 第一行是數m (n < 6 )。第二行有n個數,表示a[1]..a[n]。第三行有n個數,表示b[1]..b[n]。 【輸出格式】 僅有一行。若有解則輸出一條可行路線,否則輸出“NO ANSWER”。
標簽: 點陣
上傳時間: 2014-06-21
上傳用戶:llandlu
C++ From Scratch: An Object-Oriented Approach is designed to walk novice programmers through the analysis, design and implementation of a functioning object-oriented application using C++. You will learn all the critical programming concepts and techniques associated with the language in the context of creating a functioning application. Best selling C++ author Jesse Liberty shows you how to create "Decryptix", a game of decoding a hidden pattern as quickly as possible, using nothing but successive guesses and the application of logic. Every example and technique is put into the context of achieving a goal and accomplishing an end.
標簽: Object-Oriented programmers Approach designed
上傳時間: 2013-12-25
上傳用戶:225588