RS232.C was written to provide all of the basic functionality needed
to employ serial I/O in any application written with Borland C
language compilers. Some features are:
1. Ease of use. No assembly language or library files are used and a simple "#include" statement is all that is required to access all of the functions provided.
2. Both input and output are buffered and interrupt driven for efficiency.
3. Serial ports 1 - 4 are supported on PC, AT and PS/2 compatibles.Chained interrupts used on port 3 and 4 are allowed for so as not to interfere with devices such as a mouse or printer. Transmission speeds of 110 to 115200 baud are available.
4. Detection and utilization of hardware buffered UARTs (NS16550AF
etc.) found in some machines is automatic.
5. Interrupt driven hardware and XON/XOFF flow control is provided for.
6. All source code is included. RS232.C can be used with all memory
models.
Realizing an MP3 player with the LPC2148, using libmad and
EFSL This Application Note describes how to integrate the libmad MPEG 1/2 layer 3 library and
the Embedded File System Library EFSL in a LPC2148 device to realize MP3 player.
The Keil MCB2140 board is used to test the application and the Rowley CrossStudio for
ARM has been chosen as a reference tool-chain.
WIN32 APPLICATION : gamegold
========================================================================
AppWizard has created this gamegold application for you.
This file contains a summary of what you will find in each of the files that
make up your gamegold application.
gamegold.cpp
This is the main application source file.
gamegold.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Produce a Java program to calculate the value of π in two different methods proposed by Francois Vieta and John Wallis. Design and implement a super-class Estimation two sub-classes (FrancoisVieta and JohnWallis) and an application class.
The "1818" is my first search word in this website, So I upload Lcd drive(Ssd1818a) C language code as my support.
96*64 dot matrix Graphic
LCD controller: SSD1818A
Parallel interface
Initial routine code
Command write and Data write
Base functions and application code
Ascii font library
Product Photo
Mcu: Pic16F887...etc.
Keywords: Ssd1818a, dot matrix graphic, Parallel interface, Initial routine, base font8x8 librarys
Whenever there is an application to write, breaking it up to small pieces is a great idea. The smallest piece of any application would probably be a data object, or a simple Bean in Java. Java Beans are simple Java classes that have a distinctive look and behavior. Their simplest purpose is to contain data and they accomplish this by having properties. Each property is actually a data-member containing/referencing the actual data and a couple of methods, a getter method and a setter method. Thus, the simplest data-bean describing a person could be expressed as such:
In this book, you will learn about what drives the Linux development process. You will discover the wide
variety of tools commonly used by Linux developers – compilers, debuggers, Software Configuration
Management – and how those tools are used to build application software, tools, utilities and even the
Linux kernel itself. You will learn about the unique components of a Linux system that really set it apart
from other UNIX-like systems, and you will delve into the inner workings of the system in order to better
understand your role as one of a budding new generation of Linux developers.
This Application Note describes the steps that are required to install and use the Keil Monitor-51 on a
user specific hardware. The Keil Monitor-51 allows you to connect your 8051 hardware to the μVision2
Debugger. You can use the powerful debugging interface to test application programs in your target
hardware.
Open C++: Memory Game Example
This Open C++ example application demonstrates a simple memory game.
The game engine part has been written in Open C++ and the UI part has
been written in Symbian C++. The application supports S60 3rd Edition
and S60 5th Edition devices. Keypad and Touch UI are supported depending on
the device.