S60 SDL is a Simple DirectMedia Layer adaptation for S60. SDL is a cross-platform multimedia library: Applications and libraries built on SDL can easily be ported to other operating systems. But S60 SDL does more than makes porting easy: S60 multimedia applications can be implemented without any knowledge of Symbian C++ native API and a developer can use SDL and standard C, C++ interfaces. The SDL development supports both NOKIa OpenC and Symbian stdlib (ESTLIB) C implementations.
This Symbian C++ code example demonstrates how to easily use the onboard camera with zoom and autofocus, utilising an accompanying CameraWrapper made by Forum NOKIa. The Camera Wrapper supports all NOKIa s S60 devices based on S60 3rd Edition and newer, providing a unified interface for various Symbian and S60 camera APIs some of which have previously been Feature Pack specific or only available via an SDK plug-in. The example application supports the use of both the keypad and touch UI. The application can be self-signed, but it also provides an option to use the dedicated camera key (Symbian signing required). The example application replaces the separate examples published for S60 3rd Edition, FP1 (S60 Platform: Camera Example with AutoFocus Support v2.2) and FP2 (S60 Camera Example AutoFocus 3rd Ed FP2).