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  • VHDL implementation of the twofish cipher for 128,192 and 256 bit keys. The implementation is in li

    VHDL implementation of the twofish cipher for 128,192 and 256 bit keys. The implementation is in library-like form All needed components up to, including the round/key schedule circuits are implemented, giving the flexibility to be combined in different architectures (iterative, rolled out/pipelined etc). Manual in English is included with more details about how to use the components and/or how to optimize some of them. All testbenches are provided (tables, Variable key/text, ECB/CBC monte carlo) for 128, 192 and 256 bit key sizes, along with their respective vector files.

    標簽: implementation twofish cipher VHDL

    上傳時間: 2017-06-25

    上傳用戶:王小奇

  • This paper analyzes the vector control theory of asynchronous motors based on the magnetic orientati

    This paper analyzes the vector control theory of asynchronous motors based on the magnetic orientation of motor rotors, and its mathematical model is made. Then the Variable frequency vector speed-adjusting experimental system is built with the DSP TMS320F2812 which works as the core control chip and intelligent power module.

    標簽: asynchronous orientati the analyzes

    上傳時間: 2013-12-08

    上傳用戶:shinesyh

  • genetic algorithm (or GA) is a search technique used in computing to find true or approximate soluti

    genetic algorithm (or GA) is a search technique used in computing to find true or approximate solutions to optimization and search problems for function of 2 Variable

    標簽: approximate algorithm computing technique

    上傳時間: 2017-07-25

    上傳用戶:225588

  • MBUS協議 The bus communication system of EN1434-3 is commonly called M-Bus. Its application layer des

    MBUS協議 The bus communication system of EN1434-3 is commonly called M-Bus. Its application layer describes a standard especially for meter readout. It can be used with various physical layers and with link layers and network layers which support the transmission of Variable length binary transparent telegrams.

    標簽: communication application commonly called

    上傳時間: 2017-08-10

    上傳用戶:小鵬

  • Nexus is a Memory Manager for Delphi 7. Its usefull for all application what is work with large amou

    Nexus is a Memory Manager for Delphi 7. Its usefull for all application what is work with large amount of Variable. Help for avoid the memory leaks.

    標簽: application for Manager usefull

    上傳時間: 2017-09-03

    上傳用戶:ynwbosss

  • Description Scientific calculator. Allows to perform caclulation with high precicion and implemen

    Description Scientific calculator. Allows to perform caclulation with high precicion and implements most populatr mathematical functions: sin, cos, tan, asin, acon, atan, exp, log, sqr, floor and ceil. Also it make it possible to define your own function, store results in Variables and use Variable sin expressions. Calculator store al formuls you have entered. Plot function can be used to draw graph of function with single argument. More detailed description of calculator is here.

    標簽: Description caclulation Scientific calculator

    上傳時間: 2014-01-25

    上傳用戶:familiarsmile

  • DAKOTA

    Computational models are commonly used in engineering design and scientific discovery activities for simulating complex physical systems in disciplines such as fluid mechanics, structural dynamics, heat transfer, nonlinear structural mechanics, shock physics, and many others. These simulators can be an enormous aid to engineers who want to develop an understanding and/or predictive capability for complex behaviors typically observed in the corresponding physical systems. Simulators often serve as virtual prototypes, where a set of predefined system parameters, such as size or location dimensions and material properties, are adjusted to improve the performance of a system, as defined by one or more system performance objectives. Such optimization or tuning of the virtual prototype requires executing the simulator, evaluating performance objective(s), and adjusting the system parameters in an iterative, automated, and directed way. System performance objectives can be formulated, for example, to minimize weight, cost, or defects; to limit a critical temperature, stress, or vibration response; or to maximize performance, reliability, throughput, agility, or design robustness. In addition, one would often like to design computer experiments, run parameter studies, or perform uncertainty quantification (UQ). These approaches reveal how system performance changes as a design or uncertain input Variable changes. Sampling methods are often used in uncertainty quantification to calculate a distribution on system performance measures, and to understand which uncertain inputs contribute most to the variance of the outputs. A primary goal for Dakota development is to provide engineers and other disciplinary scientists with a systematic and rapid means to obtain improved or optimal designs or understand sensitivity or uncertainty using simulationbased models. These capabilities generally lead to improved designs and system performance in earlier design stages, alleviating dependence on physical prototypes and testing, shortening design cycles, and reducing product development costs. In addition to providing this practical environment for answering system performance questions, the Dakota toolkit provides an extensible platform for the research and rapid prototyping of customized methods and meta-algorithms

    標簽: Optimization and Uncertainty Quantification

    上傳時間: 2016-04-08

    上傳用戶:huhu123456

  • SPSS教程

    迴歸分析的基本假設 (一)固定自變項假設(fixed Variable) (二)線性關係假設(linear relationship) (三)常態性假設(normality)

    標簽: 回歸分析 主成分分析

    上傳時間: 2016-10-11

    上傳用戶:Gower's

  • c#簡單計算器

    // 學生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global Variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global Variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    標簽: 計算器 學生

    上傳時間: 2016-12-29

    上傳用戶:767483511

  • 簡單的計算器

    // 學生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global Variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global Variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    標簽: 學生 計算器

    上傳時間: 2016-12-29

    上傳用戶:767483511

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