The contemporary view of the Smart City is very much static and infrastructure-
centric, focusing on installation and subsequent management of Edge devices and
analytics of data provided by these devices. While this still allows a more efficient
management of the city’s infrastructure, optimizations and savings in different do-
mains, the existing architectures are currently designed as single-purpose, vertically
siloed solutions. This hinders active involvement of a variety of stakeholders (e.g.,
citizens and businesses) who naturally form part of the city’s ecosystem and have an
inherent interest in jointly coordinating and influencing city-level activities.
The Internet of Things is considered to be the next big opportunity, and challenge, for the
Internet engineering community, users of technology, companies and society as a whole. It
involves connecting embedded devices such as sensors, home appliances, weather stations
and even toys to Internet Protocol (IP) based networks. The number of IP-enabled embedded
devices is increasing rapidly, and although hard to estimate, will surely outnumber the
number of personal computers (PCs) and servers in the future. With the advances made over
the past decade in microcontroller,low-power radio, battery and microelectronic technology,
the trend in the industry is for smart embedded devices (called smart objects) to become
IP-enabled, and an integral part of the latest services on the Internet. These services are no
longer cyber, just including data created by humans, but are to become very connected to the
physical world around us by including sensor data, the monitoring and control of machines,
and other kinds of physical context. We call this latest frontier of the Internet, consisting of
wireless low-power embedded devices, the Wireless Embedded Internet. Applications that
this new frontier of the Internet enable are critical to the sustainability, efficiency and safety
of society and include home and building automation, healthcare, energy efficiency, smart
grids and environmental monitoring to name just a few.
Device-to-device(D2D) communications are now considered as an integral part of future 5G networks
which will enable direct communication between user equipment (UE) without unnecessary routing via
the network infrastructure. This architecture will result in higher throughputs than conventional cellular
networks, but with the increased potential for co-channel interference induced by randomly located
cellular and D2D UEs.
For nearly a hundred years telecommunications provided mainly voice services and very low speed
data (telegraph and telex). With the advent of the Internet, several data services became mainstream
in telecommunications; to the point that voice is becoming an accessory to IP-centric data networks.
Today, high-speed data services are already part of our daily lives at work and at home (web surfing,
e-mail, virtual private networks, VoIP, virtual meetings, chats...). The demand for high-speed data
services will grow even more with the increasing number of people telecommuting.
One of the very first books published on the social impact of the mobile phone
was Timo Kopomaa’s The City in Your Pocket: Birth of the Mobile Information Society.
The book, published in 2000, was based on research that Kopomaa had under-
taken for Nokia and Sonera as part of his doctoral studies in the Centre for Urban
and Regional Studies at the Helsinki University of Technology. The first line he
writes in the book is peculiar: ‘Mobile communication is not a serious matter’. By
this, we assume he is referring to a view of the world that would regard the mobile
phone as little more than an unremarkable fact of everyday life – a simple play-
thing for the young, or a productivity tool for the business executive and busy
parent.
Wireless means different things to different people. For this book, it refers
to the radio systems that provide point-to-point, point-to-multipoint, and
Earth-space communications over transmission links that propagate outside
buildings through the lower atmosphere. Wireless systems are being built
that provide data transmission between computers and other devices on
one’s own desk. These are part of the wireless world but not the part where,
except for interference perhaps, the atmosphere has any influence. The intent
of this book is to provide a description of the physical phenomena that can
affect propagation through the atmosphere, present sample measurements
and statistics, and provide models that system designers can use to calculate
their link budgets and estimate the limitations the atmosphere may place on
their design.
Quality of Service ( QoS ) has always been in a world of its own, but as the technology
has been refi ned and has evolved in recent years, QOS usage has increased to the point
where it is now considered a necessary part of network design and operation. As with
most technologies, large - scale deployments have led to the technology becoming more
mature, and QOS is no exception.
Spread-spectrum communication is a core area within the field of digital
communication. Originally used in military networks as countermeasures against
the threats of jamming and interception, spread-spectrum systems are now widely
used in commercial applications and are part of several wireless and mobile
communication standards. Although spread-spectrum communication is a staple
topic in textbooks on digital communication, its treatment is usually cursory. This
book is designed to provide a more intensive examination of the subject that is
suitable for graduate students and practicing engineers with a solid background
in the theory of digital communication. As the title indicates, this book stresses
principles rather than specific current or planned systems, which are described in
manyotherbooks.My goal in this bookis to providea concisebut lucidexplanation
of the fundamentals of spread-spectrum systems with an emphasis on theoretical
principles.
Part I provides a compact survey on classical stochastic geometry models. The basic models defined
in this part will be used and extended throughout the whole monograph, and in particular to SINR based
models. Note however that these classical stochastic models can be used in a variety of contexts which
go far beyond the modeling of wireless networks. Chapter 1 reviews the definition and basic properties of
Poisson point processes in Euclidean space. We review key operations on Poisson point processes (thinning,
superposition, displacement) as well as key formulas like Campbell’s formula. Chapter 2 is focused on
properties of the spatial shot-noise process: its continuity properties, its Laplace transform, its moments
etc. Both additive and max shot-noise processes are studied. Chapter 3 bears on coverage processes,
and in particular on the Boolean model. Its basic coverage characteristics are reviewed. We also give a
brief account of its percolation properties. Chapter 4 studies random tessellations; the main focus is on
Poisson–Voronoi tessellations and cells. We also discuss various random objects associated with bivariate
point processes such as the set of points of the first point process that fall in a Voronoi cell w.r.t. the second
point process.
When thinking about mobile radio engineers there is a tendency to
assume that the engineering function relates solely to the technical
aspects of the network, such as the equipment design or the network
design. That is certainly a key part of the role of a mobile radio engineer.
However,increasinglyengineersarerequiredtointeractwithprofession-
als from other divisions. The “complete wireless professional” should
know about mobile networks; fixed networks; other types of mobile
systems; regulatory and government policy; the requirements of the
users; and financial, legal, and marketing issues.