SDL Library Documentation. The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.
-- WISHBONE revB2 compiant I2C master core
--
-- author: Richard Herveille
-- rev. 0.1 based on simple_i2c
-- rev. 0.2 april 27th 2001, fixed incomplete sensitivity list on assign_dato process (thanks to Matt Oseman)
-- rev. 0.3 may 4th 2001, fixed typo rev.0.2 txt -> txr
-- rev. 0.4 may 8th, added some remarks, fixed some sensitivity list issues
DVBstream is based on the ts-rtp package available at
http://www.linuxtv.org. It broadcasts a (subset of a) DVB transport
stream over a LAN using the rtp protocol. There were a couple of
small bugs in the original ts-rtp application, which I have fixed
here.
This book focuses on combining C++ s power and flexibility with high performance and
scalability, resulting in the best of both worlds. Specific topics include temporary objects,
memory management, templates, inheritance, virtual functions, inlining, referencecounting,
STL, and much more