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Java technology is both a programming language and a platform. The Java programming language originated as part of a research project to develop advanced software for a wide variety of network devices and embedded systems. The goal was to develop a small, reliable, portable, distributed, real-time operating platform. When the project started, C++ was the language of choice. But over time the difficulties encountered with C++ grew to the point where the problems could best be addressed by Creating an entirely new language platform. Design and architecture decisions drew from a variety of languages such as Eiffel, SmallTalk, Objective C, and Cedar/Mesa. The result is a language platform that has proven ideal for developing secure, distributed, network-based end-user applications in environments ranging from network-embedded devices to the World-Wide Web and the desktop
標(biāo)簽:
programming
language
Java
technology
上傳時(shí)間:
2014-01-03
上傳用戶:huangld
-
srand[getpid[]]
/* initialize some of the memory */
memset[heightmap, 0, MAPSIZE*MAPSIZE]
memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT]
printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE]
heightmap[0] = [rand[] 128] + 64 // initialize starting point on map
CreateFractalMap[0, 0, MAPSIZE, MAPSIZE]
printf["Smoothing terrain\n"]
for [i = 0 i < 5 i++]
SmoothMap[]
MakeColorMap[]
標(biāo)簽:
MAPSIZE
initialize
heightmap
getpid
上傳時(shí)間:
2014-01-04
上傳用戶:ainimao
-
srand[getpid[]]
/* initialize some of the memory */
memset[heightmap, 0, MAPSIZE*MAPSIZE]
memset[vpage, 0, RENDERWIDTH * RENDERHEIGHT]
printf["Creating dx d fractal terrain\n", MAPSIZE, MAPSIZE]
heightmap[0] = [rand[] 128] + 64 // initialize starting point on map
CreateFractalMap[0, 0, MAPSIZE, MAPSIZE]
printf["Smoothing terrain\n"]
for [i = 0 i < 5 i++]
SmoothMap[]
MakeColorMap[]
標(biāo)簽:
MAPSIZE
initialize
heightmap
getpid
上傳時(shí)間:
2013-12-25
上傳用戶:CSUSheep
-
Modern C++ Design is an important book. Fundamentally, it demonstrates generic
patterns or pattern templates as a powerful new way of Creating extensible designs in
C++--a new way to combine templates and patterns that you may never have dreamt was
possible, but is. If your work involves C++ design and coding, you should read this book.
標(biāo)簽:
Fundamentally
demonstrates
important
patterns
上傳時(shí)間:
2013-11-29
上傳用戶:13215175592
-
Windows applications using C++ and the Microsoft Foundation Class (MFC) library. The text builds from the ground up, first describing the Windows architecture and showing how MFC works with that architecture next covering the document/view framework that simplifies the creation of industrial-strength programs and finally illustrating advanced concepts like the usage of dynamic link libraries (DLL), Creating Internet clients, and building form-based applications.
標(biāo)簽:
applications
Foundation
Microsoft
Windows
上傳時(shí)間:
2013-12-19
上傳用戶:wpt
-
Modern C++ Design demonstrates generic
patterns or pattern templates as a powerful new way of Creating extensible designs in C++--a new way to combine templates and patterns.
標(biāo)簽:
demonstrates
templates
patterns
powerful
上傳時(shí)間:
2017-04-28
上傳用戶:稀世之寶039
-
Professional Android Application Development,英文,內(nèi)容詳盡,適合進(jìn)階
Chapter 1: Hello, Android . . . . . . . . . . . . . . . . . . . . .. .
Chapter 2: Getting Started . . . . . . . . . . . . . . . . . . . .. .
Chapter 3: Creating Applications and Activities . . . . . . . . . . .
Chapter 4: Creating User Interfaces . . . . . . . . . . . . . . . .. .
Chapter 5: Intents, Broadcast Receivers, Adapters, and the Internet113
Chapter 6: Data Storage, Retrieval, and Sharing . . . . . . . . . .. .
Chapter 7: Maps, Geocoding, and Location-Based Services . . . . . ..
Chapter 8: Working in the Background . . . . . . . . . . . . . . . . .
Chapter 9: Peer-to-Peer Communication . . . . . . . . . . . . . . .. .
Chapter 10: Accessing Android Hardware . . . . . . . . . . . . . . . .
Chapter 11: Advanced Android Development . . . . . . . . . . . . .. .
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
標(biāo)簽:
Android
Professional
Application
Development
上傳時(shí)間:
2013-12-12
上傳用戶:aig85
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Overview of component creation
This chapter provides an overview of component design and the process of writing
components for Delphi applications. The material here assumes that you are familiar
with Delphi and its standard components.
• Class library
• Components and classes
• Creating components
• What goes into a component?
• Creating a new component
• Testing uninstalled components
• Testing installed components
• Installing a component on the Component palette
標(biāo)簽:
component
Overview
creation
provides
上傳時(shí)間:
2017-06-10
上傳用戶:thuyenvinh
-
A guide to Matlab for Beginners and experienced users, A Guide to MATLAB Object Oriented Programming, The Handbook Of Data Mining, Matlab - Creating Graphical User Interfaces,
標(biāo)簽:
Programming
experienced
Beginners
Oriented
上傳時(shí)間:
2017-06-12
上傳用戶:cccole0605
-
I would like to thank my advisor, Dr. A. Lynn Abbott, for helping me throughout
my research, Gary Fleming and the rest of the people at NASA Langley who provided all
the flight information and image sequences, and my parents who supported me in my
decision to enter graduate study. Also, thanks to Phichet Trisirisipal and Xiaojin Gong
for helping when I had computer vision questions, and Nathan Herald for his help
Creating an illustration.
標(biāo)簽:
A.
throughout
research
advisor
上傳時(shí)間:
2017-06-18
上傳用戶:maizezhen