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  • Hardware random number generators attempt to extract randomness directly from complex physical syst

    Hardware random number generators attempt to extract randomness directly from complex physical systems. In this way they Create random outputs without requiring any seed inputs. In this paper we describe how to use Physical Random Functions (or Physical Unclonable Functions, PUFs) to Create a candidate hardware random number generator.

    標簽: generators randomness Hardware directly

    上傳時間: 2013-12-20

    上傳用戶:縹緲

  • The book uses a task-oriented structure that allows you to work through the steps necessary to insta

    The book uses a task-oriented structure that allows you to work through the steps necessary to install MySQL 4.1 on Linux and Windows platforms, Create and manage MySQL databases, query and manipulate data stored in those databases, administer the MySQL database management system, and connect to MySQL databases from your PHP, JSP/Java, and ASP.NET/C# applications. The next section, which describes the book’s structure, provides additional details about the specifics of what the book covers.

    標簽: task-oriented structure necessary through

    上傳時間: 2017-09-06

    上傳用戶:a673761058

  • A few years ago I became interested in first person shooter games and in particular how the world le

    A few years ago I became interested in first person shooter games and in particular how the world levels are Created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to Create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.

    標簽: interested particular shooter became

    上傳時間: 2013-12-13

    上傳用戶:hanli8870

  • to study the example of creation of tables, formative DB, and filling with their information. Using

    to study the example of creation of tables, formative DB, and filling with their information. Using this example to Create DB, satisfying a logical structure, to developed in previous laboratory work and to fill with its information. To study a command SQL SELECT.

    標簽: information formative creation example

    上傳時間: 2017-09-15

    上傳用戶:dengzb84

  • 2.打開“命令行提示符”; 3.輸入mysql –u root - p命令

    2.打開“命令行提示符”; 3.輸入mysql –u root - p命令,然后輸入密碼進入MySQL控制臺; 4.輸入Create database ch9命令,建立名為ch9的數據庫; 5.輸入use ch9命令,對ch9數據庫進行操作; 6.輸入source c:\ch9.sql命令,導入BBS論壇數據庫的建表代碼。

    標簽: mysql root 命令行 命令

    上傳時間: 2017-09-24

    上傳用戶:Altman

  • The LabVIEW DSP Test Toolkit for TI DSP uses LabVIEW to automate TI’s Code Composer Studio™ (

    The LabVIEW DSP Test Toolkit for TI DSP uses LabVIEW to automate TI’s Code Composer Studio™ (CCS) Integrated Development Environment (IDE) so you can Create test systems for DSP target code.

    標簽: LabVIEW DSP Composer automate

    上傳時間: 2017-09-27

    上傳用戶:lanwei

  • 全景圖像和多光譜圖像融合

    PixelFusion.dsp     This file (the project file) contains information at the project level and     is used to build a single project or subproject. Other users can share the     project (.dsp) file, but they should export the makefiles locally. PixelFusion.h     This is the main header file for the application.  It includes other     project specific headers (including Resource.h) and declares the     CPixelFusionApp application class. PixelFusion.cpp     This is the main application source file that contains the application     class CPixelFusionApp. PixelFusion.rc     This is a listing of all of the Microsoft Windows resources that the     program uses.  It includes the icons, bitmaps, and cursors that are stored     in the RES subdirectory.  This file can be directly edited in Microsoft Visual C++. PixelFusion.clw     This file contains information used by ClassWizard to edit existing     classes or add new classes.  ClassWizard also uses this file to store     information needed to Create and edit message maps and dialog data     maps and to Create prototype member functions.

    標簽: his brovey

    上傳時間: 2015-03-16

    上傳用戶:313777423

  • Delphi 泛型容器 TDictionary 的用法 Demo

    Collection of key-value pairs.  TDictionary represents a generic collection of key-value pairs.  This class provides a mapping from a collection of keys to a collection of values. When you Create a TDictionary object, you can specify various combinations of initial capacity, equality operation, and initial content.  You can add a key that is associated with a corresponding value with the Add or AddOrSetValue methods. You can remove entries with Remove or Clear, which removes all key-value pairs. Adding or removing a key-value pair and looking up a key are efficient, close to O(1), because keys are hashed. A key must not be nil (though a value may be nil) and there must be an equality comparison operation for keys.  You can test for the presence or keys and values with the TryGetValue, ContainsKey and ContainsValue methods.  The Items property lists all Count dictionary entries. You can also set and get values by indexing the Items property. Setting the value this way overwrites any existing value.  The class TObjectDictionary inherits from TDictionary and provides an automatic mechanism for freeing objects removed from dictionary entries. 

    標簽: Delphi 泛型

    上傳時間: 2015-07-01

    上傳用戶:mirage

  • Matlab 畫三維立體圖形

    Matlab 畫三維立體圖形 The aim of geom3d library is to handle and visualize 3D geometric primitives such as points, lines, planes, polyhedra... It provides low-level functions for manipulating 3D geometric primitives, making easier the development of more complex geometric algorithms.      Some features of the library are:   - creation of various shapes (3D points, 3D lines, planes, polyhedra...)     through an intuitive syntax.      Ex: CreatePlane(p1, p2, p3) to Create a plane through 3 points.     - derivation of new shapes: intersection between 2 planes, intersection between     a plane and a line, between a sphere and a line...   - functions for 3D polygons and polyhedra. Polyhedra use classical vertex-faces     arrays (face array contain indices of vertices), and support faces with any     number of vertices. Some basic models are provided (CreateOctaedron,     CreateCubeoctaedron...), as well as some computation (like faceNormal or     centroid)      - manipulation of planar transformation. Ex.:     ROT = CreateRotationOx(THETA);     P2  = transformPoint3d(P1, ROT);     - direct drawing of shapes with specialized functions. Clipping is performed      automatically for infinite shapes such as lines or rays. Ex:     drawPoint3d([50 50 25; 20 70 10], 'ro');    % draw some points     drawLine3d([X0 Y0 Z0 DX DY DZ]);            % clip and draw straight line Some functions require the geom2d package.       Additional help is provided in geom3d/Contents.m file, as well as summary files     like 'points3d.m' or 'lines3d.m'.

    標簽: Matlab 畫三維立體圖形

    上傳時間: 2015-11-02

    上傳用戶:A1321

  • 運動會源代碼

    #include <malloc.h>       #include <stdio.h>       #include <stdlib.h>       #include <string.h>       #define NULL 0      #define MaxSize 30          typedef struct athletestruct /*運動員*/     {         char name[20];          int score; /*分數*/         int range; /**/         int item; /*項目*/     }ATH;     typedef struct schoolstruct /*學校*/     {         int count; /*編號*/         int serial; /**/          int menscore; /*男選手分數*/         int womenscore; /*女選手分數*/         int totalscore; /*總分*/         ATH athlete[MaxSize]; /**/         struct schoolstruct *next;      }SCH;         int nsc,msp,wsp;      int ntsp;      int i,j;      int overgame;      int serial,range;      int n;      SCH *head,*pfirst,*psecond;      int *phead=NULL,*pafirst=NULL,*pasecond=NULL;     void Create();         void input ()     {         char answer;          head = (SCH *)malloc(sizeof(SCH)); /**/         head->next = NULL;         pfirst = head;          answer = 'y';         while ( answer == 'y' )         {         Is_Game_DoMain:         printf("\nGET Top 5 when odd\nGET Top 3 when even");         printf("\n輸入運動項目序號 (x<=%d):",ntsp);         scanf("%d",pafirst);         overgame = *pafirst;         if ( pafirst != phead )         {             for ( pasecond = phead ; pasecond < pafirst ; pasecond ++ )             {                 if ( overgame == *pasecond )                 {                     printf("\n這個項目已經存在請選擇其他的數字\n");                     goto Is_Game_DoMain;                 }             }         }         pafirst = pafirst + 1;         if ( overgame > ntsp )         {             printf("\n項目不存在");             printf("\n請重新輸入");             goto Is_Game_DoMain;         }         switch ( overgame%2 )         {         case 0: n = 3;break;         case 1: n = 5;break;         }         for ( i = 1 ; i <= n ; i++ )         {         Is_Serial_DoMain:         printf("\n輸入序號 of the NO.%d (0<x<=%d): ",i,nsc);                 scanf("%d",&serial);         if ( serial > nsc )          {             printf("\n超過學校數目,請重新輸入");             goto Is_Serial_DoMain;         }         if ( head->next == NULL )          {             Create();         }         psecond = head->next ;          while ( psecond != NULL )          {             if ( psecond->serial == serial )             {                 pfirst = psecond;                 pfirst->count = pfirst->count + 1;                 goto Store_Data;             }             else             {                 psecond = psecond->next;             }         }         Create();         Store_Data:                 pfirst->athlete[pfirst->count].item = overgame;         pfirst->athlete[pfirst->count].range = i;         pfirst->serial = serial;         printf("Input name:) : ");                 scanf("%s",pfirst->athlete[pfirst->count].name);         }         printf("\n繼續輸入運動項目(y&n)?");         answer = getchar();         printf("\n");         }     }         void calculate() /**/     {         pfirst = head->next;         while ( pfirst->next != NULL )         {             for (i=1;i<=pfirst->count;i++)             {                 if ( pfirst->athlete[i].item % 2 == 0 )                  {                     switch (pfirst->athlete[i].range)                     {                     case 1:pfirst->athlete[i].score = 5;break;                     case 2:pfirst->athlete[i].score = 3;break;                     case 3:pfirst->athlete[i].score = 2;break;                     }                 }                 else                  {                     switch (pfirst->athlete[i].range)                     {                     case 1:pfirst->athlete[i].score = 7;break;                     case 2:pfirst->athlete[i].score = 5;break;                     case 3:pfirst->athlete[i].score = 3;break;                     case 4:pfirst->athlete[i].score = 2;break;                     case 5:pfirst->athlete[i].score = 1;break;                     }                 }                 if ( pfirst->athlete[i].item <=msp )                  {                     pfirst->menscore = pfirst->menscore + pfirst->athlete[i].score;                 }                 else                  {                     pfirst->womenscore = pfirst->womenscore + pfirst->athlete[i].score;                 }             }             pfirst->totalscore = pfirst->menscore + pfirst->womenscore;             pfirst = pfirst->next;         }     }         void output()     {         pfirst = head->next;         psecond = head->next;         while ( pfirst->next != NULL )          {             // clrscr();              printf("\n第%d號學校的結果成績:",pfirst->serial);             printf("\n\n項目的數目\t學校的名字\t分數");             for (i=1;i<=ntsp;i++)              {                 for (j=1;j<=pfirst->count;j++)                  {                     if ( pfirst->athlete[j].item == i )                     {                                                                         printf("\n %d\t\t\t\t\t\t%s\n %d",i,pfirst->athlete[j].name,pfirst->athlete[j].score);break;                                             }                 }             }             printf("\n\n\n\t\t\t\t\t\t按任意建 進入下一頁");             getchar();             pfirst = pfirst->next;         }     //  clrscr();          printf("\n運動會結果:\n\n學校編號\t男運動員成績\t女運動員成績\t總分");         pfirst = head->next;         while ( pfirst->next != NULL )         {             printf("\n %d\t\t %d\t\t %d\t\t %d",pfirst->serial,pfirst->menscore,pfirst->womenscore,pfirst->totalscore);             pfirst = pfirst->next;         }         printf("\n\n\n\t\t\t\t\t\t\t按任意建結束");         getchar();     }         void Create()     {                 pfirst = (struct schoolstruct *)malloc(sizeof(struct schoolstruct));         pfirst->next = head->next ;         head->next = pfirst ;                 pfirst->count = 1;         pfirst->menscore = 0;         pfirst->womenscore = 0;         pfirst->totalscore = 0;     }     void Save()     {FILE *fp;     if((fp = fopen("school.dat","wb"))==NULL)     {printf("can't open school.dat\n");     fclose(fp);     return;     }     fwrite(pfirst,sizeof(SCH),10,fp);     fclose(fp);     printf("文件已經成功保存\n");     }         void main()     {         system("cls");         printf("\n\t\t\t 運動會分數統計\n");         printf("輸入學校數目 (x>= 5):");         scanf("%d",&nsc);          printf("輸入男選手的項目(x<=20):");         scanf("%d",&msp);          printf("輸入女選手項目(<=20):");         scanf("%d",&wsp);          ntsp = msp + wsp;                  phead = (int *)calloc(ntsp,sizeof(int));         pafirst = phead;         pasecond = phead;         input();         calculate();          output();         Save();     }             

    標簽: 源代碼

    上傳時間: 2016-12-28

    上傳用戶:150501

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