The Art of Assembly Language Amazing! You’RE actually REading this. That puts you into one of thREe categories: a student who is
being forced to REad this stuff for a class, someone who picked up this book by accident (probably
because you have yet to be indoctrinated by the world at large), or one of the few who actually have an
inteREst in learning assembly language.
Six objects heRE:
The document you REREading & its Chinese version
Set of "HWDesign" includes all hardwaRE design files
"SWDesign" includes all softwaRE design files(firmwaRE/driver and maybe applications as well)
Set of "Documents" includes files of main part of thesis and its REfeREnce
"Thesis" includes files used to academe.
eBook "Multimedia Technology Fundation and Application", PDF file,RE-edited on Dec 19, 2006.
Contents: MIDI, Encoding,CompREssion, Image Format, MPEG TV, TCP/IP, HTML, JavaScript
Debugging is a fascinating topic no matter what language or platform you RE using. It s the only part of softwaRE development in which engineers kick, scREam at, or even throw their computers. For a normally REticent, introverted group, this degREe of emotion is extraordinary. Debugging is also the part of softwaRE development that s famous for causing you to pull all-nighter
Making a cheap 1M SPI Rom Emulator
8 second to copy from parallel to SPI
RE-Program STM Serial Flash M25P10 by REading 29010 parallel ROM
Running on standard 8051 32 I/O, a TTL 7407 as bus switch.
Total programming time is about 8 seconds including Erase, Program
If you RE like me, you RE excited by what people do with template metaprogramming (TMP) but aRE frustrated at the lack of clear guidance and powerful tools. Well, this is the book we ve been waiting for. With help from the excellent Boost Metaprogramming Library, David and Aleksey take TMP from the laboratory to the workplace with REadable prose and practical examples, showing that "compile-time STL" is as able as its runtime counterpart. Serving as a tutorial as well as a handbook for experts, this is the book on C++ template metaprogramming."Chuck Allison, Editor, The C++ Source
WheRE We ve Been WheRE We RE Going
Back in February (that s 1998, but it almost seems longer), Dr. GUI set off to start a set of columns on the Active Template Library (ATL).