Jitter is extremely important in systems using PLL-based
clock Drivers. The effects of jitter range from not having any
effect on system operation to rendering the system completely
non-functional. This application note provides the reader
with a clear understanding of jitter in high-speed systems. It
introduces the reader to various kinds of jitter in high-speed
systems, their causes and their effects, and methods of reducing
jitter. This application note will concentrate on jitter in PLL-based frequency synthesizers.
This is the library for all storage Drivers. It simplifies writing a storage driver by implementing 90 percent of the code required to support Plug and Play, Power Management, et cetera. This library is used by disk.sys, cdrom.sys and the tape class Drivers.
No INF file is needed to install this library. The library is 64-bit compliant.
This the fourth edition of the Writing Device Drivers articles. This article will introduce the idea of device stacks and how devices interact with each other. We will use the previously created example device driver to demonstrate this topic. To do this we will introduce the idea of a “filter” driver in which we will create to attach to our own driver’s device stack.
This the second tutorial of the Writing Device Drivers series. There seems to be a lot of interest in the topic, so this article will pick up where the first left off. The main focus of these articles will be to build up little by little the knowledge needed to write device Drivers. In this article, we will be building on the same example source code used in part one. In this article, we will expand on that code to include Read functionality, Handle Input/Ouput Controls also known as IOCTLs, and learn a bit more about IRPs.
This the third edition of the Writing Device Drivers articles. The first article helped to simply get you acquainted with device Drivers and a simple framework for developing a device driver for NT. The second tutorial attempted to show to use IOCTLs and display what the memory layout of Windows NT is. In this edition, we will go into the idea of contexts and pools. The driver we write today will also be a little more interesting as it will allow two user mode applications to communicate with each other in a simple manner. We will call this the “poor man’s pipes” implementation.
This book explains how to write, install, and debug device Drivers for Windows 2000. It is intended to be a companion to the Microsoft DDK documentation and software.
Windows 2000 represents a major improvement to previous versions of Windows NT. Device Drivers for Windows 2000 may be designed for the new Windows Driver Model (WDM) architecture. If so, the driver will be source compatible with Windows 98. This book covers the new WDM specification.
This book will also prove useful to those studying the internals of Windows 2000, particularly the I/O subsystem and related components.