Software Engineering and Computer GAMEs
By Rudy Rucker
Software Engineering and Computer GAMEs was written with four broad goals:
To teach a lively style of object-oriented software engineering.
To show how to bring a complete program to the level of a commercial release.
To provide a "game engine" framework of linked classes for game development.
To help students create computer GAMEs that are interactive, rapidly executing, and visually beautiful.
標(biāo)簽:
Engineering
Software
Computer
GAMEs
上傳時間:
2015-12-02
上傳用戶:cc1