光學設計軟件zemax源碼: This DLL models an nular aspheric surface as described in: "Annular surfaces in annular field systems" By Jose M. Sasian Opt. eng. 36 (12) P 3401-3401 December 1997 This surface is essentially an odd aspheric surface with an offset in the aspheric terms. The sag is given by: Z = (c*r*r) / (1+(1-((1+k)*c*c*r*r))^ 1/2 ) + a*(r-q)^2 + b*(r-q)^3 + c*(r-q)^4 + ... Note the terms a, b, c, ... have units of length to the -1, -2, -3, ... power.
標簽: described aspheric surfaces Annular
上傳時間: 2014-01-08
上傳用戶:yyyyyyyyyy
1、 了解系統調用pipe()的功能和實際原理 2、 編寫一段程序,使用管道實現父子進程之間的通信 a) 使用系統調用fork()創建一個子進程 b) 子進程調用函數write()向父進程發送自己的進程ID和字符串” s sending a message to parent.\n”。 c) 父進程調用函數read()通過管道讀出子進程發來的消息,將消息輸出屏幕,然后終止
上傳時間: 2013-12-16
上傳用戶:古谷仁美
1、 了解系統調用fork()、execl()、exit()、getpid()和waitpid()的功能和實現過程 2、 編寫一段程序實現以下功能: a) 使用系統調用fork()創建兩個子進程 b) 父進程重復顯示字符串”parent:”,并使用函數getpid()顯示自己的進程ID。 c) 兩個子進程分別重復顯示字符串”child:”,并使用函數getpid()顯示自己的進程ID 3、 編寫一段程序實現以下功能: a) 使用系統調用fork()創建一個子進程 b) 子進程顯示自己的進程ID和字符串": The child is calling an exec.\n",然后通過execl()調用系統命令ps顯示當前運行的進程情況,從而更換自己的執行代碼,最后調用exit()結束。 c) 父進程顯示自己的進程ID和字符串” ": The parent is waiting for child to exit.\n ",然后調用waitpid()等待子進程結束,并在子進程結束后顯示”The parent exit.\n
上傳時間: 2013-12-18
上傳用戶:葉山豪
Its a text-fading linking ticker type applet that will fade text of any color over any color background. It features rollover color feedback, and will pause when rolled over so the user doesn t have to "chase" links. It uses very little processor power and source is included! Now supports frames!
標簽: color text-fading any linking
上傳時間: 2014-10-10
上傳用戶:heart520beat
收SP下行消息 A. 啟動MMSC偵聽端口 在模擬器界面的右下角的"Liten Port"文本框中輸入MMSC的偵聽端口,這個值是為接收SP發出的下行消息提供服務的端口號,比如:"8080",按下"Start"按鈕啟動MMSC偵聽服務。 B. 接收消息 接收的是從SP(API)發來的消息,處理后回一條響應消息。 2 模擬MMSC向SP發送上行消息 A. 選擇模擬器左邊界面的MessageType為“DeliverReq”; B. “Send To”文本框中輸入SP的上行地址,例如http://10.164.50.29:8888; C. 在界面中選擇輸入其他需要的字段,然后點擊“Send”按紐即可向SP上行地址發送上行消息。 3 模擬MMSC向SP發送遞送報告消息 A. 選擇模擬器左邊界面的MessageType為“DeliverReportReq”; B. “Send To”文本框中輸入SP的上行地址,例如http://10.164.50.29:8888; C. 在界面中選擇輸入其他需要的字段,然后點擊“Send”按紐即可向SP上行地址發送遞送報告消息。 4 模擬MMSC向SP發送閱讀報告消息 A. 選擇模擬器左邊界面的MessageType為“ReadReportReq”; B. “Send To”文本框中輸入SP的上行地址,例如http://10.164.50.29:8888; C. 在界面中選擇輸入其他需要的字段,然后點擊“Send”按紐即可向SP上行地址發送閱讀報告消息
上傳時間: 2014-01-16
上傳用戶:氣溫達上千萬的
MULTIDIMENSIONAL SCALING in matlab by Mark Steyvers 1999 %needs optimization toolbox %Modified by Bruce Land %--Data via globals to anaylsis programs %--3D plotting with color coded groups %--Mapping of MDS space to spike train temporal profiles as described in %Aronov, et.al. "Neural coding of spatial phase in V1 of the Macaque" in %press J. Neurophysiology
標簽: MULTIDIMENSIONAL optimization Modified Steyvers
上傳時間: 2015-08-26
上傳用戶:kytqcool
Following is a repost of the public domain make that I posted to net.sources a couple of months ago. I have fixed a few bugs, and added some more features, and the resulting changes amounted to about as much text as the whole program (hence the repost).一個編譯器C代碼,詳見REDME。
標簽: Following sources domain couple
上傳時間: 2015-09-01
上傳用戶:manlian
by Randal L. Schwartz and Tom Phoenix ISBN 0-596-00132-0 Third Edition, published July 2001. (See the catalog page for this book.) the text of Learning Perl, 3rd Edition. Table of Contents Copyright Page Preface Chapter 1: Introduction Chapter 2: Scalar Data Chapter 3: Lists and Arrays Chapter 4: Subroutines Chapter 5: Hashes Chapter 6: I/O Basics Chapter 7: Concepts of Regular Expressions Chapter 8: More About Regular Expressions Chapter 9: Using Regular Expressions Chapter 10: More Control Structures Chapter 11: Filehandles and File Tests Chapter 12: Directory Operations Chapter 13: Manipulating Files and Directories Chapter 14: Process Management Chapter 15: Strings and Sorting Chapter 16: Simple Databases Chapter 17: Some Advanced Perl Techniques Appendix A: Exercise Answers Appendix B: Beyond the Llama Index Colophon
標簽: L. published Schwartz Edition
上傳時間: 2014-11-29
上傳用戶:kr770906
The project Adventure is a simple text-based adventure game. The game, as given, involves the hero trying to find his way from a deep dark forest to home and his true love. There s very little else the player can do apart from moving from place to place. It s not really very interesting. This project can be of use beyond the given, rather boring forest adventure though. You can use it as a basis for developing your own adventure game with different, more interesting commands, areas, items, people and so on. The package ope.adventure contains classes to describe the game world.
標簽: game text-based The Adventure
上傳時間: 2014-01-15
上傳用戶:cursor
BNB20 Finds the constrained minimum of a function of several possibly integer variables. % Usage: [errmsg,Z,X,t,c,fail] = % BNB20(fun,x0,xstatus,xlb,xub,A,B,Aeq,Beq,nonlcon,settings,options,P1,P2,...) % % BNB solves problems of the form: % Minimize F(x) subject to: xlb <= x0 <=xub % A*x <= B Aeq*x=Beq % C(x)<=0 Ceq(x)=0 % x(i) is continuous for xstatus(i)=0 % x(i) integer for xstatus(i)= 1 % x(i) fixed for xstatus(i)=2 %
標簽: constrained variables function possibly
上傳時間: 2014-01-13
上傳用戶:youth25