《模擬城市》(SimCITY)是美國藝電出品的一個城市建造(CITY-building game)的電子游戲,首部作品發售于1989年,是Maxis的第一個產品。最初發行的平臺為DOS,之后又陸續推出了麥金塔、Windows與超級任天堂等平臺上的版本。當前該系列的版權所有者以及發行商為美國藝電(EA)。 2008年1月10日,EA以GPL協議開放原始版本,更名為Micropolis,特別針對OLPC。 在2013年EA/Maxis發布了全新的《模擬城市》系列游戲,將游戲名稱定為與1989年相同的名稱《模擬城市》,并且通過Origin平臺才可以進行游戲。在Maxis被問道這款游戲是否叫做“模擬城市5”的時候,Maxis說,這款游戲不是《模擬城市4》的迭代,而是一款全新的游戲,我們叫他《模擬城市》。國內外的《模擬城市》粉絲們將它叫做《模擬城市(2013)》或者“SC(2013)”。 為了相互區別Maxis的第一部和第五部作品,本詞條用游戲發布時間分別命名為《模擬城市(1989)》和《模擬城市(2013)》。EA/Maxis官方目前分別稱之為:Micropolis和SimCITY(港臺譯名:模擬城市)。
上傳時間: 2016-10-22
上傳用戶:86kl
In the hit CBS crime show Person of Interest, which debuted in 2011, the two heroes—one a former Central Intelligence Agency agent and the other a billionaire technology genius—work together using the ubiquitous surveillance system in New York CITY to try to stop violent crime. It’s referred to by some as a science fiction cop show. But the use of advanced technology for crime analysis in almost every major police department in the United States may surpass what’s depicted on TV crime dramas such as Person of Interest. Real-time crime cen- ters (RTCCs) are a vital aspect of intelligent policing. Crime analysis is no longer the stuff of science fiction. It’s real.
標簽: Intelligence Analysis Crime
上傳時間: 2020-05-25
上傳用戶:shancjb
The concept of “smart CITY” is often used implying that the reader has a clear and common notion of what it means. However, in the current literature it is very hard to find a precise definition. What is even more interesting, it is not so easy to find a precise definition of what a CITY is.
標簽: Facilitating Developing Designing Cities Smart
上傳時間: 2020-05-25
上傳用戶:shancjb
The concept of smart cities emerged few years ago as a new vision for urban development that aims to integrate multiple information and communication technology (ICT) solutions in a secure fashion to manage a CITY’s assets. Modern ICT infrastructure and e-services should fuel sustainable growth and quality of life, enabled by a wise and participative management of natural resources to be ensured by citizens and government. The need to build smart cities became a requirement that relies on urban development that should take charge of the new infrastructures for smart cities (broadband infrastructures, wireless sensor networks, Internet-based networked applications, open data and open platforms) and provide various smart services and enablers in various domains including healthcare, energy, education, environmental management, transportation, mobility and public safety.
上傳時間: 2020-05-25
上傳用戶:shancjb
Indian urbanization is a complex puzzle which is extremely difficult to comprehend. Yet, as academicians, it is our responsibility to study, comprehend, analyse, assimi- late, and express on salient happenings in our urban systems. The expressions aim at the larger sections of the society to disseminate technical evaluation in a compre- hensible note. This edition focuses on awaking the society on the contextual reality of urban India and also enabling policymakers with the situational understanding of Indian cities.
標簽: Inequality Poverty Smart From CITY
上傳時間: 2020-05-26
上傳用戶:shancjb
We review the current applications of photonic technologies to Smart Cities. Inspired by the future needs of Smart Cities, we then propose potential applications of advanced photonic technologies. We find that photonics already has a major impact on Smart Cities, in terms of smart lighting, sensing, and communication technologies. We further find that advanced photonic technologies could lead to vastly improved infrastructure, such as smart water‐supply systems. We conclude by proposing directions for future research that will have the greatest impact on realizing Smart CITY initiatives.
上傳時間: 2020-05-26
上傳用戶:shancjb
The contemporary view of the Smart CITY is very much static and infrastructure- centric, focusing on installation and subsequent management of Edge devices and analytics of data provided by these devices. While this still allows a more efficient management of the CITY’s infrastructure, optimizations and savings in different do- mains, the existing architectures are currently designed as single-purpose, vertically siloed solutions. This hinders active involvement of a variety of stakeholders (e.g., citizens and businesses) who naturally form part of the CITY’s ecosystem and have an inherent interest in jointly coordinating and influencing CITY-level activities.
標簽: Internet Systems Cities People Things Smart The and of
上傳時間: 2020-05-26
上傳用戶:shancjb
One of the very first books published on the social impact of the mobile phone was Timo Kopomaa’s The CITY in Your Pocket: Birth of the Mobile Information Society. The book, published in 2000, was based on research that Kopomaa had under- taken for Nokia and Sonera as part of his doctoral studies in the Centre for Urban and Regional Studies at the Helsinki University of Technology. The first line he writes in the book is peculiar: ‘Mobile communication is not a serious matter’. By this, we assume he is referring to a view of the world that would regard the mobile phone as little more than an unremarkable fact of everyday life – a simple play- thing for the young, or a productivity tool for the business executive and busy parent.
標簽: Communications Wireless Mobile and
上傳時間: 2020-05-30
上傳用戶:shancjb
The idea for this book was born during one of my project-related trips to the beautiful CITY of Hangzhou in China, where in the role of Chief Architect I had to guide a team of very young, very smart and extremely dedicated software developers and verification engineers. Soon it became clear that as eager as the team was to jump into the coding, it did not have any experience in system architecture and design and if I did not want to spend all my time in constant travel between San Francisco and Hangzhou, the only option was to groom a number of local junior architects. Logically, one of the first questions being asked by these carefully selected future architects was whether I could recommend a book or other learning material that could speed up the learning cycle. I could not. Of course, there were many books on various related topics, but many of them were too old and most of the updated information was either somewhere on the Internet dispersed between many sites and online magazines, or buried in my brain along with many years of experience of system architecture.
標簽: Telecommunication Gateways System Design for
上傳時間: 2020-06-01
上傳用戶:shancjb
Since OpenStreetMap (OSM) appeared more than ten years ago, new collaborative mapping approaches have emerged in different areas and have become important components of localised information and services based on localisation. There is now increased awareness of the importance of the space-time attributes of almost every event and phenomenon. Citizens now have endless possibilities to quickly geographically locate themselves with an accuracy previously thought impossible. Based on these societal drivers, we proposed a number of collaborative mapping experiments (“mapping parties”) to delegates of a large open-source geospatial conference and to citizens of the conference’s host CITY during July 2015.
標簽: Information Leveraging Systems Mobile
上傳時間: 2020-06-09
上傳用戶:shancjb