Verilog and VHDL狀態(tài)機(jī)設(shè)計(jì),英文pdf格式
State machine design techniques for Verilog and VHDL
Abstract : Designing a synchronous finite state Another way of organizing a state machine (FSM) is a common task for a digital logic only one logic block as shown in
engineer. This paper will discuss a variety of issues regarding FSM design using Synopsys Design Compiler . Verilog and VHDL coding styles will be 2.0 Basic HDL coding
presented. Different Methodologies will be compared using real-world examples.
GloptiPoly 3: moments, optimization and
semidefinite programming.
Gloptipoly 3 is intended to solve, or at least approximate, the Generalized Problem of
Moments (GPM), an infinite-dimensional optimization problem which can be viewed as
an extension of the classical problem of moments [8]. From a theoretical viewpoint, the
GPM has developments and impact in various areas of mathematics such as algebra,
Fourier analysis, functional analysis, operator theory, probability and statistics, to cite
a few. In addition, and despite a rather simple and short formulation, the GPM has a
large number of important applications in various fields such as optimization, probability,
finance, control, signal processing, chemistry, cristallography, tomography, etc. For an
account of various Methodologies as well as some of potential applications, the interested
reader is referred to [1, 2] and the nice collection of papers [5].
Watermarking schemes evaluation
Abstract鈥擠igital watermarking has been presented as a solution to copy protection of multimedia objects and dozens of schemes and algorithms have been proposed. Two main problems seriously darken the future of this technology though.
Firstly, the large number of attacks and weaknesses which appear as fast as new algorithms are proposed, emphasizes the limits of this technology and in particu-lar the fact that it may not match users expectations.
Secondly, the requirements, tools and Methodologies to assess the current technologies are almost non-existent. The lack of benchmarking of current algorithms is bla-tant. This confuses rights holders as well as software and hardware manufacturers and prevents them from using the solution appropriate to their needs. Indeed basing long-lived protection schemes on badly tested watermarking technology does not make sense.
Designing a synchronous finite state machine (FSM) is a common task for a digital
logic engineer. This paper discusses a variety of issues regarding FSM design using
Synopsys Design Compiler. Verilog and VHDL coding styles are presented, and
different Methodologies are compared using real-world examples.
When joining Siemens in 2001, I also extended my research interest towards radio net-
work planning Methodologies. This area of research brought together my personal interest
in mobile communications and in the design of efficient algorithms and data structures.
Between 2001 and 2003, I participated in the EU project Momentum, which was target-
ing the performance evaluation and optimization of UMTS radio networks. I
The continuous progress in modern power device technology is increasingly
supported by power-specific modeling Methodologies and dedicated simulation
tools. These enable the detailed analysis of operational principles on the the device
and on the system level; in particular, they allow the designer to perform trade-
off studies by investigating the operation of competing design variants in a very
early stage of the development process. Furthermore, using predictive computer
simulation makes it possible to analyze the device and system behavior not only
under regularoperatingconditions, but also at the rim of the safe-operatingarea and
beyond of it, where destructive processes occur that limit the lifetime of a power
system.
Machine learning is about designing algorithms that automatically extract
valuable information from data. The emphasis here is on “automatic”, i.e.,
machine learning is concerned about general-purpose Methodologies that
can be applied to many datasets, while producing something that is mean-
ingful. There are three concepts that are at the core of machine learning:
data, a model, and learning.
This edition of Digital Image Processing is a major revision of the book. As in
the 1977 and 1987 editions by Gonzalez and Wintz, and the 1992, 2002, and 2008
editions by Gonzalez and Woods, this sixth-generation edition was prepared
with students and instructors in mind. The principal objectives of the book
continue to be to provide an introduction to basic concepts and Methodologies
applicable to digital image processing, and to develop a foundation that can
be used as the basis for further study and research in this field. To achieve
these objectives, we focused again on material that we believe is fundamental
and whose scope of application is not limited to the solution of specialized
problems. The mathematical complexity of the book remains at a level well
within the grasp of college seniors and first-year graduate students who have
introductory preparation in mathematical analysis, vectors, matrices, probability,
statistics, linear systems, and computer programming. The book website provides
tutorials to support readers needing a review of this background material