鈥?What Is a Thread?
o The Thread Class
o Simple Thread Examples
鈥?Problems with Multithreading
o What Goes Wrong?
o Thread Names and Current Threads
o Java s synchronized
鈥?Synchronizing Threads
o Multiple Locks
鈥?The Dining Philosophers Problem
o Deadlocks
o A Solution to the Dining Philosophers Problem
o Java s wait() and notify()
o Dining Philosophers Example
鈥?Summary
Java technology is both a programming language and a platform. The Java programming language originated as part of a research project to develop advanced software for a wide variety of network devices and embedded systems. The goal was to develop a small, reliable, portable, distributed, real-time operating platform. When the project started, C++ was the language of choice. But over time the difficulties encountered with C++ grew to the point where the problems could best be addressed by creating an entirely new language platform. Design and architecture decisions drew from a variety of languages such as Eiffel, SmallTalk, Objective C, and Cedar/Mesa. The result is a language platform that has proven ideal for developing secure, distributed, network-based end-user applications in environments ranging from network-embedded devices to the World-Wide Web and the desktop
This project demonstrates the use of secure hash functions technique
to implement a file encryption / decryption system.
This implemented application can encrypt / decrypt multiple files
on the fly using a password. The password supplied by the user
is used as the source message from which the hash code (key) is
generated using the SHA algorithm. Then this key is used to
enctypted the data in the file(s). This key is stored in the
encrypted file along with the encrypted data.
This project demonstrates the use of secure hash functions technique
to implement a file encryption / decryption system.
This implemented application can encrypt / decrypt multiple files
on the fly using a password. The password supplied by the user
is used as the source message from which the hash code (key) is
generated using the SHA algorithm. Then this key is used to
enctypted the data in the file(s). This key is stored in the
encrypted file along with the encrypted data.
In this project we analyze and design the minimum mean-square error (MMSE) multiuser receiver for uniformly quantized synchronous code division multiple access (CDMA) signals in additive white Gaussian noise (AWGN) channels.This project is mainly based on the representation of uniform quantizer by gain plus additive noise model. Based on this model, we derive the weight vector and the output signal-to-interference ratio (SIR) of the MMSE receiver. The effects of quantization on the MMSE receiver performance is characterized in a single parameter named 鈥漞quivalent noise variance鈥? The optimal quantizer stepsize which maximizes the MMSE receiver output SNR is also determined.
3rd Generation Partnership Project
Technical Specification Group Radio Access Network
Spatial channel model for
Multiple Input Multiple Output [MIMO] simulations
The application note covers the various domains of the FIFO
architecture, improving data rate using the multiple buffering
scheme, using the part in port I/O, slave FIFO or the GPIF
c pgm to find redundant paths in a graph.Many fault-tolerant network algorithms rely on an underlying assumption that there are possibly distinct network paths between a source-destination pair. Given a directed graph as input, write a program that uses depth-first search to determine all such paths. Note that, these paths are not vertex-disjoint i.e., the vertices may repeat but they are all edge-disjoint i.e., no two paths have the same edges. The input is the adjacency matrix of a directed acyclic graph and a pair(s) of source and destination vertices and the output should be the number of such disjoint paths and the paths themselves on separate lines. In case of multiple paths the output should be in order of paths with minimum vertices first. In case of tie the vertex number should be taken in consideration for ordering.
Recovering 3-D structure from motion in noisy 2-D images is a problem addressed by many vision system researchers. By consistently tracking feature points of interest across multiple images using a methodology first described by Lucas-Kanade, a 3-D shape of the scene can be reconstructed using these features points using the factorization method developed by Tomasi-Kanade.
The first decision, that has to be made for the AVR platform, is to select the
development environment you want to use, either ImageCraft s ICCAVR or
GNU s AVR-GCC. The commercial ImageCraft Compiler offers an advanced IDE
and is the first choice of most professional developers using a Windows PC. The
GNU compiler is available for Linux and Windows.