The purpose of this code is to assist DEVELOPERs get some good ideas
for how to build a PayPal shopping cart. It is your job as a DEVELOPER to ensure
that any code provided meets your needs.
2D Collsion Detection in Real-time Demonstration
This is the sample application that accompanies Game DEVELOPER magazine. It is meant as a demonstration of
a method for 2D collision detection.
Software DEVELOPERs need to have a number of traits in order to practice their
craft well. First, they must be good analytical thinkers and problem solvers. A
DEVELOPER’s primary role is to create software that solves business problems.
This requires analyzing customer needs and coming up with successful, creative
solutions.
As all of you know, MATLAB is a powerful engineering language. Because of some limitation, some tasks take very long time to proceed. Also MATLAB is an interpreter not a compiler. For this reason, executing a MATLAB program (m file) is time consuming. For solving this problem, Mathworks provides us C Math Library or in common language, MATLAB API. A DEVELOPER can employ these APIs to solve engineering problems very fast and easy. This article is about how can use these APIs.
Developing internationalized products is a continuous balancing act. DEVELOPERs and their managers often grossly underestimate the level of effort and attention to detail required to create either a world-ready, single-binary application ready for use in many different markets, or high-quality, foreign-language editions of a product. If you are a DEVELOPER, make sure your management understands what is involved.
Thinking in C++ patiently and methodically explores the issues of when and how to use inlines, references, operator overloading, inheritance and dynamic objects, as well as advanced topics such as the proper use of templates, exceptions and multiple inheritance. The entire effort is woven in a fabric that includes Eckel’s own philosophy of object and program design. A must for every C++ DEVELOPER’s bookshelf, Thinking in C++ is the one C++ book you must have if you’re doing serious development with C++.
This document is an operation guide for the MPC8XXFADS board. It contains operational, functional
and general information about the FADS. The MPC8XXFADS is meant to serve as a platform for s/
w and h/w development around the MPC8XX family processors. Using its on-board resources and its
associated debugger, a DEVELOPER is able to download his code, run it, set breakpoints, display
memory and registers and connect his own proprietary h/w via the expansion connectors, to be incorporated
to a desired system with the MPC8XX processor.
These listed libraries are written in WTL. But it s really hard to mix both MFC & WTL together. Obviously, it s not reasonable to ask a DEVELOPER or a team to giving up MFC and move to the WTL world just because there were some great controls or visual Frameworks written in WTL (there are many things that should be considered especially in a company with hundreds of DEVELOPERs like the company I work for). Unfortunately, there was no such good and free visual Framework in MFC until now. Whatever difficulties there are, I still desire to be able to use them and now my effort is here to be shared with you.
Under the Hood