header file of the specific codes for LPC2100 target boards , user may modify it as ne
標簽: specific header boards modify
上傳時間: 2014-01-16
上傳用戶:牛布牛
a ppt for brew user interface. very useful .can give you much help
標簽: interface useful brew give
上傳時間: 2013-12-17
上傳用戶:himbly
HTML Editor for VC++ 6.0:Today, applications often need a rich user interface. One of them is ability to compose or edit HTML documents in an easy, effective, and reliable way. This article and source code attached give you a nice control to perform this task. And now, the best part: This control works fine with Microsoft VC++ 6.0!
標簽: applications interface Editor abilit
上傳時間: 2015-07-23
上傳用戶:lepoke
computes the eigenvalues of a symmetric tridiagonal * matrix T. The user may ask for all eigenvalues, all eigenvalues in the half-open interval (VL, VU], or the IL-th through IU-th eigenvalues.
標簽: T. eigenvalues tridiagonal eigenvalue
上傳時間: 2014-01-21
上傳用戶:CSUSheep
User Defined Surface Project file sample。光學設計軟件zemax的用戶自定義表面的例子
標簽: Defined Surface Project sample
上傳時間: 2015-07-25
上傳用戶:haoxiyizhong
user nannual for quantum programming
標簽: programming nannual quantum user
上傳時間: 2015-07-25
上傳用戶:lizhen9880
user mannual for state machine
標簽: mannual machine state user
上傳時間: 2014-01-18
上傳用戶:zhanditian
Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.
標簽: Specification Introduction Objectives GameForge
上傳時間: 2013-12-27
上傳用戶:wl9454
本文根據發表在CUJ Expert Forum上的兩篇文章編譯而成。C/C++ User s Journal是目前最出色的C/C++語言專業雜志,特別是在C++ Report閉刊之后,CUJ的地位更加突出。CUJ Expert Forum是CUJ主辦的網上技術專欄,匯集2000年10月以來C++社群中頂尖專家的技術短文,并免費公開發布,精彩紛呈,是每一個C/C++學習者不可錯過的資料。由Jim Hyslop和Herb Sutter主持的Conversation系列,是CUJ Expert Forum每期必備的精品專欄,以風趣幽默的對話形式講解C++高級技術,在C++社群內得到廣泛贊譽。譯者特別挑選兩篇設計模式方面的文章,介紹給大家。設計模式方面的經典著作是GoF的Design Patterns。但是那本書有一個缺點,不好懂。從風格上講,該書與其說是為學習者而寫作的教程范本,還不如說是給學術界人士看的學術報告,嚴謹有余,生動不足。這一點包括該書作者和象Bjarne Stroustrup這樣的大師都從不諱言。實際上Design Pattern并非一定是晦澀難懂的,通過生動的例子,一個中等水平的C++學習者完全可以掌握基本用法,在自己的編程實踐中使用,得到立竿見影的功效。這兩篇文章就是很好的例證。本文翻譯在保證技術完整性的前提下作了不少刪節和修改,以便使文章顯得更緊湊。
上傳時間: 2015-08-11
上傳用戶:270189020
a java e book for a new guy to learn and teach u from low to high level
上傳時間: 2013-11-30
上傳用戶:fnhhs