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Objects

  • 基于AT89C52單片機的智能呼救系統設計

    從系統硬件設計和軟件構成上,介紹一種以AT89C52單片機為核心,通過無線遙控方法實現對預設電話自動撥號報警的智能呼救系統。系統提供了患者在緊急情況下無法使用電話報警時的一種報警手段。由用戶預設的多組電話號碼作為語音報警對象,預錄可長達20 s的語音信號來說明患者所處地點及病情,并通知患者家人。 Abstract:  This paper introduces a intelligent alarming system which is realized by wireless remote control system.This system chiefly consists of AT89C51 the system can processor.User can input several groups of telephone number regarded as alarming Objects,The system can record some information 20 seconds to tell the site of the patient.And notice the rokonok of the patient.

    標簽: 89C C52 AT 89

    上傳時間: 2013-11-19

    上傳用戶:wd450412225

  • 基于DSP的ATV-ATT中控系統設計

    設計一種應用于某全地形ATV車載武器裝置中的中控系統,該系統設計是以TMS320F2812型DSP為核心,采用模塊化設計思想,對其硬件部分進行系統設計,能夠完成對武器裝置高低、回轉方向的運動控制,實現靜止或行進狀態中對目標物的測距,自動瞄準以及按既定發射模式發射彈丸和各項安全性能檢測等功能。通過編制相應的軟件,對其進行系統調試,驗證了該設計運行穩定。 Abstract:  A central control system applied to an ATV vehicle weapons is designed. The system design is based on TMS320F2812 DSP as the core, uses modular design for its hardware parts. The central control system can complete the motion control of the level of weapons and equipment, rotation direction, to achieve a state of static or moving Objects on the target ranging, auto-targeting and according to the established target and the projectile and the launch of the security performance testing and other functions. Through the development of appropriate software and to carry out system testing to verify the stability of this design and operation.

    標簽: ATV-ATT DSP 中控系統

    上傳時間: 2013-11-02

    上傳用戶:jshailingzzh

  • DN381 RFID接收器的基帶電路

      Radio Frequency Identifi cation (RFID) technology usesradiated and refl ected RF power to identify and track avariety of Objects. A typical RFID system consists of areader and a transponder (or tag). An RFID reader containsan RF transmitter, one or more antennas and an RFreceiver. An RFID tag is simply an uniquely identifi ed ICwith an antenna.

    標簽: RFID 381 DN 接收器

    上傳時間: 2013-10-17

    上傳用戶:lepoke

  • Setting up an ADOCE project using Visual C++ 6.0 is rather simple. Assuming that you have downloaded

    Setting up an ADOCE project using Visual C++ 6.0 is rather simple. Assuming that you have downloaded and installed the ADOCE SDK from Microsoft, you are ready to use it in your Windows CE Database applications. The sample that I have provided is a *very* simple one illustrating how to instantiate the proper COM Objects, and the basics of how to interface with them (in a very simple example)

    標簽: downloaded Assuming Setting project

    上傳時間: 2015-01-16

    上傳用戶:陽光少年2016

  • JILRuntime A general purpose, register based virtual machine (VM) that supports object-oriented feat

    JILRuntime A general purpose, register based virtual machine (VM) that supports object-oriented features, reference counting (auto destruction of data as soon as it is no longer used, no garbage collection), exceptions (handled in C/C++ or virtual machine code) and other debugging features. Objects and functions can be written in virtual machine code, as well as in C or C++, or any other language that can interface to C object code. The VM is written for maximum performance and thus is probably not suitable for embedded systems where a small memory footprint is required. Possible uses of the VM are in game development, scientific research, or to provide a stand-alone, general purpose programming environment.

    標簽: object-oriented JILRuntime register supports

    上傳時間: 2013-12-23

    上傳用戶:cc1015285075

  • 內容如下: 1.The history of the computerized database 2.SQL Data Statements--those used to create, mani

    內容如下: 1.The history of the computerized database 2.SQL Data Statements--those used to create, manipulate, and retrieve data stored in your database example statements include select, update, insert, and delete 3.SQL Schema Statements--those used to create database Objects, such as tables, indexes, and constraints 4.How data sets can interact with queries 5.The importance of subqueries 6.Data conversion and manipulation via SQL s built-in functions 7.How conditional logic can be used in Data Statements

    標簽: computerized Statements database history

    上傳時間: 2015-04-25

    上傳用戶:ardager

  • This book focuses primarily on XML itself. It covers the fundamental rules that all XML documents an

    This book focuses primarily on XML itself. It covers the fundamental rules that all XML documents and authors must adhere to, whether a web designer uses SMIL to add animations to web pages or a C++ programmer uses SOAP to exchange serialized Objects with a remote database. This book also covers generic supporting technologies that have been layered on top of XML and are used across a wide range of XML applications.

    標簽: fundamental XML documents primarily

    上傳時間: 2014-01-14

    上傳用戶:zjf3110

  • 這個例子如果運行,將在仿真的PC窗口中的第1,2,3行顯示一些信息后,在隨機位置顯示 1 ~ 5 .由于keil c51默認不支持重入函數,它的重入函數使用仿真的重入棧而不使用系統棧,而Small R

    這個例子如果運行,將在仿真的PC窗口中的第1,2,3行顯示一些信息后,在隨機位置顯示 1 ~ 5 .由于keil c51默認不支持重入函數,它的重入函數使用仿真的重入棧而不使用系統棧,而Small RTOS 51沒有進行重入棧管理,所以在TaskA~TaskE雖然及其相似,但不能合并. 注意:(1)在KEIL C51 工程中,我已經把輸出文件目錄設在e:\temp中,您可以在Project->Options for Target "Target 1"的output頁點擊Select Folder for Objects...和Listing頁點擊Select Folder for Listing...改變. (2)編譯時會有5個警告,其中一個是因為沒有使用一個系統函數OSSendSignal引起,它可以忽略.另4個是禁止任務間變量覆蓋分析引起,必須忽略.感謝網友John X. Liu,在這個例子中我使用了他編寫的仿真(dllPc51Emu.dll),這個dll原來是為他移植的Ucos-ii for keil c51的例子編寫. (3)Pc51Emu.dll在KEIL C51 V6.23 V7.00工作不正常.

    標簽: Small keil c51 仿真

    上傳時間: 2015-05-29

    上傳用戶:無聊來刷下

  • 這個例子是例子2的另一種寫法(但任務數量不同),它使用了最高優先級任務作為顯示任務,全局變量ShowChar作為參數.函數TaskB是優先級1~10的任務函數,因為沒有使用局部變量,這些任務可以用一個

    這個例子是例子2的另一種寫法(但任務數量不同),它使用了最高優先級任務作為顯示任務,全局變量ShowChar作為參數.函數TaskB是優先級1~10的任務函數,因為沒有使用局部變量,這些任務可以用一個函數. 注意:(1)在KEIL C51 工程中,我已經把輸出文件目錄設在e:\temp中,您可以在Project->Options for Target "Target 1"的output頁點擊Select Folder for Objects...和Listing頁點擊Select Folder for Listing...改變. 感謝網友John X. Liu,在這個例子中我使用了他編寫的仿真dll(Pc51Emu.dll),這個dll原來是為他移植的Ucos-ii for keil c51的例子編寫. (2)Pc51Emu.dll在KEIL C51 V6.23 V7.00工作不正常.

    標簽: ShowChar TaskB 函數 10

    上傳時間: 2015-05-29

    上傳用戶:asddsd

  • FlashEd 0.2 是個游戲引擎包

    FlashEd 0.2 是個游戲引擎包,不過和Gamepackage不同的是: FlashEd is a 3d engine 只要功能如下: • Multiple Cameras • Collision Control • Rendering Effects • Gravity • Polygon Animation • Rounded Objects Rendering • Linkable Cameras And Objects • Shooting Control • Active Zone Control

    標簽: FlashEd 0.2 引擎

    上傳時間: 2015-06-10

    上傳用戶:極客

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