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Interrupt-Pins

  • NEA1803 51單片機與12864 由串口中斷收取數據 顯示經度緯度 高度 速度 時間 使用衛星數-GPS development NEA1803 51 SCM and 12864 collect

    NEA1803 51單片機與12864 由串口中斷收取數據 顯示經度緯度 高度 速度 時間 使用衛星數-GPS development NEA1803 51 SCM and 12864 collected by the serial interrupt data show a high degree of longitude latitude speed time-use satellite

    標簽: 12864 1803 development NEA

    上傳時間: 2017-08-22

    上傳用戶:lepoke

  • arm的幾個小實驗

    arm的幾個小實驗,包涵lcd ,led interrupt,pwm,iic等,希望對大家有所幫助

    標簽: arm 實驗

    上傳時間: 2017-09-19

    上傳用戶:qwe1234

  • 用定時器以間隔500MS在6位數碼管上依次顯示0、1、 2、3….C、D、E、F,重復。

    #include<reg51.h> #define uchar unsigned char #define uint unsigned int uint i,j; sbit dula=P2^6; sbit wela=P2^7; uchar code table[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d, 0x7d,0x07,0x7f,0x6f,0x77,0x7c, 0x39,0x5e,0x79,0x71}; void main() {  j=0; i=0;     TMOD=0X01; TH0=(65536-50000)/256; TL0=(65536-50000)%6; EA=1; ET0=1; TR0=1; while(1); } void time0() interrupt 1 { TH0=(65536-50000)/256; TL0=(65536-50000)%6;     i++; if(i==15) { P0=table[j]; dula=1; dula=0; P0=0XC0; wela=1; wela=0; j++; i=0; if(j==16) { j=0; } } }

    標簽: 用定時器以間隔500MS在6位數碼管上依次顯示0、1、 2、3….C、D、E、F,重復。

    上傳時間: 2016-02-11

    上傳用戶:嬌縱Pamper

  • 紅外解碼程序

    /*  * _168ZHONGDUAN2.c  *  * Created: 2014/11/2 15:12:45  *  Author: lenovo  */  #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h>       #include<avr/pgmspace.h>  #include<util/delay.h>  #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define  SET_1(a,b) a|=(1<<b)   #define  CLE_0(a,b) a&=~(1<<b)    /*------宏定義------*/  #include <avr/wdt.h> #include <avr/sleep.h>    #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態  #define uint8  unsigned char  #define uint16 unsigned int  #define   P_LCDCS1 setb(PORTB,5)  #define  P_LCDCS0 clr(PORTB,5)  #define   P_LCDRST1 setb(PORTB,1)  #define   P_LCDRST0 clr(PORTB,1)  #define  P_LCDRS1 setb(PORTB,2)  #define   P_LCDRS0 clr(PORTB,2)  #define  P_LCDDAT1 setb(PORTB,4)  #define   P_LCDDAT0 clr(PORTB,4)  #define P_LCDCLK1 setb(PORTB,3)  #define   P_LCDCLK0 clr(PORTB,3) //#define     LCD_ //-----頁地址定義----- #define     Page1       0 #define     Page2       1 #define     Page3       2 #define     Page4       3 #define     Page5       4 #define     Page6       5 #define     Page7       6 #define     Page8       7 //-----列地址定義-----每8列地址增1 #define     List8_1        0 #define     List8_2        7 #define     List8_3        15 #define     List8_4        23 #define     List8_5        31 #define     List8_6        39 #define     List8_7        47 #define     List8_8        55 #define     List8_9        63 #define     List8_10       71 #define     List8_11       79 #define     List8_12       87 #define     List8_13       95 #define     List8_14       103 #define     List8_15       111 #define     List8_16       119 //#define     List8_17       127 //-----列地址定義-----每16列地址增1 #define     List16_1        0 #define     List16_2        15 #define     List16_3        31 #define     List16_4        47 #define     List16_5        63 #define     List16_6        79 #define     List16_7        95 #define     List16_8        111 //---------------------------------- #define     STR_CHARG       "Charge"    //提示充電 #define     STR_PRCE        "%"         //電量百分比 #define     STR_ERR         "Err" //出錯顯示 #define     STR_OFF         "OFF"  //關機顯示 //待機顯示 #define     STR_WAIT1         "Portable UPS"  #define     STR_WAIT2         "110V/60HZ"  #define     STR_WAIT3         "Select:DC OR AC"  #define     STR_WAIT4         "BATTERY:"  //開機顯示 #define     STR_OUTSTATUS      "Out Status:"  #define     STR_DCOUT12V         "DC12V"  #define     STR_DCOUT5V         "DC5V"  #define     STR_ACOUT         "AC110V" //#define     STR_MAOHAO         ":"   //====================================== extern uint8  LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8  BAT2S[12][32] ; extern uint8  NC[] ; extern uint8  mao_hao[] ; extern uint8  num1[] ; extern uint8  num2[] ; extern uint8 num3[] ; extern uint8  num4[] ; extern uint8  num5[] ; extern uint8 num6[] ; extern uint8  num7[] ; extern uint8  num8[] ; extern uint8  num9[] ; extern uint8  Tab_Ascii_8x16[95][16] ; extern uint8  Tab_Ascii_5x7[95][5] ; extern uint8  zhuang1[] ; extern uint8  tai1[] ; extern uint8  shi1[] ; extern uint8  yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif   //========c12864.c============================================== /*************************************************** LCD:晶聯訊電子 JLX12864G-086-PN(不帶字庫IC-UC1701X) 僅支持串行驅動方式 ***************************************************/ //#include "global.h"  //#include "c12864.h"   #define     Tab_Ascii_8x16_CALL1  //粗體字形 #define     Tab_Ascii_8x16_CALL2  //細體字形 #define     Tab_Ascii_5x7_CALL #define     Display_Graphic_32x32_CALL #define     Display_Graphic_32x16_CALL #define     Display_Graphic_16x16_CALL #define     Display_Graphic_8x16_CALL #define     Display_String_8x16_CALL     //顯示字符串 #define     Display_Num_8x16_CALL        //顯示單個數據0-9 #define     Display_Digital_8x16_CALL    //顯示數據0-9999 #define     Display_Nop_8x16_CALL        //填充8*16的空字符N個 #define     Display_String_5x7_CALL #define     Full_Display_CALL   //==============================================================================  uint8 aa[]={0,1,2,3,4,5,6,7,8,9};   uint8 LOCKA[2][16]={ //--   童鎖符號  -- //--    此字體下對應的點陣為:寬x高=16x16   -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t  BATS[10][16]={ //--   電池符號  -- //--    此字體下對應的點陣為:寬x高=16x16   -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t  BAT2S1[12][32]={ /*--   電池符號  --*/ /*--    此字體下對應的點陣為:寬x高=32x16   --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ;   const PROGMEM uint8_t  BAT2S2[2][32]={ //--   電池符號 不顯示 -- //--    此字體下對應的點陣為:寬x高=32x16   -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ;  uint8 NC[]={ /*--  文字: 空符號  --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*--  文字:  : (冒號) --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8  num0[]={ /*--  文字:  0  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8  num1[]={ /*--  文字:  1  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8  num2[]={ /*--  文字:  2  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00  //細體 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗體 }; uint8  num3[]={ /*--  文字:  3  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8  num4[]={ /*--  文字:  4  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8  num5[]={ /*--  文字:  5  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8  num6[]={ /*--  文字:  6  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8  num7[]={ /*--  文字:  7  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8  num8[]={ /*--  文字:  8  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8  num9[]={ /*--  文字:  9  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef  Display_String_8x16_CALL   //Tab_Ascii_8x16_CALL    const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={  //粗體字形  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - -  0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!-  0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"-  0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#-  0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$-  0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%-  0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&-  0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'-  0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(-  0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)-  0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*-  0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,-  0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ---  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.-  0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/-  0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0-  0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1-  0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2-  0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3-  0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4-  0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5-  0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6-  0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7-  0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8-  0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;-  0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<-  0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=-  0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->-  0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?-  0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@-  0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A-  0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B-  0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C-  0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F-  0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G-  0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H-  0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I-  0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J-  0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K-  0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L-  0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M-  0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N-  0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O-  0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P-  0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q-  0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R-  0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S-  0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V-  0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W-  0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X-  0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y-  0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z-  0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[-  0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\-  0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]-  0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_-  0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`-  0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a-  0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b-  0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c-  0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d-  0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e-  0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g-  0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h-  0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i-  0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j-  0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k-  0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l-  0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n-  0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q-  0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r-  0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s-  0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t-  0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u-  0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w-  0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y-  0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z-  0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{-  0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|-  0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}-  0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif  //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef   Tab_Ascii_8x16_CALL2  // #ifdef  Display_Num_8x16_CALL  const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={  //細體字形 /*--  文字:     --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  !  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*--  文字:  "  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  #  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*--  文字:  $  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*--  文字:  %  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*--  文字:  &  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*--  文字:  '  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  (  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*--  文字:  )  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*--  文字:  *  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*--  文字:  +  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*--  文字:  ,  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*--  文字:  -  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*--  文字:  .  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*--  文字:  /  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*--  文字:  0  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  1  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  2  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*--  文字:  3  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  4  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*--  文字:  5  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  6  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  7  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  8  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  9  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*--  文字:  :  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*--  文字:  ;  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*--  文字:  <  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*--  文字:  =  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*--  文字:  >  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*--  文字:  ?  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*--  文字:  @  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*--  文字:  A  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*--  文字:  B  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  C  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*--  文字:  D  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  E  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*--  文字:  F  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*--  文字:  G  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*--  文字:  H  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*--  文字:  I  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  J  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*--  文字:  K  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*--  文字:  L  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*--  文字:  M  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*--  文字:  N  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*--  文字:  O  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  P  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*--  文字:  Q  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*--  文字:  R  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*--  文字:  S  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  T  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  U  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  V  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*--  文字:  W  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*--  文字:  X  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*--  文字:  Y  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  Z  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*--  文字:  [  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*--  文字:  \  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*--  文字:  ]  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*--  文字:  ^  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  _  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*--  文字:  `  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  a  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*--  文字:  b  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  c  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*--  文字:  d  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  e  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*--  文字:  f  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  g  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*--  文字:  h  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  i  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  j  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*--  文字:  k  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*--  文字:  l  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  m  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*--  文字:  n  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  o  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  p  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  q  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*--  文字:  r  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*--  文字:  s  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*--  文字:  t  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*--  文字:  u  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  v  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*--  文字:  w  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*--  文字:  x  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*--  文字:  y  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*--  文字:  z  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*--  文字:  {  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*--  文字:  |  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*--  文字:  }  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  ~  --*/ /*--  Comic Sans MS12;  此字體下對應的點陣為:寬x高=8x16   --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif  //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef  Tab_Ascii_5x7_CALL    const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif  //Tab_Ascii_5x7_CALL uint8  zhuang1[]={ /*--  文字:  狀  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=16x16   --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8  tai1[]={ /*--  文字:  態  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=16x16   --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8  shi1[]={ /*--  文字:  使  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=16x16   --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8  yong1[]={ /*--  文字:  用  --*/ /*--  宋體12;  此字體下對應的點陣為:寬x高=16x16   --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 點陣 0-9 const PROGMEM uint8_t  lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 點陣 0-9數字 const PROGMEM uint8_t  lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t  Tab_Ascii_5x72[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//復位預計分頻器并開啟定時器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //關閉定時器T1 //數碼管的段碼編碼 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode;                //定義一個長度為4字節的無符號long類型變量來存儲代碼 volatile unsigned char IR_OK=0;     //IR信號接收有效 當程序響應接收以后請馬上清零 這樣才會繼續接收下一IR碼 volatile unsigned char IR_con=0; //IR信號當前接收位 0時表示第0位即同步碼(4.5ms高電平) volatile unsigned int Pulse_length=0;          //捕獲的脈沖寬度 volatile unsigned char ICP_Parity=0;           //捕獲中斷奇偶次計數 1時為偶次 并在此時判斷脈寬 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定義單片機工作頻率為 4M /////////////// //**************************************************************** // 函數名稱:DelayLcd // 函數功能:延時  // 入口參數: // 出口參數: //*****************************************************************     void DelayLcd(uint16 i)           {     uint16 j;     for(j=200;j>0;j--)         for(;i>0;i--);     //while(i--); } //**************************************************************** // 函數名稱:LcdWriteCommand // 函數功能:寫指令到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWriteCommand(uint8 data1) // {  uint8 i ;  P_LCDCS0 ;  P_LCDRS0 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函數名稱:LcdWritedata // 函數功能:寫數據到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWritedata(uint8 data1) // {  uint8 i;  P_LCDCS0 ;  P_LCDRS1 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函數名稱:Lcd_SetAddr // 函數功能:設置LCD顯示地址 // 入口參數: 頁地址 列地址 // 出口參數: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f));  //P_LCDCS0 ;  LcdWriteCommand(0xb0|page);   /*設置頁地址*/  LcdWriteCommand((column>>4)|0x10); /*設置列地址的高4位*/  LcdWriteCommand(column&0x0f); /*設置列地址的低4位*/ } //////  void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t  *dp) //   電池顯示 0、2、4、6、8、10 {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ;  for(j=0;j<2;j++)  {   LcdWriteCommand(page_address+j);   /*設置頁地址*/   LcdWriteCommand(column_address_H); /*設置列地址的高4位*/   LcdWriteCommand(column_address_L); /*設置列地址的低4位*/   for (i=32;i>0;i--) //寫32行   {     LcdWritedata(pgm_read_byte(dp++));  /*寫數據到LCD,每寫完一個8位的數據后列地址自動加1*/       }   LcdWritedata(0x00);  }  P_LCDCS1 ; } //#ifdef  Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ; &

    標簽: 程序

    上傳時間: 2016-03-03

    上傳用戶:彥 yan

  • PCA9544A

    PCA9544 4 channel I2C bus multiplexer with interrupt logic分流器

    標簽: 9544A 9544 PCA

    上傳時間: 2016-05-03

    上傳用戶:lixin52590379

  • 透明音樂播放器

    [開源 綠色軟件] [運行環境 Windows XP/7/8/10] [語言 簡體/繁體/English/Unicode] A cool music player. Powered by Bass and BassVis. 極簡本地音樂播放器,透明、純文本界面。支持輕媒體庫、歌詞、可視化。最小化到托盤,占用資源少,適合邊聽音樂邊工作。 應網友要求,加入了Tag編輯、自動切換列表、播放隊列、鼠標手勢、均衡器、音頻設備選擇、全局音量滾輪(托盤區域)、字體設置、極簡模式、鼠標穿透、嵌入桌面、簡單布局等功能。 homepage> mcool.appinn.me ==================================================== 音頻格式APE、FLAC、WavPack、MP3、OGG、TTA、TAK、Musepack、AAC、AC3、WMA、Wav、CD、ALAC、Aiff、MOD、CUE ==================================================== 更新歷史:     3336 -2016.3.25 點睛之筆:任意布局(追上foobar2000)。Arbitrary layout (all in one).     3330 -2016.3.10 一體布局之比例調節(初具foobar2000風貌)。Ratio adjust (all in one).     3308 -2015.11.28 歌詞微調(在選項>常規>鼠標手勢里設置)。Adds function of lyrics tuning.     3306 -2015.11.15 電臺模式(整點時切換歌曲或列表,并非在線音樂),以及多聲卡支持。Adds radio mode, and multi sound card support.     3300 -2015.10.15 完善細節,修復切歌卡住bug。完美版。Fixes some bugs.     3280 -2015.8.1   簡單布局功能。Layout (all in one) function.     3260 -2015.6.1   Win10模式。Win10 mode.     3252 -2015.5.10  任務欄進度條。Taskbar progress display.     3236 -2015.4.10  點睛之筆:透明度調節。Adds function of transparency tuning.     3232 -2015.3.25  自定義軟件名(請在mcool.ini中手動修改)。Adds function of customizing app name.     3230 -2015.3.12  Airplay復刻界面。Airplay interface copy.     3218 -2015.1.20  桌面歌詞。Desktop lyrics.     3216 -2015.1.12  一體化界面(學習Foobar2000和豆瓣FM)。All in one interface.     3212 -2015.1.6   新增Winamp音效插件支持(學習千千靜聽),以及滾輪穿透功能(學習Airplay3)。Adds Winamp DSP plugins support, and adds function of wheel transparent.     Winamp音效插件下載:http://uploadgeneration.info/Winamp/www.winamp.com/plugins/dsp-effect/5/top-rated.html     3210 -2014.12.28 重要更新:本地音量調節、自定義鼠標鍵/手勢。Adds local volume control, and adds fuction of customizing mouse control / gesture.     3208 -2014.11.25 簡化右鍵菜單,常規項目移到選項窗口。Simplifies the popup menu, moves the general items to option window.     3206 -2014.11.22 新增文本對齊選項,重新設計導航按鈕。Adds option of text alignment, and redesigns the buttons of playback.     3202 -2014.11.10 新增播放記憶、片段循環(Hotkey: Ctrl+1/2)和貼邊隱藏功能。Adds functions of playback memory, AB repeat and screen side hide.     3200 -2014.11.5  新增無界面選項(先去掉托盤圖標,然后Ctrl+Alt+W隱藏界面,Ctrl+Alt+X關閉)。Adds option of no interface.     3191 -2014.8.26  嵌入桌面。Pins to desktop.     3190 -2014.8.19  音樂管理第一步:列表分組。Playlists grouping.     3186 -2014.8.10  基于列表的分級系統(Hotkey:0..5)。Rating system based on playlist.     3181 -2014.8.1   啟用新圖標(由虹吸墨作者BGLL友情制作)。Uses the new icon.     3180 -2014.7.22  新增Win7任務欄特效。Adds windows 7 taskbar effect.     3166 -2014.6.29  重要更新:自動下載專輯封面(源于歌詞迷)。Downloads album covers from geci.me.     3160 -2014.6.1   重要更新:新增極簡模式,以及OGG/Opus內置封面顯示功能。Adds minimalist mode, and adds function of displaying cover embedded in OGG/Opus.     3152 -2014.5.18  添加托盤右鍵菜單,新增MP4/M4A(ALAC)內置封面顯示功能。Adds systray popup menu, and adds function of displaying cover embedded in MP4/M4A(ALAC).     3151 -2014.5.1   重新設計可視化效果,新增示波器效果。Redesigns visual effects, and adds oscilloscope effect.     3150 -2014.4.20  采用歌詞迷API下載歌詞。Downloads lyrics from geci.me.     3136 -2014.3.30  加入可選的按鈕,以及鼠標穿透功能。Adds function of transparent window.     3132 -2014.3.6   簡化界面,向Foobar2K看齊;增加正在播放面板。Simplifies the interface, and adds now playing panel.     3130 -2014.2.26  重要更新:按照專輯分組。Grouping by album.     3120 -2014.2.18  優化字體渲染(Windows7/8下)。Optimizes font rendering in Windows 7/8.     3110 -2014.1.26  點睛之筆:自定義字體顏色。Adds function of customizing font color.     3108 -2013.11.16 Last.fm同步功能(請到主頁下載插件)。Last.fm scrobbler support.     3106 -2013.11.8  可回溯的隨機播放(學習Airplay 2)。Random playback can be traced back.     3103 -2013.10.12 優化右鍵菜單。Optimizes popup menu.     3102 -2013.9.30  修改滾動條樣式,增加音頻緩沖選項。Modifies style of scroll bar, and adds option of audio buffer length.     3100 -2013.9.10  無邊框設計;迷你模式也可以不置頂(Hotkey:T)。Borderless designs.     3086 -2013.8.20  增加歌詞面板功能。Adds function of lyrics panel.     3082 -2013.8.08  增加在可視化界面顯示歌詞功能。Adds function of displaying lyrics on visual interface.     3080 -2013.8.01  新增設置字體功能,恢復簡單的自動關機功能。Adds function of setting font, and re-adds simple function of auto shutdown.     3060 -2013.6.26  修復在迷你模式停止響應的Bug,去掉自動關機、歌詞調整功能。Fixes bug of stop responding in mini mode, and removes functions of auto shutdown and lyrics trimming.     3050 -2013.5.23  增加手勢功能。Adds gesture function.     3030 -2013.3.10  增加Aero磨砂玻璃效果[如需源碼請聯系我],XP/Win7/8無差別顯示,按Insert鍵開啟。Adds aero glass effect.     3020 -2013.2.23  增加簡易Tag編輯功能(選中并單擊即可,相當于資源管理器中的重命名,按照[歌手 - 歌名][專輯]格式進行編輯)。Adds function of editing audio tags (select and click, edit with [artist - title][album] format).     3010 -2013.1.23  應網友要求,加入讀取內嵌CUE、歌詞及專輯封面功能。Adds function of reading CUE, LRC and album cover built in media.     3002 -2012.11.03 無按鈕設計;微調進度條尺寸。Buttonless design; modifies the size of the progress bar.     3001 -2012.10.15 重要改進,界面即按鈕:單擊 - 播放/暫停,按住 - 前進。Important update, the interface is a button: Click - Play/Pause, Hold Down - Next.     3000 -2012.9.28  增加Win8模式。Adds Win8 mode option.     2982 -2012.8.26  在Win8下使用微軟雅黑字體。Uses Microsoft YaHei font in Windows 8 CHS.     2981 -2012.8.20  視頻以插件提供(請到主頁下載),增加單曲循環功能。Adds function of repeat track.     2980 -2012.7.26  簡化代碼,去掉視頻和MIDI支持。Removes the video and MIDI support.     2970 -2012.7.20  增加媒體信息顯示功能。Adds function of displaying media info.     2960 -2012.6.28  增加專輯封面顯示功能(Hotkey:Ins)。Adds function of displaying album cover.     2956 -2012.6.01  再次簡化界面。Simplifies the interface again.     2952 -2012.4.28  增加音頻設備選擇功能:DS、ASIO、WASAPI。Adds function of selecting playback device.     2950 -2012.3.30  *增加滾輪調節音量功能(在托盤,中鍵靜音)和媒體鍵支持。Adds function of setting volume by mouse wheel (over systray, middle click to mute), and adds multimedia keys support.     2936 -2012.3.17  微調界面,修復物理刪除失效的BUG。Fine-tunes the interface, and restores the physical delete function.     2930 -2012.2.27  增加TAK格式支持。Adds TAK format support.     2923 -2012.2.12  緊急修復上一版出現的字體模糊BUG(Vista/Win7下),增加在任務欄顯/隱圖標功能(Ctrl+T)。Fixes font vague bug for Vista/Win7, and adds showing/hiding icon on taskbar function.     2920 -2012.2.08  微調界面,優化CPU占用(啟用背景圖片時)。Fine-tunes the interface, and optimizes CPU utilization (while enable background image).     2912 -2012.1.12  增加播放隊列功能。Adds playback queue function.     2910 -2011.12.25 改進迷你模式,增加查找功能。Improves mini mode, and adds find function.     *注:此功能對殺毒軟件過敏,開啟方法:按F1進入選項,勾選全局快捷鍵。The feature is allergic to the anti-virus software.

    標簽: 透明 音樂播放器

    上傳時間: 2016-06-10

    上傳用戶:fanghua

  • 紅外遙控RGB

    #include "STC90.h" #include < intrins.h > #define uchar unsigned char #define uint unsigned int #define led_port P1 sbit IR_RE = P3^2; sbit led_r = P1^3; sbit led_g = P1^4; sbit led_b = P1^5; sbit led_wd = P1^7; sbit K1 =P3^0 ; //增加鍵 sbit K2 =P3^1 ; //減少鍵 sbit BEEP =P3^7 ; //蜂鳴器 uchar temp,temp1; bit k=0; //紅外解碼判斷標志位,為0則為有效信號,為1則為無效 bit Flag2; uchar date[4]={0,0,0,0}; //date數組為存放地址原碼,反碼,數據原碼,反碼 uint lade_1,lade_2,lade_3,lade_4; uint num; uchar date_ram,ee_temp,ee_temp1; uchar WDT_NUM=0; uchar const dofly[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f};// 顯示段碼值01234567 uchar code seg[]={7,6,5,4,3,2,1,0};//分別對應相應的數碼管點亮,即位碼 unsigned long disp_date; void fade(); void fade1(); /*************************** 看門狗子程序*************************/ void watchdog_timer() { if(WDT_NUM==5) { WDT_NUM=0; led_wd=!led_wd; } WDT_NUM++; WDT_CONTR=0x3f; } /******************************************************************/ void delay(unsigned int cnt) { while(--cnt); } /*--------------------------延時1ms程子程序-----------------------*/ void delay_1ms(uint z) { uint x,y; for(x=z;x>0;x--) for(y=126;y>0;y--); } /*--------------------------延時1ms程子程序-----------------------*/ delay1000() { uchar i,j; i=5; do{j=95; do{j--;} while(j); i--; } while(i); } /*---------------------------延時882us子程序-----------------------*/ delay882() { uchar i,j; i=6; do{j=71; do{j--;} while(j); i--; }while(i); } /*--------------------------延時2400us程子程序-----------------------*/ delay2400() { uchar i,j; i=5; do{j=237; do{j--;} while(j); i--; }while(i); } /**********************************************************************/ /* void display() { uchar i; for(i=0;i<8;i++) { P0=dofly[disp_date%10];//取顯示數據,段碼 P2=seg[i]; //取位碼 delay_1ms(1); disp_date/=10; } } */ /*********************************************************************/ uchar EEPROM_read(uint addr)//EEPROM字節讀 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=1; //字節讀 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); return ISP_DATA; } //-------------------------------------------------------------------- void EEPROM_write(uint addr,uchar dat)//EEPROM字節寫 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=2; //字節編程 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_DATA=dat; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); } //-------------------------------------------------------------------- void EEPROM_ERASE(uint addr)//EEPROM扇區擦除 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=3; //扇區擦除 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); } //************************************************************** /*----------------------------------------------------------*/ /*-----------------------紅外解碼程序(核心)-----------------*/ /*----------------------------------------------------------*/ void IR_decode() { uchar i,j; while(IR_RE==0); delay2400(); if(IR_RE==1) //延時2.4ms后如果是高電平則是新碼 { delay1000(); delay1000(); for(i=0;i<4;i++) { for(j=0;j<8;j++) { while(IR_RE==0); //等待地址碼第1位高電平到來 delay882(); //延時882us判斷此時引腳電平 ///CY=IR_RE; if(IR_RE==0) { date[i]>>=1; date[i]=date[i]|0x00; } else if(IR_RE==1) { delay1000(); date[i]>>=1; date[i]=date[i]|0x80; } } //1位數據接收結束 } //32位二進制碼接收結束 } } /* void LED_PWM() { lade_2=num; //384 lade_4=num; //384 while(lade_2!=0&Flag2==1) { for(lade_3=512;lade_3>lade_4;lade_3--) //512 { led_port=0x00; delay(1); } lade_3=512; //512 lade_4--; for(lade_1=0;lade_1<lade_2;lade_1++) { led_port=0x38; //c7 delay(1); } lade_1=0; lade_2--; if(temp!=0x0c&Flag2==1) { lade_2=0; } lade_2=num; //384 lade_4=num; //384 } } */ void calc() { EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; //************************************* 1 /* if(date[3]==0xff&Flag2==1) { if(num>=20) { num=num-80; } //else num=1; LED_PWM(); } if(date[3]==0xfe&Flag2==1) { if(num<=500) { num=num+80; } // else num=511; LED_PWM(); } if(ee_temp1==0xfd) { led_port=0x00; watchdog_timer(); } if(ee_temp1==0xfc) { led_port=0x00; led_r=1; led_g=1; led_b=1; watchdog_timer(); } */ //********************************************** 2 if(ee_temp1==0xfb) { led_port=0x00; led_r=1; watchdog_timer(); } if(ee_temp1==0xfa) { led_port=0x00; led_g=1; watchdog_timer(); } if(ee_temp1==0xf9) { led_port=0x00; led_b=1; watchdog_timer(); } if(ee_temp1==0xf8) { led_port=0x00; led_r=1; led_g=1; led_b=1; watchdog_timer(); } //************************************** 3 if(ee_temp1==0xf7) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x07) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x07) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf6) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x06) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x06) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf5) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x05) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x05) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf4) { while(ee_temp==4) { led_port=0x00; led_r=1; delay_1ms(200); led_port=0x00; led_r=1; led_g=1; delay_1ms(200); led_port=0x00; led_g=1; delay_1ms(200); watchdog_timer(); led_port=0x00; led_g=1; led_b=1; delay_1ms(200); led_port=0x00; led_b=1; delay_1ms(200); led_port=0x00; led_b=1; led_r=1; delay_1ms(200); watchdog_timer(); } } //************************************** 4 if(ee_temp1==0xf3) { uint fade_1,fade_2,fade_3,fade_4; fade_2=416; //384 fade_4=416; //384 while(fade_2!=0&ee_temp==0x03) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x03) { fade_2=0; } watchdog_timer(); fade_2=416; //384 fade_4=416; //384 } } if(ee_temp1==0xf2) { uint fade_1,fade_2,fade_3,fade_4; fade_2=384; //384 fade_4=384; //384 while(fade_2!=0&ee_temp==0x02) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x02) { fade_2=0; } watchdog_timer(); fade_2=384; //384 fade_4=384; //384 } } if(ee_temp1==0xf1) { uint fade_1,fade_2,fade_3,fade_4; fade_2=348; //384 fade_4=348; //384 while(fade_2!=0&ee_temp==0x01) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x01) { fade_2=0; } watchdog_timer(); fade_2=348; //384 fade_4=348; //384 } } if(ee_temp1==0xf0) { while(ee_temp==0) { led_port=0x00; led_r=1; delay_1ms(500); watchdog_timer(); led_port=0x00; led_g=1; delay_1ms(500); led_port=0x00; led_b=1; delay_1ms(500); watchdog_timer(); } } //******************************************** 5 if(ee_temp1==0xef) { uint fade_1,fade_2,fade_3,fade_4; fade_2=384; //384 fade_4=384; //384 while(fade_2!=0&ee_temp==0x0f) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0f) { fade_2=0; } watchdog_timer(); fade_2=384; //384 fade_4=384; //384 } } if(ee_temp1==0xee) { uint fade_1,fade_2,fade_3,fade_4; fade_2=320; //384 fade_4=320; //384 while(fade_2!=0&ee_temp==0x0e) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0e) { fade_2=0; } watchdog_timer(); fade_2=320; //384 fade_4=320; //384 } } if(ee_temp1==0xed) { uint fade_1,fade_2,fade_3,fade_4; fade_2=320; //384 fade_4=320; //384 while(fade_2!=0&ee_temp==0x0d) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0d) { fade_2=0; } watchdog_timer(); fade_2=320; //384 fade_4=320; //384 } } if(ee_temp1==0xec) fade(); //******************************************* 6 if(ee_temp1==0xeb) { led_port=0x00; led_r=1; led_g=1; watchdog_timer(); } if(ee_temp1==0xea) { led_port=0x00; //led_r=0; led_g=1; led_b=1; watchdog_timer(); } if(ee_temp1==0xe9) { led_port=0x00; led_r=1; //led_g=0; led_b=1; watchdog_timer(); } if(ee_temp1==0xe8) fade1(); } void fade() { // uchar i; uint fade_1,fade_2,fade_3,fade_4; fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x10; delay(1); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0c) { fade_2=0; } } watchdog_timer(); fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { if(ee_temp!=0x0c) { fade_2=0; } for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x20; delay(1); // watchdog_timer(); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); // watchdog_timer(); } fade_1=0; fade_2--; } watchdog_timer(); fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { if(ee_temp!=0x0c) { fade_2=0; } for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x08; delay(1); watchdog_timer(); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); watchdog_timer(); } fade_1=0; fade_2--; } watchdog_timer(); } void fade1() { // uchar i; uint fade_1,fade_2,fade_3,fade_4; fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x10; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x08) { fade_2=0; } } watchdog_timer(); fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { if(ee_temp!=0x08) { fade_2=0; } for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x20; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; } watchdog_timer(); fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { if(ee_temp!=0x08) { fade_2=0; } for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x08; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; } watchdog_timer(); } void init() { led_port=0x00; /* led_r=1; delay_1ms(500); led_port=0x00; led_g=1; delay_1ms(500); led_port=0x00; led_b=1; delay_1ms(500); led_port=0x00; */ delay_1ms(2); WDT_CONTR=0x3f; delay_1ms(500); } //******************************** void main() { init(); Flag2=0; SP=0x60; //堆棧指針 EX0=1; //允許外部中斷0,用于檢測紅外遙控器按鍵 EA=1; num=255; while(1) { calc(); } } //******************************************************************** /*------------------------外部中斷0程序-------------------------*/ /*------------------主要用于處理紅外遙控鍵值--------------------*/ void int0() interrupt 0 { uchar i; Flag2=0; /////// k=0; EX0=0; //檢測到有效信號關中斷,防止干擾 for(i=0;i<4;i++) { delay1000(); if(IR_RE==1){k=1;} //剛開始為9ms的引導碼. } led_port=0x00; if(k==0) { IR_decode(); //如果接收到的是有效信號,則調用解碼程序 if(date[3]>=0xe8) { if(date[3]<=0xfb) { temp1=date[3]; EEPROM_ERASE(0x2000); //STC_EEROM_0X2000 temp1 EEPROM_write(0x2000,temp1); EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; /* temp=date[3]&0x0f; EEPROM_ERASE(0x2004); //STC_EEROM_0X2004 temp EEPROM_write(0x2004,temp); */ } else { EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; } } delay2400(); delay2400(); delay2400(); delay_1ms(500); } EX0=1; //開外部中斷,允許新的遙控按鍵 }

    標簽: RGB 紅外遙控

    上傳時間: 2016-07-02

    上傳用戶:184890962

  • 調光C程序

    /*#include<reg52.h> #define uint unsigned int #define uchar unsigned char #define uchar unsigned char sbit K1=P3^4; sbit K2=P3^5; sbit ledr=P1^0; sbit ledg=P1^1; sbit ledb=P1^2; bit LEDDirection=0;//LED控制方向0:漸亮1:漸滅 char  pwm=0; char  pwmr=0; char  scw=0;//中斷記數 char  tt=0; char n; void dealy(uint z); void Timer0Init(void) {    TMOD=0x01;   TH0=0xff;   TL0=0x47;   EX0=1;    IT0=0;   PX0=1;   ET0=1;    TR0=1;   EA=1; } void main() {   Timer0Init();       while(1){ if(K1==0) { dealy (1); if(K1==0) {TR0=1;   ledr=0;       dealy(5);       TR0=0;       }          }      if(K2==0) { dealy (1); if(K2==0) { while(1) {     ledr=0;  //亮     dealy(100-n*10);     ledr=1;  //熄     dealy(n*10); }   }  }       } } void Time0Isr(void) interrupt 1 {        // pwm=0;      TH0=0xff;      TL0=0x47;          scw++; }*/ #include<reg52.h> #define uchar unsigned char bit LEDDirection=0; sbit P2_0=P1^0; sbit key1=P3^4; sbit key2=P3^5; sbit key3=P3^6; uchar zkb,i,t;// zkb指占空比 uchar pwm; void delay(uchar z) {   uchar x,y;   for(x=z;x>0;x--)    for(y=110;y>0;y--); } void init()  //初始化函數 {      TMOD=0X01;   TH0=(65536-1000)/256;   TL0=(65536-1000)%256;   EA=1;   ET0=1;   TR0=1; } void keyscan()  //鍵盤掃描   {     P3=0XFF; if(key1==0)   {    delay(5);     if(key1==0)     {      while(!key1);         if(zkb<9)    {      zkb++;    }        }   } if(key2==0)   {    delay(5);     if(key2==0)     {      while(!key2);      if(zkb>0)      {      zkb--;    }     }    }    if(key3==0)   {TR0=1;    delay(5);     if(key3==0)     {while(!key3);    if((zkb<=9)&&(0==LEDDirection))       {            zkb++;                 if(zkb>9)        {           LEDDirection=1;          zkb=9;                   }                }                   if((zkb>=0 )&&(1==LEDDirection))          {         zkb--;                   if(zkb<0 )       {          LEDDirection=0;         zkb=0 ;              //dealy(3000);       }                       }                 }    //pwm=pwmr;                              }             } void main() //主函數   {          zkb=2;     init(); while(1) {   keyscan(); }   } void time0(void) interrupt 1  //中斷函數   {          TH0=(65536-200)/256; TL0=(65536-200)%256; ++i;   if(i>10)    {    i=0;    }; if(i<=zkb) {   P2_0=1; } else P2_0=0;   } /*void time0(void) interrupt 0  //中斷函數   {          TH0=(65536-1000)/256; TL0=(65536-1000)%256; ++i; if(i>10)    {    i=0;    }; if(i<=zkb) {   P2_0=1; } else P2_0=0;   }*/

    標簽: 調光

    上傳時間: 2016-07-02

    上傳用戶:184890962

  • 一個按鍵控制的 10 級變速跑馬燈試驗

    在本課中,我們要用一個按鍵來實現跑馬燈的 10 級調速。這又會涉及到鍵的去抖的問 題。  本課的試驗結果是,每按一次按鍵,跑馬速度就降低一級,共 10 級。  這里我們又增加了一個變量 speedlever,來保存當前的速度檔次。  在按鍵里的處理中,多了當前檔次的延時值的設置。  請看程序:  ――――――――――――――――  #define uchar unsigned char //定義一下方便使用  #define uint unsigned int  #define ulong unsigned long  #include <reg52.h> //包括一個 52 標準內核的頭文件    sbit P10 = P1^0; //頭文件中沒有定義的 IO 就要自己來定義了  sbit P11 = P1^1;  sbit P12 = P1^2;  sbit P13 = P1^3;  sbit K1= P3^2;    bit ldelay=0; //長定時溢出標記,預置是 0  uchar speed=10; //設置一個變量保存默認的跑馬燈的移動速度  uchar speedlever=0; //保存當前的速度檔次    char code dx516[3] _at_ 0x003b;//這是為了仿真設置的  //一個按鍵控制的 10 級變速跑馬燈試驗  void main(void) // 主程序  {   uchar code ledp[4]={0xfe,0xfd,0xfb,0xf7};//預定的寫入 P1 的值   uchar ledi; //用來指示顯示順序   uint n;     RCAP2H =0x10; //賦 T2 的預置值 0x1000,溢出 30 次就是 1 秒鐘   RCAP2L =0x00;   TR2=1; //啟動定時器   ET2=1; //打開定時器 2 中斷   EA=1; //打開總中斷     while(1) //主程序循環   {   if(ldelay) //發現有時間溢出標記,進入處理   {   ldelay=0; //清除標記   P1=ledp[ledi]; //讀出一個值送到 P1 口   ledi++; //指向下一個   if(ledi==4)   {   ledi=0; //到了最后一個燈就換到第一個   }   }   if(!K1) //如果讀到 K1 為 0   {   for(n=0;n<1000;n++); //等待按鍵穩定   while(!K1); //等待按鍵松開   for(n=0;n<1000;n++); //等待按鍵穩定松開     speedlever++;   if(speedlever==10)speedlever=0;   speed=speedlever*3; //檔次和延時之間的預算法則,也可以用查表方法,做出 不規則的法則   }   }  }  //定時器 2 中斷  timer2() interrupt 5  {   static uchar t;   TF2=0;   t++;     if((t==speed)||(t>30)) //比較一個變化的數值,以實現變化的時間溢出,同時限制了最慢速 度為 1 秒   {   t=0;   ldelay=1;//每次長時間的溢出,就置一個標記,以便主程序處理   }  }  ――――――――――――――――――――――   請打開 lesson11 目錄的工程,編譯,運行,看結果:  按 K1,速度則降低一次,總共 10 個檔次。 

    標簽: 10 按鍵控制 變速 跑馬燈

    上傳時間: 2017-11-06

    上傳用戶:szcyclone

  • 模擬 PWM 輸出控制燈的 10 個亮度級別

    LED 一般是恒流操作的,如何改變 LED 的亮度呢?答案就是 PWM 控制。在一定的 頻率的方波中,調整高電平和低電平的占空比,即可實現。比如我們用低電平點亮一個 LED 燈,我們假設把一個頻率周期分為 10 個時間等份,如果方波中的高低電平占空比是 9:1, 這是就是一個比較暗的亮度,如果方波中高低電平占空比是 10:0,這時,全部是高電平, 燈是滅的。如果占空比是 5:5,就是一個中間亮度,如果高低比是 1:9,是一個比較亮的 亮度,如果高低是 0:10,這時全部是低電平,就是最亮的。  實際上應用中,電視屏幕墻中的幾十百萬 LED 象素都是這樣控制的,而且每一個象素 都有紅綠藍 3 個 LED,每個 LED 可以變化的亮度是幾百到幾萬或者更多的級別,以實現真 彩色的顯示。還有在您的手機中,背光燈的亮度如果是可以變化的,也應該是這種工作方式。 目前的城市彩燈也有很多都使用了 LED,需要控制亮度是也是 PWM 控制。  下面來分析我們的例程,在這個例程中,我們將定時器 2 溢出定為 1/1200 秒。每 10 次脈沖輸出一個 120HZ 頻率。這每 10 次脈沖再用來控制高低電平的 10 個比值。這樣,在 每個 1/120 秒的方波周期中,我們都可以改變方波的輸出占空比,從而控制 LED 燈的 10 個 級別的亮度。  為什么輸出方波的頻率要 120HZ 這么高?因為如果頻率太低,人眼就會看到閃爍感 覺。一般起碼要在 60HZ 以上才感覺好點,120HZ 就基本上看不到閃爍,只能看到亮度的變 化了。  下面請看程序,程序中有比較多的注釋:  ―――――――――――――――――――――――  #define uchar unsigned char //定義一下方便使用  #define uint unsigned int  #define ulong unsigned long  #include <reg52.h> //包括一個 52 標準內核的頭文件    sbit P10 = P1^0; //要控制的 LED 燈  sbit K1= P3^2; //按鍵 K1    uchar scale;//用于保存占空比的輸出 0 的時間份額,總共 10 份    char code dx516[3] _at_ 0x003b;//這是為了仿真設置的  //模擬 PWM 輸出控制燈的 10 個亮度級別  void main(void) // 主程序  {   uint n;     RCAP2H =0xF3; //賦 T2 的預置值,溢出 1 次是 1/1200 秒鐘   RCAP2L =0x98;   TR2=1; //啟動定時器   ET2=1; //打開定時器 2 中斷   EA=1; //打開總中斷   while(1) //程序循環   { ;//主程序在這里就不斷自循環,實際應用中,這里是做主要工作   for(n=0;n<50000;n++); //每過一會兒就自動加一個檔次的亮度   scale++;   if(scale==10)scale=0;   }  }  //1/1200 秒定時器 2 中斷  timer2() interrupt 5  {   static uchar tt; //tt 用來保存當前時間在一秒中的比例位置   TF2=0;     tt++;   if(tt==10) //每 1/120 秒整開始輸出低電平   {   tt=0;     if(scale!=0) //這里加這一句是為了消除滅燈狀態產生的鬼影   P10=0;   }     if(scale==tt) //按照當前占空比切換輸出高電平   P10=1;    }  ――――――――――――――――――  在主程序中,每延時一段時間,就自動換一個占空比,以使亮度自動變化,方便觀察。  編譯,運行,看結果。  可以看到,LED 的亮度以每種亮度 1 秒左右不斷變化,共有 10 個級別。

    標簽: PWM 10 模擬 控制燈 亮度 輸出

    上傳時間: 2017-11-06

    上傳用戶:szcyclone

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