H.264/AVC, the result of the collaboration between the ISO/IEC
Moving Picture Experts Group and the ITU-T Video Coding
Experts Group, is the latest standard for video coding. The goals
of this standardization effort were enhanced compression efficiency,
network friendly video representation for interactive
(video telephony) and non-interactive applications (broadcast,
streaming, storage, video on demand). H.264/AVC provides
gains in compression efficiency of up to 50% over a wide range
of bit rates and video resolutions compared to previous standards.
Compared to previous standards, the decoder complexity
is about four times that of MPEG-2 and two times that of
MPEG-4 Visual Simple Profile. This paper provides an overview
of the new tools, features and complexity of H.264/AVC.
The C++ Editor is a text editor for C++ programmers. The editor have
color syntax highlighting. Editor s main purpose is to edit source
code files outside the IDE (Integrated Development Environment) with
multiple opened copies of program, when programmer needs to find,
replace or compare source code. The program can compile the file
using for this purpose the Microsoft VC compiler. Most effectively
the editor can be used with a file search utility. The search utility
Search&Edit or IDE Helper is available for download on developer s
WEB site (http://www.easydevtools.com/dwnl_frame.htm).
RTOS ThreadX
Real-Time Embedded
Multithreading:
Using ThreadX and ARM
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where CMP is aware of a trademark claim, the product name appears in initial capital letters, in all capital
letters, or in accordance with the vendor鈥檚 capitalization preference. Readers should contact the appropriate
companies for more complete information on trademarks and trademark registrations. All trademarks and
registered trademarks in this book are the property of their respective holders.
This book introduces embedded systems to C and C++ programmers. Topics include testing memory devices, writing and erasing Flash memory, verifying nonvolatile memory contents, controlling on-chip peripherals, device driver design and implementation, optimizing embedded code for size and speed, and making the most of C++ without a performance penalty.
Overview of component creation
This chapter provides an overview of component design and the process of writing
components for Delphi applications. The material here assumes that you are familiar
with Delphi and its standard components.
• Class library
• Components and classes
• Creating components
• What goes into a component?
• Creating a new component
• Testing uninstalled components
• Testing installed components
• Installing a component on the Component palette
Why C++ is the emerging standard in software development.
The steps to develop a C++ program.
How to enter, compile, and link your first working C++ program.